Update Notes: Tuesday April 16, 2019

Discussion in 'Game Update Notes (Live)' started by Bunji, Apr 15, 2019.

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  1. Caith Developer

    • Imperial Helm of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Helm of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Helm of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Hood of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Hood of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Hood of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Hood of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Hood of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Hood of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Hood of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Hood of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Hood of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Hood of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Hood of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Hood of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Hood of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Hood of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Hood of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Hood of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Hood of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Hood of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Hood of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Hood of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Hood of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Hood of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Hood of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Hood of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Hood of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Hood of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Hood of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Knuckles of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Knuckles of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Knuckles of Clouds: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
  2. Caith Developer

    • Imperial Knuckles of Concentration: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Knuckles of Devotion: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Knuckles of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Knuckles of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Knuckles of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Knuckles of Knowledge: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Knuckles of Light: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Knuckles of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Knuckles of Prophets: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Knuckles of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Knuckles of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Knuckles of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Knuckles of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Knuckles of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Knuckles of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Knuckles of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Knuckles of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Knuckles of the Oceans: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Knuckles of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Knuckles of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Knuckles of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Knuckles of the Tempest: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Knuckles of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Knuckles of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Leggings of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Leggings of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Leggings of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Leggings of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
    • Imperial Leggings of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Leggings of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Leggings of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Leggings of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Leggings of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
  3. Caith Developer

    • Imperial Leggings of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Leggings of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Leggings of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Leggings of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Leggings of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Leggings of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Leggings of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Leggings of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Leggings of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Leggings of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Leggings of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Leggings of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Leggings of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Leggings of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Leggings of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Leggings of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Leggings of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Leggings of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Mantle of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Mantle of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Mantle of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Mantle of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Mantle of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mantle of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Mantle of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Mantle of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Mantle of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Mantle of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Mantle of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Mantle of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Mantle of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Mantle of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Mantle of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Mantle of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
  4. Caith Developer

    • Imperial Mantle of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Mantle of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mantle of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Mantle of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Mantle of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Mantle of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mantle of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Mantle of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Mantle of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Mantle of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mantle of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Mitts of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Mitts of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Mitts of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mitts of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Mitts of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Mitts of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Mitts of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mitts of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Mitts of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Mitts of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Mitts of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Mitts of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Mitts of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Mitts of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Mitts of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mitts of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Mitts of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Mitts of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Mitts of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Mitts of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Mitts of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Mitts of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Mitts of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Mitts of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
  5. Caith Developer

    • Imperial Mitts of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Mitts of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Mitts of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Pantaloons of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Pantaloons of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Pantaloons of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pantaloons of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Pantaloons of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pantaloons of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Pantaloons of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Pantaloons of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Pantaloons of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Pantaloons of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
    • Imperial Pantaloons of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Pantaloons of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Pantaloons of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Pantaloons of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Pantaloons of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Pantaloons of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pantaloons of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Pantaloons of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Pantaloons of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Pantaloons of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Pantaloons of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Pantaloons of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Pantaloons of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pantaloons of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Pantaloons of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Pantaloons of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Pantaloons of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Pouch of Battle: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Pouch of Beasts: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
  6. Caith Developer

    • Imperial Pouch of Clouds: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pouch of Concentration: Primary Att increased by 30, Stamina decreased by 7, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Pouch of Devotion: Primary Att increased by 30, Stamina increased by 3, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pouch of Elements: Primary Att increased by 30, Stamina increased by 3, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Pouch of Fangs: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Pouch of Grace: Primary Att decreased by 7, Stamina increased by 3, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Pouch of Knowledge: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Pouch of Light: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Pouch of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Pouch of Prophets: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Pouch of Storms: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Pouch of Survival: Primary Att increased by 30, Stamina decreased by 7, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Pouch of the Deep: Primary Att increased by 3, Stamina decreased by 7, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pouch of the Gambler: Primary Att increased by 3, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Pouch of the Guardian: Primary Att increased by 30, Stamina decreased by 7, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Pouch of the Iron-heart: Primary Att increased by 3, Stamina decreased by 7, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Pouch of the Knight: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pouch of the Nimble: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Pouch of the Oceans: Primary Att increased by 3, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Pouch of the Soldier: Primary Att decreased by 7, Stamina increased by 3, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Pouch of the Stoic: Primary Att increased by 30, Stamina decreased by 7, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pouch of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Pouch of the Tempest: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Pouch of the Tree: Primary Att decreased by 7, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Pouch of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Ring of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Ring of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Ring of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Ring of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Ring of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Ring of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Ring of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Ring of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
  7. Caith Developer

