on mythical it says something to the effect maken our leather armor like chain on inverted adds 4% mit is this = or would mythical acting as chain be better?
I think the +4% is suposidly the same bonice under the curint +mit system as the differince between lether and chain.
Ok, I have to correct this since people constantly get it wrong and it is starting to grate on me. It's NOT inverted--it's enervated. Enervated means "weakened". Other things to note: It's deity; not diety. (diety is not a word). Troubadour not troubador. And no--it isn't simply difference between the "English" and "American" spelling of the word (like colour vs. color). SoE simply made a mistake that was never corrected (yes, that is how they spelled the class name). Mana is NOT pronounced "man-nuh". It's "mah-nuh". Mana refers to the impersonal force or quality that resides in creatures or objects. Manna (man-nuh) is a mythological food. The G in gibe sounds like a "j" Back on Topic: While I never compared the mythical to myth buff, I can tell you that the myth buff mitigation increase is pathetic. An increase of mitigation by 4% (with my mix of mastercrafted, legendary, and T1 raid gear) translates to ~2% increase in actual mitigation. This is not even remotely close to bridging the gap between Leather and Chain. Given that Bruisers get a flat out 10% DR, I think the Monk mitigation boost should be reevaluated.