And yes, you can see the levels of things in a Depot on Public Test, but it still doesn't show up on the actual material itself. FYI, devs: not all of us have Depots, especially not the new players y'all say you're wanting to recruit into playing the game. :-/ Uwk
Sorry, I wanted to make an almost plural, and the forum software I was using strikethrough. I wasn't.
I don't have an answer to whether or not it is a bug yet, but I am looking into it. I will let you all know as soon as I have more info.
What else could it be? It's either a bug, which means it's something that needs to be looked at, or it's a new feature? What other options are there? Uwk
At the same time I started noticing the harvestables' tooltips had stopped showing the levels, I also found that countdown timers disappeared too. Specifically, Hammer of Adept Hands and Orb of Concentrated Memories no longer tell me how long until their reset.
We have more than that for Housing Portals and this thread has dev presence and we do not have that presence at all in Housing Portals.
I agree, that one is critical as well. But this one now has 43 likes and it has only been up here for a few days; this one affects EVERY crafter out there. For me, personally, the housing portals issue is just as critical. For many people it might not be. I know many of us use portals to create hubs for their characters (I'm one of them), but as I said, some people don't. I think there are lots of people with only a single home, and to them the housing portals problem is irrelevant. The devs are not considering that people who have LOTS OF PRESTIGE HOMES THAT THEY PURCHASED WITH REAL MONEY are the ones most affected by it. This one, otoh, affects anyone who does ANY crafting at all. That may be why it's already marked "in progress" at this point.
I look forward to seeing this issue fixed come Tuesday, please? This is a major bug, taking away a vital part of the game for many people. Having the levels of items in the examine is part of the game, and taking it away is not only detrimental but makes absolutely no sense.
Not only are the harvested items bugged, but also the crafted tailor armor and the woodworker weapons: Everything (at least for level 70 items) now only has spell skills on it. What the hell happened with this update???
Oorg...maybe they took those "suggestions" of Marae's seriously ("This weapon looks as though it could hurt someone." and "This armor looks like something that could be worn.")... :-/ Uwk
Darkpaw's slogan should be, " The Dog ate it" considering things keep coming up missing like food/drink buffs, item levels on harvests, PQ currency, Overseer missions, etc......