Not sure that there are a lot of places that no one ever goes. There are a lot of places I go that appear to be empty of other players, starting with some of the starter zones and other lower level adjoining zones. When I am level 12, I don't run to Paineel. I rarely see anyone in Moors of Ykesha or Jarsath Wastes, but the people who play may be on the other side of the map, or on at a different time of day. I play odd hours. Generally, it seems to be just me and the mobs, and that is OK. I don't really want them deleted. I do quests and get collections and explore. For me, the content is fine...even challenging at times. I'm not terribly impressed with some of the quest rewards, but it is still experience. There is a lot of hyperbole used when trying to make a point..."NO ONE EVER plays there, so make new areas with a lot of content we all like," or "NO ONE likes the rewards for Name that Quest." Some do..out of nostalgia because their old alts struggled through and did the job, or because it is something new and different, and hasn't been touched by the hand of "make it easier and faster to complete this for credit." I agree however, that Low and Middle levels should not be forgotten. I prefer something new added rather than changing old quests. Instance a new rock to portal into a tunnel and put an easy dungeon there for that level in the newbie zones. No level 35 boss mob for solo level 10's to fight...you are not going to find many hard-core raid groups forming in newbie zones, as some of the newbies are trying to figure out how to play the game. They don't all have high level alts making them uber gear. It appears that the raider and extreme peril seekers who work hard to get the gear that allows them to do hard core content and the casual players who may not have time (due to work or family situation) to spend enough time gearing up and dedicating time to raids are often at odds. "I worked Hard to get here, to get this gear, and if you don't have good gear, you just aren't applying yourself." and... "I spent two hours in game...45 minutues more than I usually get..before my wife called me to fix the toilet and help Eustis with his homework while she feeds and bathes the baby." or... " I use a "Sip and Puff" joystick and I'm not always as fast as I need to be for raiding, so I play casually and with small groups of friends." There is a lot of variation in who is playing, how, and why. Being less critical (of newbies, short-time players, hard core players, crafters who don't care about leveling anything other than their craft (they get levels harvesting from zone exploration), and working together would make the game more enjoyable than creating factions to criticize others who do not have the same game goals or time to play that others may have. Side Bar: I understand that for some people, harassing or taking advantage of others is a way of releasing tension. Go kill something..,preferably something Big that fights back and will give you the satisfaction of having not only survived the encounter, but of defeating something you can pour your hatred onto. If you get a crafting or class book, don't sell a level 30 book for 345 platinum. Be fair...and aware that not every level 35 has 8 level 95's with 18 billion plat between them. It's not "chump change" for everyone. While you may not ever use crafted items such as ammo..or salesman's crates, that doesn't mean that no one else does, either. Options that have content that fit player preferences across the board help make this game one of the best. Fortunately, so far, the game offers content that can match the available play time and the abilities and the preferences of most players. I really wouldn't want it to diverge into catering to content for only hard core gamers or only casual players, or only crafters. That includes not deleting content that someone doesn't personally play, and they feel that no one else does. I haven't seen a horde of players in Bathezid Watch or over with the Sathirians working to get the faction for the pattern books to make the Statue of a Bathezid Warrior, or Statue of a Sathrian Warrior. You see statues every now and then in guild halls. I prefer to have them in my home if I have managed to get a crafting station in my home. They are a player-made clicky item that gives you the Favor of the Artisan crafting buff. Online it says it lasts for 9 minutes, but in reality, mine lasts a lot longer, maybe 45 minutes or more. I would not want those zones deleted or changed because "no one ever goes there." I do go there and quest for faction and the recipes. Until posts are limited to 100 words or less, I guess I will be sometimes be "over the top" on verbiage. I'm a writer and, on occasion, a troubleshooter for organizations. Writers tend to write...to express ideas, thoughts, suppositions, and facts to ensure clarity. Thank you for your patience.