Drinal's Steward Charms Bug

Discussion in 'Items and Equipment' started by Leonitas, Dec 7, 2012.

  1. Leonitas of Potato Situational Awareness

    ok so i've had 2 different gm's on petitions ensure me this is "most likely" "as intended", but i don't see how, and they refused to forward this to a dev, but i totally disagree.

    Drinal's steward has a full list, 1 item per slot so that one toon could fill each and every gear slot EXCEPT! :

    -cloak (already given free at end of questline, not needed)
    - a 2nd charm!

    There are 4 charms. all 4 got either str/agi or wis+int.
    all are lore equip.
    all say either "all fighter" or "all scouts" or "all mages" or "all priests"

    so IF this was intended...rolls eyes...why include a useless stat on the other item that would work fine for most people? why bother to put str on a scout only item?
    and, why only 1 charm? ...when theres 2 different earrings for each class, 2 different wrists, and so on? o_O
  2. Kander Developer

    We'll look at it.