I actually believe 2 Power over Deaths is normal for the fight, it requires being healed through and strategically cured from key raiders such as tanks and MT healers.
Not sure, until the crashing is fixed fully though, not much can be said/done to the rest of the script.
Still doing alot of the stuff it should not be doing. We had the 4 soulwell scripts going off again on lift and up top last night. No crash but never wiped on 1st phase
We had two crashes on wipes last night. And yeah, noticed nox happening on elevator at least one pull.
We'll take a look at the crash logs and see if we can figure out where its hitting a snag this time. Thanks for letting us know.
We are getting curses/detrimentals on dead players. When you are dead, your corpse should not be able to blow up the raid.
Sorry but it´s so ridiculous. SOE isn´t able to fix this encounter since his release. When we pull this encounter v3 last night, we always crashed the zone. Come on guys fix this encounter.
I'm tired of the mem wipe happening half a second before the tank check goes through when it asks a tank to pick it up.
I know we are only allowed to implement one fix per month on this named, but since its now March, could we perhaps not have Drinal wipe 1 second before the trigger on the forced tank pickup? Of all the broken aspects of this fight, that one to me is the most frustrating and should be the easiest for a competent coder to fix given that exclusions have been oft used.
I will be addressing the aggro drop/Transfiguration and the double curse issue as soon as the code folks figure out the crash issue. I do not want to change anything until they are able to get that one nailed down for good. I have those fixes made but I am waiting to check it in after the crash is stopped.
Script not stopping when going up elevator? Transfiguration and Exhaustion hitting tanks at the same time? Effects still firing from dead people?
I think this thread needs a short break. Gninja has said he has fixes in the works but he can't test them until the Crash error is nailed down. Any further working while it is still crashing would be rather counter productive as once fixed the crash-fix could cause unforeseen problems further down the pipeline. Yes we have well documented errors still happening, but till that crash is gone. Nothing much is going to change it seems, so waiting on that crash fix my self. I do feel a bit for the guilds who are already past Almalgamon/Bastion and pretty much have had nothing to do but Drinal X4.
The problem is that no one has any confidence that the crash fix is right around the corner. To me, fixing some of the silly bugs that cause wipes indirectly alleviates the issues with the zone crash. I see some of the bug fixes as low-hanging fruit. Fix the easy stuff while you work on the zone crashes.... instead, Gninja thinks its sound judgment to keep the ridiculous features of the fights that cause wipes.... that lead to more crashes. Asinine.
I can understand that too. I can actually see where this is frustrating to both Developer and Player. On one hand, proceeding in haste to fix fight-mechancis while there are server-mechanics having problems could in fact muck it up FAR worse than it already is. On the other hand, players perceive that nothing is being done because they cannot see what is going on internally within SOE. The apparent lack of change is infuriating and aggravating. So I sit and wait till the next update, defenitly is a good thing to know though what are the "biggest" problems in the eyes of the player. Also, Primaeval, your font size appears to be 1 smaller than normal and it is a bit hard to read your posts without having to focus and I don't have bad eyesight.
It isn´t drinal exact, but, last night we try to kill the construct, when zone crashed. We got a small roleback, few adds did respawn.... nothing that unusually thus far, but then wenn we engaged fitzpitzle, one forget to move out on the first room and bang. Raid got whiped, or almost, but fiz got 3 buffs.... so we decided to do it again... nothing unusualy at this point. But guess what? The 3 Buffs he get, when to many die, didn´t get off of him.... so that was dead end by now. I already did peti it. Regards Kalderon