Look and Feel

Discussion in 'Zones and Populations' started by ttobey, May 6, 2015.

  1. ttobey Makes the Monsters Move

    Hey! We hired a new animator. You guys are not allowed to scare him off!
  2. Dude Well-Known Member

    Does he specialize in tentacles?
  3. cellinaire Well-Known Member

    May 9 update changed something about animation for Angler Beasts(ye know, the sea dragons found on/around Hu Haket in Takish Badlands), now they go/dive down way more when they're swimming faster.

    Oh and yeah, Welcome our new animator!! (Been aware since I saw the position on Daybreak careers webpage :D )
    Geroblue and Uwkete-of-Crushbone like this.
  4. Uwkete-of-Crushbone Well-Known Member

    Aww... :(;)

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  5. Kittybock Well-Known Member

    Will he take part in this thread? I mean...that should be a pre-req, right?!? ;)
  6. Geroblue Well-Known Member

    Oh dear, no dirigible rides ! How disappointing !
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  7. ttobey Makes the Monsters Move

    Yeah, if I wanted him to run out of his house screaming.
  8. ttobey Makes the Monsters Move

    They were swimming above the water. so I lowered them a bit.
  9. Uwkete-of-Crushbone Well-Known Member

    Heh, lots of fish schools (harvesting nodes) do that; it's like they're made of sodium or potassium and don't want to get anywhere near this "water" stuff... ;->

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  10. ttobey Makes the Monsters Move

    Swimming is tough for npcs. I animate them at 0,0,0 so flat on ground plane, but they aren't always spawned at 0,0,0 and they don't realize the top of the water is where their base joint shouldn't go above, so I was trying to get them to skim the top of the water but the engine isn't cooperating.
    Whilhelmina, Komatus, Krednok and 3 others like this.
  11. Breanna Well-Known Member

    We want this new animator to pop in and say Hi!!!! Don't worry about anything you have nothing to fear.
  12. Uwkete-of-Crushbone Well-Known Member

    Ow... :(

    It also seems to depend on the zone; many's the time I could just spear-fish in Thundering Steppes, for instance, but they usually seem to behave in, say, The Feerrott... :-/

    Whilhelmina likes this.
  13. ttobey Makes the Monsters Move

    No way is he prepared for that.
  14. Dude Well-Known Member

    What's his name so we don't ... uh ... er ... accidentally scare him off. ;)
  15. Komatus Well-Known Member

    What, you don't trust us? :D You gonna give him shield training or something? :)
  16. Uwkete-of-Crushbone Well-Known Member

    When in martial arts training in the Society for Creative Anachronism, my knight wouldn't let me use my melee weapon at all for a year initially (except for in events like tournaments and wars), just shield and other defense work. ;->

    Even to this day, it's very difficult to get anything in on me... ;->

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  17. Komatus Well-Known Member

    Cool! Sort of like Tai Chi but with a shield! :cool:
  18. Uwkete-of-Crushbone Well-Known Member

    Kind of! Weapon blocks, shield blocks, "not being there," etc.; my knight knew all the tricks. :)

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  19. Komatus Well-Known Member

  20. Schmetterling Well-Known Member

    I think ttobey just does not want to share us :D.