Most guides I've seen haven't really specified how many points should go into Yaulp. I'm focusing on a battle cleric build, but I do have to heal occasionally when I duo heroic encounters with my SK friend. It appears that Yaulp increases my melee a good bit at the cost of more expensive heals. Should I just put one point in Yaulp and not look back? Or should I max this out to ten points?
Just 1 to get the ability. Extra points do not help Yaulp, they just give a static increase to stats. The points are better spent elsewhere.