Dirge Rotation for Combat and Grps?

Discussion in 'Scouts' started by Wizx13, May 9, 2017.

  1. Wizx13 Member

    Token'd my lvl 20 Dirge.... Any pointers on combat rotation and such so I can "get my feet wet" in KA? Something thats up to date and not from 2005? TY!!!
  2. Fairin Active Member

    inb4 betray to troub!

    sadly i lost my dirge rotation when i had one, their spells do such little damage but at least get your back attacks in - play around with it, and if you come over to the darkside of bards look me up i share that info freely.
  3. Gelenor Well-Known Member

    Dirge pre-buff:

    1) Hate/Aggression on the tank, (flashback as you remember ToT when Dirges could rip aggro off tanks)
    2) Deal with the BC requests.. BC the most demanding group member with low MA who thinks that + flurry/AE/dps make any difference now

    Combat Rotation (planned):
    1) Debuff (and if the named is not dead yet...)
    2) temps, RO, dps.. (and if the named is not dead yet)
    3) VC

    Combat Rotation (actual)
    1) Cast Daggers early so you look like you can do actually dps
    2) Res Healer as your group gets swamped
    3) Try and res another of the dead as the Necro ressed the Healer quicker than you could
    4) Remove res effects and then heal the player you ressed as the rest of the group goes down
    5) Cast Veil
    6) Res the entire group like a hero as mobs pound down on you
    7) Watch them die again to the adds as you have nothing left that can help
    8) Argue with group members that it was your daggers that brought the adds
    rinse and repeat...
    Flatline, Fairin, Katz and 1 other person like this.
  4. Wizx13 Member


    Thank you! This is at least a starting point for me!