Ire-Dread (Myth Hammer) Changes

Discussion in 'Items and Equipment' started by Bloodguts, Jan 21, 2016.

  1. Twisty Well-Known Member

    logmessage that it proced?
  2. Anunnaki Active Member

    Finally got this tonight, and can confirm fervor does not share with pet, so doesn't do anything for any dumbfires, Elemental Blast, Soulburn, Blazing Avatar etc. Makes this essentially a reset item for me (while that isn't *terrible* the fervor is clearly the part of this hammer that makes it.) Why all the summoner hate =(
  3. Sylke Well-Known Member


    My testing showed Fervor (from Marauder's Vaunt, specifically) affecting Soulburn, at least. However, I can't say for certain if that would apply to this item.
  4. Beee Well-Known Member

    Fervor applying on the primary pet affects EE and soulburn. The fervor of the hammer is not transfered to the pet like the effect from the belt or group fervor effects :-(

    Buginfos in https://dgcissuetracker.com/browse/EQII-489
  5. Anunnaki Active Member


    Those buffs do apply to the pet, you can even see the buff in their maintained spells. The fervor from the hammer specifically does not apply to the pet or limited pets.
  6. Anunnaki Active Member

    Every week I wait for the patch notes hoping that the hammer was fixed to share with pets. Every week I am let down. So sad that this isn't being worked on.
    Beee likes this.
  7. Hest01 Member

    Wo
    Give it up already. Let's nerf conjy back to T2 dps and then we can fix the hammer for them.
  8. Beee Well-Known Member

    It's not only the single hammer which does not work on primary and swarmpets. The whole ferver mechanism does not work on conjurer/necromancer swarm pets.

    Fixing the primary pet bug of the hammer should be a very easy thing (=> https://dgcissuetracker.com/browse/EQII-489 ), but Swarmpets need more a little more love and rework for the fervor transfer. ;)