(ignore - see main thread) Problems in dungeons

Discussion in 'Necromancer' started by ARCHIVED-Zalmoran, Oct 20, 2005.

  1. ARCHIVED-Zalmoran Guest

    I think it isn't just our pet ai that is bugged. There are levitating fish in Enchanted lands, and mobs who fight from inside of walls (Fallen Gate and Necktolos Castle).







    The best you can do at the moment is have your group be aware of the problem and try to pull the mobs into an area where this is less likely to happen (i.e. rooms, rather than corridors).







    Otherwise your tank ends up doing the dance of the moving mob to find a sweet spot so everyone can hit it. Especially in Neck castle, you'll end up doing this anyway.







    Might be an idea if everyone who experiences this does a /bug in game to report it. I'd assume the more of these the devs see, the more likely it will be fixed (I have submitted a bug about our warlock pet being insane as well ;O)







    Xame
    Message Edited by Zalmoran on 10-20-2005 11:11 AM
    Message Edited by Zalmoran on 10-20-2005 11:12 AM