And 4) The majority of people in the guild did not pour hundreds of $ into their characters and in fact did it the "legit" way, whatever that means. The "whales" as people like to call us, were limited to a handful of people.
I really don't think you guys understand how stupid this mob was, I have no idea how Neustart killed it. I just know they have a brawler and brawler avoidance makes a big difference in avoiding more attacks. But we had a cheese set up and still had multiple moments that both our tanks would go down and we recovered, this mob is dumb, sometimes you just have multiple autos land on a tank and debuffs fall off and they go down, it's just the truth. I've never been in a guild where all debuffs have been up 100% of the time especially the longer the fight goes on people start to get bored/read twitter and forget to debuff.
Not a surprise though, that bug has been there since LU19 when they gave him the heal mechanic instead of flying around every 25%.
It will be hard to know unless it is a significant change, until the guilds that pulled him prior to this change go back in there.
I'm sure we will go back in there, several members were not present for the first kill. I think we were delaying going back silently waiting for further tuning just so we don't have to spend an entire hour on one mob. To other posts in this thread, there isn't anything that much different about players in this guild than others. Primarily the difference is a focus on min/maxing and understanding all levels of game mechanics. I'm in the guild cause I want to play among players that take a serious effort at doing their best, cause I like to gauge my own efforts of maxing in line with similar minded people. I just tune out the egos and the **** talking as I'm just too old for that. Literally anyone could do the same analysis of their character and game play and compete at that level if they are inclined. I used to be talked down to by the same crowd when I led a casual guild on live as at that time I prioritized playing with friends over like minded people. My priorities are not the same now on FG, so I apped and earned my spot and will keep it until someone out does my efforts to take it from me.
this is the guild leader who I saw in freeport and while he has some decent gear..... he has treasured quality shoulders. I felt the need to question his gear choice and in short his answer was "Its only a matter of like 20DPS anyway" I guess he right sometimes people put too much focus on good gear and forget understanding the game mechanics and class abilities go a long way. Seemed like a cool dude who was friendly and happy to answer a few other questions and have a conversation with, but still man. Hope in DoF you stop walking around in vendor trash ;-)
What a badass. I wanna touch you, while wearing my prismatic. Of course it should have been nerfed. Maybe even more than it is now. This is a legacy server, everyone know the "tactics". Giving a mob so much mitigation and health its a several hour fight is not "challenging"
Then you are playing the wrong type of game. This happens in most MMOs and has happened for over 12 years. Suck it up buttercup.
I understand your frustration. I'm not going to be disparaging like other comments, because I do get where you're coming from. I will say though, Darathar and Vox, and even Venekor were HP heavy to the point of boredom. Honestly if it takes more than 20 mins to kill a mob, that's pretty bad. At least as far as they go - once you get into the rhythm of the fight, it is just a case of staving off the boredom for 30+ minutes. The "difficulty" hasn't been adjusted, just the HP. So I don't think it is any less of an achievement killing it. I hope you stick around though. This server is nothing if not for people actively interested in the content.
Maybe take your own advice, you didn't want a nerf to a raid mob after it was killed. Even though more than 10 years of history can tell you it was likely to happen. Not to mention most of the server wanted it nerfed again. .....
I apologize if I've been a part of that. Honestly we are just players who want challenging content and really just want this server to flourish, and yes, sometimes we have a bad way of coming across.. Don't leave on account of us, we are vulgar and yes we are elitist too, but don't think that we don't want everyone here to have fun. That's what we're all here for, after all.
Munzok's Material Bastion Surreal nerf bat hits BIG nerf bat hits small nerf bat hits come on... another nerf! 5th nerf... still waiting for a miracle Elventy (PvP) Infamous Tyranny NPU Exordium nerf bat hits 6 Validus Defiance Tao Dzen Shoukin Miragul's Planar Shard Surreal nerf bat hits Tyranny nerf bat hits 2 Equillibrium NPU Infamous MoonLight Elventy nerf bat hits 3 Azure Skies Tao Dzen Vostok I mean, lots of mobs have been nerfed post kill and a lot of guilds killed said mobs because of nerfs, just because someone kills a broken mob doesn't mean the mob shouldnt be fixed! It also appears that mobs have been nerfed/fixed through multiple dev teams/expansions. Since guilds exploited druushk to get mythicals and killed it does that mean the mob should of been fixed? Since guilds could stamina debuff every mob and kill it super fast at the start of DoV does that mean that the mob shouldn't be fixed? This story can play all day if you want~