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dungeonmaker....stick a fork in it cause its done

Discussion in 'Dungeon Maker' started by ARCHIVED-IvyBlackrose, Aug 9, 2012.

  1. ARCHIVED-TommyDaGreat Guest

    TheSpin wrote:
    You can put up some pretty decent mobs as it is, without scripting. The problem is that you are so limited to the effect objects. You can only use 4 or 5 of each, instead of having them limitless. I'd rather edit each mob manually than have the crate system.
  2. ARCHIVED-Afista Guest

    Pixiewrath@The Bazaar wrote:
    Me too... although I'd think any change to that system now would effect how every pre-existing dungeon is set up.
  3. ARCHIVED-bks6721 Guest

    DM never was fun to me. When I found one that I could clear in 30 minutes that rewarded 1500 marks I ran it unitl I had the charms on all of my 92's. Glad I got that done before the aoe nerf. I wouldn't run that zone without the aoe.
  4. ARCHIVED-TommyDaGreat Guest

    Afista wrote:
    True, but if people really care about their dungeons, rebuffing the mobs in them to give a better experience is for the best in the end. I'd have 5 dungeons or 6 to re-buff then but if it makes them funnier to play, then I'd be prepared to do it.