I would settle for a massive Parry debuff (100++) on Body Check and a Weapon Damage Bonus only for dual wield and 2hand fighting in place of Aggressive Nature. Your changes do nothing in the real world. I need to be able to rely on my attacks hitting, and if i choose to forsake my shield, i need to hit the mob HARD. Right now I can't really rely on either, and it makes the Zerker class no fun to play.