Hey all, it looks like Mercychalice is already on this in a big way, check out their transcript for episode 1 HERE
i just hope eq 2 does not do the the eq1 model for aa's were "sorry you need 9000 aa's to raid with us
A big thanks to Mercychalice for doing this. Dreamweaver, I might add that if help is needed, you might want to consider posting for it. Some of us may be able to join in and contribute. Just a thought.
I would love to know what will be different about the player council this time compared to the former ones. If what people write on the other forum is to be believed (I do believe them) everything has been pretty much ignored. What kind of steps will be taken so that feedback isnt just ignored again?
can we get a revamp on the loyalty merchant and add some things such as the preorder illusions that some of us missed out on, but we have ton of loyalty tokens because we're always playing.. maybe adding in some special recipes for items and put on the loyalty merchant.. just adding some stuff like this could make them useful again.. or upgrade the red adorns that you can buy from there.. food for thought..
The loyalty system is another example of a system bolted on as a good idea and then forgotten, personally I would rather these systems where simply phased out rather than rebuilt... yes I see Overseers as another one of these bolt on's