    • Imperial Ring of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Ring of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Ring of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Ring of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Ring of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Ring of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Ring of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Ring of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Ring of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Ring of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Ring of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Ring of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Ring of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Ring of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Ring of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Ring of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Ring of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Ring of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Ring of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Robe of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Robe of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Robe of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Robe of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Robe of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Robe of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Robe of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Robe of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Robe of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Robe of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Robe of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Robe of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Robe of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Robe of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Robe of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
  8. Caith Developer

    • Imperial Robe of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Robe of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Robe of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Robe of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Robe of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Robe of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Robe of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Robe of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Robe of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Robe of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Robe of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Robe of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Round Shield of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Round Shield of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Round Shield of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Round Shield of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Round Shield of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Round Shield of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Round Shield of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Round Shield of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Round Shield of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Round Shield of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Round Shield of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Round Shield of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Round Shield of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Round Shield of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Round Shield of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Round Shield of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Round Shield of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Round Shield of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Round Shield of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Round Shield of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Round Shield of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Round Shield of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
  9. Caith Developer

    • Imperial Round Shield of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Round Shield of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Round Shield of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Round Shield of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Round Shield of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Sabatons of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sabatons of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Sabatons of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Sabatons of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sabatons of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Sabatons of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Sabatons of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sabatons of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sabatons of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Sabatons of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Sabatons of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Sabatons of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sabatons of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Sabatons of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Sabatons of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Sabatons of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Sabatons of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sabatons of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sabatons of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Sabatons of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Sabatons of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Sabatons of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sabatons of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Sabatons of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Sabatons of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sabatons of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Sabatons of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sandals of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
  10. Caith Developer

    • Imperial Sandals of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Sandals of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Sandals of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
    • Imperial Sandals of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Sandals of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Sandals of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sandals of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sandals of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Sandals of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sandals of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sandals of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Sandals of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Sandals of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Sandals of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Sandals of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sandals of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Sandals of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sandals of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Sandals of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Sandals of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Sandals of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Sandals of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Sandals of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Sandals of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sandals of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Sandals of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Shortsword of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Shortsword of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Shortsword of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Shortsword of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Shortsword of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Shortsword of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Shortsword of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
  11. Caith Developer

    • Imperial Shortsword of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
    • Imperial Shortsword of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Shortsword of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Shortsword of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Shortsword of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Shortsword of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Shortsword of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Shortsword of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Shortsword of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Shortsword of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Shortsword of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Shortsword of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Shortsword of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Shortsword of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Shortsword of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Shortsword of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Shortsword of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Shortsword of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Shortsword of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Shortsword of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Shoulder Pads of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Shoulder Pads of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Shoulder Pads of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Shoulder Pads of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Shoulder Pads of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Shoulder Pads of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Shoulder Pads of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Shoulder Pads of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Shoulder Pads of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
  12. Caith Developer

    • Imperial Shoulder Pads of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Shoulder Pads of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Shoulder Pads of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Shoulder Pads of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Shoulder Pads of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Shoulder Pads of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Shoulder Pads of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Shoulder Pads of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Shoulder Pads of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Shoulder Pads of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Shoulder Pads of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Shoulder Pads of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Skullcap of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Skullcap of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Skullcap of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Skullcap of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Skullcap of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Skullcap of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Skullcap of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Skullcap of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Skullcap of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Skullcap of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Skullcap of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Skullcap of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Skullcap of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Skullcap of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Skullcap of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Skullcap of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Skullcap of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Skullcap of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Skullcap of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
  13. Caith Developer

    • Imperial Skullcap of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Skullcap of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Skullcap of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Skullcap of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Skullcap of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Skullcap of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Skullcap of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Skullcap of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Sleeves of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sleeves of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Sleeves of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sleeves of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Sleeves of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Sleeves of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Sleeves of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Sleeves of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Sleeves of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sleeves of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sleeves of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sleeves of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sleeves of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Sleeves of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Sleeves of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sleeves of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sleeves of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Sleeves of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Sleeves of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Sleeves of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Sleeves of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Sleeves of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Sleeves of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Sleeves of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Sleeves of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
  14. Caith Developer

    • Imperial Sleeves of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Sleeves of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Slippers of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Slippers of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Slippers of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
    • Imperial Slippers of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Slippers of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Slippers of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Slippers of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Slippers of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Slippers of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Slippers of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Slippers of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Slippers of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Slippers of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Slippers of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Slippers of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Slippers of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Slippers of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Slippers of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Slippers of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Slippers of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Slippers of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Slippers of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Slippers of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Slippers of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Slippers of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Slippers of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Slippers of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Spaulders of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 7, In Combat Mana Regen decreased by 5.
    • Imperial Spaulders of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, Base Resists increased by 7, In Combat HP Regen decreased by 5.
    • Imperial Spaulders of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 7.
  15. Caith Developer

