This thread is about AA and other Abilities that monks have that need to be changed or is useless. Also I would like some type of Proposal for each problem. Brawler Tree- Str – this line has its place… not for me, but it does have its place, so it is fine. Agi – the only think that needs work in this line is Altruism – it needs to be made so its Death prevents is the last thing in the order of DP’s. I like using this on healers and if it was last DP priority then it could also be used on tanks. Sta – this is an old staple for me and I think a lot of brawlers also, this is nice as is. Wis – this line has its place, it could use some updating by changing Crane Flock to be a Blue AoE, but I am not sure this is needed. Int – other then the Crit this line is useless. I am not sure that ether brawler needs more defense, but it would be nice to have the option. Eagle’s Talon – this is +Parry a contested stat and if you are doing progression (pre 90 raid content) I guess it would have some effect. This probably should change but at the same time all of the avoidance skills for ALL tanks need to be looked at. Eagle Shriek – this is “If under 50% you have a Mit buff and Auto Attack Multiplier”. This ability is useless in all content, even solo so let’s see what we can do. Make it give a 10 sec buff when we drop below 50% it gives the Mit (maybe some dps thing also.) Eagle’s Patience – this is a Stone Skin, if Eagle Shriek is changed as I proposed then making this have 1 Stone Skin if the buff is up would work I think. Its not a always up, but should help. Monk Tree Will of the Heavens – I think this AA needs to add all Detriment types. Alternate: Mongoose Stance – gives a replacement for Dragon Rage as a dehate. With the 3 –hate positions we can get in reckless I don’t think this is needed, but if it is going to be left the amount of -hate it gives needs to be upped so when buffed it is giving at least -10k to -25k tps Shadows Tree Battle Hardening – it would be nice if this was just a few % of DR Riposte Mastery – this is useless but so is the damage from reposting so I don’t know what to do about it without revamping the riposte system. Offensive/Defensive stance AA – these are both useless since they modify contested skills… well offensive stance may have some use since most tanks have weapon skills on the O Stance… ok Thunderous Strike – Lightning Palm would need to be made worth casting in order for this AA to be worth taking. Mending Spirit – this is just Reuse and most monks can get Reuse max or near max, can we get more heal amount added to this AA. Heroic Tree Hostility – on beta I saw this doing over 120k tps on a group of trash but like 5k on 1 mob, its OK since monk normally have problems with AOE agro. It would be nicer if it had a small dmg added to it. Tag Team – another short term melee only avoid…. I don’t think that an 8 second Dodge is going to be specced for by any monk… ever. Let’s see, it started off as a broken hate swap, if it worked then it would have been VERY nice with mem-shuffles… I think an all damage Stone skin would work here, remember it needs to be something that makes the brawler wants to drop CM for it. Stone Cold – a decent group DR. I can see a use for this ability, but it could also use some buffing to help it compete with CM. Prestige Fluid Combination – the damage on this needs to be upped a lot so it can compete with double conversion on dps. A factor of x3-4 would not be unreasonable. Winds of Salvation – this needs to give the monk something. I am not that selfish of a tank, but I need to be getting something out of the defensive side of the Prestige tree here, come on. This can be left as is and just give the monk everything that is given to the target. This would mean only 1 of them would get the AoE avoid and the other gets the DR, regardless of who has agro. Tranquil Breeze, Winds of Serenity, and Crushing Winds – this may need looked at if my proposal is taken.