Just so I understand this... Let's say I plan to be a Weaponsmith. When I reach Artisan level 10, I choose Outfitter as my class. My Craftsman and Scholar skills can no longer increase. At level 20, I choose Weaponsmith as my subclass, putting a cap on my Tailor and Armorer skills. Now assume that I keep my adventuring and crafting levels closely matched. So by the time I'm, say, level 50, I can still be sure of always having a good weapon, but I can't make my own food or potions, because the only stuff I can produce in those areas is way too low-level to do me any good. Is that right?