Dear SOE Developers. 20% Hate Gain On Our Best Weapon = /fail. Now We lost our OT Roll. ((if this changes effects us to much, we would pull to much aggro and be splatted like Mages since ROK MOBs hit everyone about the same!!)) ..... Not To Mention... WEEE Cap for Hate Gain = 50%, and Dirge Buffs add 40%!!! ______________________________________________ Serious Business.... Please Remove Whirlwind. Remove 20% Hate Gain. AND! Enrage: - Add: Make the Proc Affect All Target's in Area. - Add: 25% Reuse Speed, Recovery Speed, Casting Speed to Proc. ((add proc)) CRUSH KILL AND DESTROY!! - On Successful Melee Attack this spell will cast Raging Strikes 25 - 50 - 70 Heat Damage / 25 - 50 - 70 Crushing Damage. ((This Proc Does not Count As a Melee Attack)) ((effect cannot be Resisted)) ___ Another Problem.. 300% Hate Gain Applies... Are you Nuts?! ... How About? + 300% Reposite Damage And +15% Chance to Reposite ((On Main part)) ((Wow, that would make up for not being able to use a Kite Sheild...)) Or More Ideas. Remove Penalty's For Defence/Offencive Stances.