    • Imperial Spaulders of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 7, In Combat Mana Regen decreased by 5.
    • Imperial Spaulders of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7, In Combat HP Regen decreased by 5.
    • Imperial Spaulders of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 7, In Combat Mana Regen decreased by 5.
    • Imperial Spaulders of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 7, In Combat HP Regen decreased by 5.
    • Imperial Spaulders of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 7.
    • Imperial Spaulders of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 7, In Combat Mana Regen decreased by 5.
    • Imperial Spaulders of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 7.
    • Imperial Spaulders of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 7.
    • Imperial Staff of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Staff of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Staff of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Staff of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Staff of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Staff of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Staff of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
  16. Caith Developer

    • Imperial Staff of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Staff of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Staff of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Staff of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Staff of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Staff of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Staff of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Staff of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Staff of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Staff of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Staff of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Staff of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Staff of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Staff of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Staff of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Staff of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Staff of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Staff of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Staff of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Staff of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Symbol of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Symbol of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Symbol of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Symbol of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Symbol of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Symbol of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Symbol of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Symbol of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Symbol of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Symbol of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Symbol of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Symbol of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Symbol of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
  17. Caith Developer

    • Imperial Symbol of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Symbol of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Symbol of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Symbol of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Symbol of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Symbol of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Symbol of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Symbol of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Symbol of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Symbol of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Symbol of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Symbol of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Symbol of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Symbol of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Towershield of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Towershield of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Towershield of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Towershield of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Towershield of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Towershield of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Towershield of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Towershield of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Towershield of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Towershield of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Towershield of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Towershield of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Towershield of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Towershield of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Towershield of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Towershield of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Towershield of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Towershield of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Towershield of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
  18. Caith Developer

    • Imperial Towershield of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Towershield of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Towershield of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Towershield of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Towershield of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Towershield of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Towershield of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Towershield of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Tunic of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Tunic of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Tunic of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Tunic of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Tunic of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Tunic of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Tunic of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Tunic of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Tunic of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Tunic of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Tunic of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Tunic of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Tunic of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Tunic of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Tunic of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Tunic of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Tunic of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Tunic of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Tunic of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
  19. Caith Developer

    • Imperial Tunic of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Tunic of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Tunic of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Tunic of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Tunic of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Tunic of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Tunic of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Tunic of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Vambraces of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Vambraces of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Vambraces of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Vambraces of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Vambraces of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Vambraces of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vambraces of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vambraces of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Vambraces of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vambraces of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Vambraces of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Vambraces of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vambraces of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Vambraces of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Vambraces of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Vambraces of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Vambraces of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Vambraces of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vambraces of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Vambraces of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Vambraces of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Vambraces of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Vambraces of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Vambraces of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Vambraces of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Vambraces of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
  20. Caith Developer

    • Imperial Vambraces of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Vest of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Vest of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Vest of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Vest of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Vest of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vest of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Vest of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Vest of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Vest of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Vest of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Vest of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Vest of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vest of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Vest of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Vest of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Vest of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Vest of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Vest of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Vest of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Vest of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Vest of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Vest of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Vest of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Vest of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Vest of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Vest of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Vest of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Impressive Battleclock Whirliblade: Primary Att decreased by 11, Stamina decreased by 11, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance decreased by 0.1, DPS increased by 0.9, Offensive Skills increased by 9.
    • Incandescent Golden Sabatons: Primary Att increased by 16, Stamina increased by 16, Potency increased by 0.9, Crit Chance increased by 0.6, Multi Attack increased by 1.8, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Incense Beacon: Primary Att decreased by 5, Stamina decreased by 1, Potency decreased by 0.1, Crit Bonus decreased by 0.7, Crit Chance increased by 0.8, Multi Attack decreased by 1.9, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Incorporeal Mantle of Deftness: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS increased by 2.3, Ability Modifier decreased by 28, Offensive Skills increased by 9.
    • Indestructible Barrier: Primary Att decreased by 24, Stamina decreased by 23, Potency decreased by 0.1, Crit Bonus decreased by 0.5, Crit Chance increased by 0.7, AE Auto decreased by 0.3, Block decreased by 11.6, Defensive Skills increased by 4, Offensive Skills decreased by 6.
    • Indium Kris: Offensive Skills decreased by 4, Spell Skills decreased by 2.
    • Indium Short Spear: Offensive Skills decreased by 4, Spell Skills decreased by 2.
    • Infidel Feller: Primary Att decreased by 48, Stamina decreased by 48, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier decreased by 72, Spell Skills decreased by 2.
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