I was out doing the Gathering Obsession quest and thought I'd check out my spells against a skelly in the Commonlands. I quickly learned that almost none of the spells work which was a problem as several nearby skellies decided to join in the fight. Later, while fighting individual mobs, there was nothing for me to do, as I could only melee while the pet assisted, so I napped. And I napped, and I... Well, you get the picture. Sometimes there was a harvestable node nearby that I could harvest while the pet fought. But for the most part, it was incredibly boring since there wasn't much I could do to help with the fights. I realize the spells are disabled so that we can't one-shot the mobs, yet that is exactly what we do, most of the time, with higher-level mobs. This makes little sense and isn't the way mentoring works on Live servers. The only difference between KD, and Live should be not having to visit the Chronomage. Everything else should work the same. I hope you all will reconsider the current way mentoring is done on KD and change it so that it is in sync with Live servers except for needing the chronomage. It isn't much of an adventure, at lower levels, when our only way of fighting is automatic melee, and depending on our pets to do our fighting for us.