Update: Soft start on Sunday 1/20th, late morning - afternoon EST. Hang out some grouping , last minute class decisions and work as we work up to the the initial Level lock of 20th. Progression Starts next week - Thursday night 8:00pm - 11:00ish EST depending on a final head count we may add another weeknight to flexibility for folks that can't make Thursdays. Level Lock - 20th Level. AA's, Crafting gear, cash, etc is ok. just keep yourself at 20th. First Challenge - Splitpaw Saga If you are anxious to get started, hit the guild web site and register and I will add you to the roster and you be start your own leveling towards 20th. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Having group based fun in MMOs shouldn't be so hard but the current MMO design/model pushes us to advance as fast as possible to hit the mythical "End Game" But it doesn't have to be only way... Imagine carving out a small amount of your time to play with like minded friends that actually want to group together and have fun with challenging content that isn't just "End Game". A Team that is going to group together, advance together, adventure together and see as much of the old EQ2 Dungeons/Raids as possible... No more solo'ing to max level before you enjoy group content... No more having to put in 20+ hours a week to "keep up"... No more playing "catch up" to high level guild mates. All you need is... 6-8 hours a week One character slot that will be level locked to match our tiered progression A little bit of teamwork If you are looking for a fun group of people to group with for standard SS & CoE content or if a Progression Team sounds interesting check out the details below and our Guild information at instinctguild.guildlaunch.com. I N S T I N C T on Antonia Bayle. Over the next week we will be ironing out the details, group make up, start date and progression timeline. "The Plan" 1) Average play of 6-8 hours a week. Take it slow, work out a play schedule that is easy to fit into a busy life. 2) Schedule a couple different weekly Progression Team nights to help give everyone a chance to play. 3) Level Locked. For this approach to work we MUST stay close in level. No Mentor, No Chrono, just lock your XP and advance as a group. 4) We want the fun of a challenge so there may be some items or gear from future expansions that will be restricted on a case by case basis. For the most part powerful level appropriate gear and skills are fine. 5) We will clear the major quest-line/raid/Epic content 2-3 times before unlocking to the next Raid, this ensures that everyone has a chance participate. 6) Communication is key, Raiding is a Group focus activity, you will be using Ventrilo and a guild site to track progression, arrange raid schedules and rosters.
I am a new player, and this sounds exactly like what I want, is it something a newb can get involved in? I would love my first impressions of the game to be forged in such a way.
New players are welcome. Our Guild started 8 weeks from a post on MMORPG.com to try to bring new people together. Now we have 50+ active players and probably half are new This guild project to build a Progression Team will be a great way to learn EQ2 with a group of people rather than going it solo. Head over to Antonia Bayle and press "U" to see the Guild listing, scroll down a bit and find us I N S T I N C T and click on a recruiter. Also you can register at our guild site (instinctguild.guildlaunch.com) and join us on the forums and in Ventrilo.
Would love to do a progression. Is there a UK (GMT) version, or room in the guild for someone from that time zone?
Is this guild still going? I have been looking to do this in EQ2 for some time but I always miss the progression guilds it seems.