Not sure if this is the right place, but i noticed that there were some animations that were added, and fixed with the last patch. What i am talking about is the "tasset" or skirt armor that sits below the belt line. I've noticed that prior to the patch, it would always look weird without "cloth simulation" turned on. And even if it was turned on, it would look weird when the camera was zoomed out. When in winged flight (not mounted flight), the feet was always crossed, right foot above the left, and the tasset would continue to look kinda weird. However, with the patch, it seems the skirt distortion was fixed, and there was an extra animation added when in flight. When the wings are moving, the feet is spread apart, then it would transition to "right feet" above "left" when the wings are gliding. This is a great change, and it would be nice to have visual changes in the future added to the patch notes. For me at least, this is a nice treat. TLR - changed the way frilly armor looks, and added an extra flight animation when flying with wings. pls add the patch notes.
Thanks for clarification. I could have sworn that something was changed. thanks anyways lol. Can close this thread now i suppose
We have to wait for someone to rage attack you for your opinion that has nothing to do with what you were first talking about before the thread will be closed!
So i found what was happening... turns out i wasnt crazy. I use the "alternative models" for some classes cause. My High Elf was one of the classes i use the alt models. It turns out that the body was different, not just the head. So the way the armor sits is different. For some reason, it was turned off the other day, and i could see the "original" models were more refined.