Hi all, planning on going Warden at 20 but can't seem to find a list of what armour/shield use we get then. I just got a nice round shield that I can't use as a druid, but was wondering if its worth holding onto, as I'm sure I could use round shields as a priest before level 10. Also, do we stick with light armour? Thanks in advance for the info.
All druids stick with light armor, and we continue our rather poor handling of shields, sadly. I've been using two handers lately rather than worrying about a shield.
Thanks for the info If anyone else has an opinion on using a buckler/one-hander or a two-hander, I'd be interested to here it. I expect i'll try both.
I use a sword and a tome for stats. Even with the highest DPS weapon we could use, we're not making a dent in damage, so go with what gives you the most stat. Carrying 2 items gives more stats than 2 handers.
Two items only sometimes gives more stats than one, depending on the items you can find available. My Staff of Power isn't really so bad for stats, frankly. Also, don't be so quick to dismiss our damage potential, especially when soloing. I *definitely* notice when I'm not attacking in a group or solo situation, amazingly enough. Sure I'm not a fighter or a scout, but those hits for 15ish add up faster than you'd think over the course of a fight.
curently I'm useing the staff I got for compleating my warden quest. nice buffs and prety good dammage compaired to what else we have avalible. as for armor prety much everything I'm wearing was quested. working on the lvl 20 armor quest now and the pieces I have got are realy nice.
Yes, don't dismiss that melee damage. First of all, one of the advantages of wolf form is the extra attack (vicious bite) and I'd rather that and all of my attacks be going off for 8-18 over 2-8. I don't think of my melee as main damage at all, instead I think of it as a 3rd DOT that stacks with Stinging Swarm and Cold Snap while my main damage is being done through DD spells like Frost. I do consider a 2hander an upgrade to that "melee DOT" over a 1hander.
I dropped my tomb (+4 int, +4Wis) & my Mace (+3 agi, +4str (i think)) for the warden staff... I lost about 10 points in my average nuke... but my dmg went fro, 2 - 7 to 6 - 20 ? On average i am hitting for 14 dmg... seeing as I Hit a lot more then I nuke im liking the extra dmg...
Well 2 Handers is alot slower than 1 Hander. In a Wolf Form you really want to hit as many times as possible to have increase chances of triggering your special proc and/or the extra attack. Even tho it's less damage, but 1 hander hits many many more times over the course of the battle and you have that many more chances for your proc or the extra attack to go off compare to a 2 handed weapon. Also think about this 1 handed weapon could hit about twice as fast as 2 handed weapon, if the 2 handed missed then you have to wait that much longer for next hit. **EXAMPLE** One Handed weapon: hits for 4 damage hits for 4 damage Two Handed weapon: hits for 8 damage BUT what if I get parry, missed or blocked? One Handed weapon: hits for 4 damage Blocked Two Handed weapon: Blocked See how I just lost the whole attack using 2 handed weapon? With one handed, atleast I got half my attack damage in. Message Edited by intoranat on 11-29-2004 06:14 PM
Your only looking at one round... If you get blocked 50% of the time then the dmg = the same... & Assuming that 1 handed is twice as fast as 2 handed...
But you still missed my first point... You want to attack many times for the chances of extra attacks and procs. I'm not going to fight with you, I'm just saying why I choose 1 handed over 2 handed. I'm sure it's beneficial the other way too, but please list your side of view.