Hi all. During a deco raid, there was a discussion about disappearing items when using the layout editor. I first thought it was a bug that only I had, but it seems pretty general. First, I want to point out that I do not know what is causing it. I have tried different ways/things, but it keeps happening. I have been working a lot with the editor lately, and it was annoying me greatly. A complete example, as happened during my latest build: It was for the YtD17 event, so only Dessert Urns were used. I had created an object (object A) with the editor, using DUPLICATE several times and shifting it north each time. No problems when loading the layout in the house. I used CREATE OBJECT in the editor to create another object (object B). After saving the layout and loading it in my house, 2 urns from object A + 2 urns from object B where moved to the moving crate. At the start of loading, they appear in the house. Almost at the end, they disappear and are moved to the moving crate. Both objects now had some gaps from the missing urns. At this point my blood pressure is going up pretty fast. This has happened to me before with flat floors that are easy to fix holes, but this would be nearly impossible to fix. As it seemed like I had to do it all over, I started to experiment with things to correct this problem. I will save you the details on all I have tried, but I did come across something that worked. It may not be elegant, but it worked for me and I hope it will work for you too. The Solution: When the 4 urns disappeared after loading the layout, I placed 4 urns by hand and loaded the same layout again. The original urns appear and disappear when loading and the extra placed urns are automatically moved to the gap that was created. (I did not do any saving between the first load and the 2nd load.) These 4 extra placed urns are not in the layout file you are trying to load. I had to do this every time for each new thing I did with the editor. After the 5th time, I just placed 10 extra urns every time I wanted to load a changed layout and had no more problems. I remove the extra urns each time before a save and place them back each time before a load. Every time, a few of the extra urns disappeared to fill the gaps. Like I said, I have no idea what is causing it, but here is a step by step solution, based on the above story. I am not saying that it works, but it is worth testing, as it can save you a great deal of aggravation and make working with the editor a lot easier. It is always annoying when it happens, but it isn't a problem when you know how to fix it. Solution: 1 - Load the layout and check if there are any gaps because of disappeared items. These can be anywhere, so do a good check. (so far for me, it are always items that are created/placed with the editor.) 2 - Place a new one of that item near the gap and do that for each missing item. DO NOT REMOVE THE ITEMS FROM THE MOVING CRATE, it has to be a completely new one. 3 - After placing all items near their corresponding gaps, load the same layout again. 4 - If all goes the same as in my case, the items should fill the gaps and all problems are solved. After typing this, I get the idea that the editor places items from the moving crate into the house, but does sometimes not remove the item from the moving crate, making it a duplicate with the same item ID. When the layout is loaded, it shows on the screen, as the contents of the house are rendered first. At the end of the load, the moving crate contents are resolved, placing the items back in the crate. I have no idea why the extra placed items would fill the gaps, I am just glad they do. If people have tried the above, please give feedback to see if it works every time for everybody.