So did they finally fix healing in this game so it isn't 1-100 no matter what you cast? Did they fix the awful 100-0 tank deaths? They have been told numerous times to reduce tank saves timers, and require co-ordination with things like true faith, divine guidance, thorns etc etc. yet they wont do it. Making mobs swing more often for less has also been suggested. Is healing engaging again or is it the same boring stuff we had going for the last 4 to 5 expansions? I personally dont preorder games anymore after burning my fingers the last 10 years of doing so, and not having the developers talk about features or game changes in the stream left me with these questions.