Change Rift into the Warlock Mercenary skill Cracked Ground III

Discussion in 'Warlock' started by ARCHIVED-Nubekia, Dec 12, 2011.

  1. ARCHIVED-Nubekia Guest

    I was wandering around looking at the various Mercenaries available to us and I couldn't help but notice that you gave the Warlock mercenary an upgraded version of Rift called Cracked Ground III. Rift has been a pretty crappy spell for a while now mainly due to it's slow casting time and subpar damage, it really only is worth casting when you have 6 - 12 targets around (3 - 12 if the mobs are unlinked), and even then you are still better off casting a number of other spells first in terms of efficiency (damage per second spent casting). I think if you transferred some of improvements you made to Mercenary version of Rift to the actual spell (particularly the damage boost and slightly increased casting speed, the recast can stay at 1,5 mins), it would go a long way to make Rift actually useful again. Rift is supposed to be our big bad AoE nuke but right now it is positively underwhelming compared to our Greens, Blast of Devastion, Cataclysm or the Wizard's Fusion.