I never said that all people would find the experience gains intolerable, I said that those who do will leave and that will be less people to buy up whatever they're trying to sell. I don't know why it is that one group of people seems to think their demands should be taken more seriously than the demands of others...no where did I say that or even imply that. I understand completely that some people (for whatever reason I dunno) like slow experience gain and I understand that this is not something that everyone is going to agree on. What I am saying though, is that there needs to be a better common ground than what we currently have because once people leave they rarely come back. I have seen this on the slow exp TLE servers on EQ1 and I witnessed it on Stormhold (though admittedly SH's exp rate while slow wasn't this slow) before KoS even released and that mass exodus happened because of combat. It also seems that vitality is not lasting near as long as it has in the past on other servers, I don't have hard numbers to back that up, only the past experience of how many it took me to chug on Stormhold to level my main to 50 and subsequent alts and I would have already surpassed that number if I had kept buying them on FG. I have never really cared to shell out extra real life dollars for things in game, but those things were mostly cosmetic and pretty and didn't directly affect how fast or slow I leveled when leveling with the majority of the server was important. I don't mind to support Daybreak and I didn't mind to support Sony or Verant. I do have a problem with how obvious the cash grab is getting though and I have a serious problem with how it directly affects my characters progression on a brand new server. I don't even think the devs are to blame, their hands are probably tied and all of this is coming from up the ladder. I just think with how many times the issue of experience gain has been brought up since beta, they should have known it would be a problem for a lot of people (not all) and done something to adjust it fairly so those who like to level slow still can and those who like to level at a normal rate and play alts can also do that, without having to grab into their wallets for the balance.