The non-target ink lurkers that you walk to a location to spawn the named Ink Walker won't move since this last patch.
There also seems to be a problem with spawning Timbergod. I killed all the treants so should have enough branches but it won't let me light the fire.
Yup. I experienced the same problem with my group today. (Maj'dul server, if it makes any difference)
yup just ran it on splitpaw cannot start 1st name at all cannot start tree name and hence cannot get end name
I had Acinox spawn twice in pools as well, got two E chests though so not sure if its a bad thing....
same, even reinstalled windows, two times, then bought a new computer, reinstalled the game and it still doesn't work.
I reinstalled 16 times, redo loaded eq2 36 times then gave up and teamed up with bill gates to create a new operating system, still no luck
CSI: Stygian Threshold inc... Update: Code is looking at it - seems to be affecting content in multiple locales.
I'm not only seeing the same two issues mentioned above, but I've been unable to kill the two fairy regents. I get one to unroot, and follow me to the other, then we burn that one down, but the other puts her forcefield back up and I don't know of a way at that point to get it to go down again. It seems to come up the second the other regent dies. Maybe I'm missing something, but if the other stuff is bugged by some change, maybe this was too?
We didn't bother with the zone since we couldn't activate the lurkers but reading this thread, the whole zone is fubar