Do flurry and double cast cap? For easy math lets say the mob has 100% flurry and double cast avoidance. Does it do any good to go over 200 flurry and double cast or is it wasted?
Flurry is calculated a bit differently now. But ADC is capped at whatever the mobs avoidence is + 100, I believe the hardcap for Flurry now is 500% its supposedly a type of fervor act thing towards Auto attack as fervor is with spells/combat arts.
Are you or any of your guildies having any joy with flurry in it's new form? I'm finding it has very little tangible impact to my parse. But then I'm not currently grouping with an inq.
I do about 7% Auto attack as a zerker, thats without an inq, while maintaining 100% Flrury and 202% ADC, so its free damage atm for me, but correct, Auto is kinda worthless without inq.