The point of being able to publish them would be "to lock the items" in a hall down. If you know you move the items, I wouldn't publish that hall. + *Many of us only use the hall to decorate, or are hired to decorate other's halls, and some halls are memorials and would also want those to be locked, even some guilds that wanted to "keep their name" but the guild transferred servers would benefit from a memorial type publish. We don't have time to farm status when we really only decorate, or do quests for tradeskills to decorate/get items. + *granting others Trustee access has resulted in items being taken, deleted, sold, moved, packed....you name it, it's happened. A locked Published Guildhouse would even solve those problems. + *Alliance guilds would benefit from having a Published Guildhouse so all alliance members could use it without having to grant individual permissions or set different levels for those people. (I also need a way to keep my guildhall that I have spent years and years decorating available for general use and to be seen, but I cant afford the time to farm coin to pay for status from other players, or the time to farm the status to keep it open, I don't raid anymore, and status items still don't count toward lowering the cost, which was at one point that intention because there are guild only items with status reduction and the halls had that on the tab too.) + Having a Guild category would be amazing and solve those problems. +/- The only con I can see is if a raiding guild published, they would have to unpublish to add the Trophy heads, then republish. (Even this isn't a big deal because it would save so many guilds headaches from having to figure out how to replace a wall, or something major someone accidently moved and didn't save a layout for.) ***OH! It would be awesome also if the feature was added that auto saves the layout when you hit publish so it generates the item list.