Heroic - marid spellblasters (grp of 4 on upper floors), charm causing issues to make them reset constantly. Final boss - 2nd attempt at this named(totally different to previous when it stuck at 31% and had much less hp) Adds immune to damage and named has tonne of hp/combat mit(67k combat mitigation). Perhaps allow adds to be damaged and not immune until named hits threshold? Combat mit is a tad high and everyone had equilize proc + goblin ear debuff. 13mins fighting time.