Update Notes: Tuesday April 16, 2019

Discussion in 'Game Update Notes (Live)' started by Bunji, Apr 15, 2019.

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  1. Caith Developer

    • Imbued Primevil Thaumaturgists Girdle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 2.
    • Imbued Primevil Thaumaturgists Orb: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills decreased by 4, Spell Skills decreased by 3.
    • Imbued Primevil Thaumaturgists Ring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2, Base Resists increased by 3.
    • Imbued Primevil Thaumaturgists Rod: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Reuse Time decreased by 2, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Thaumaturgists Staff: Primary Att increased by 12, Stamina increased by 12, Potency increased by 1.4, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Ability Modifier increased by 8, Spell Skills increased by 4.
    • Imbued Primevil Thaumaturgists Torque: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Thaumaturgists Wand: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Cast Time increased by 0.9, Hate increased by 1.7, Defensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Producer's Vest: Primary Att decreased by 8, Stamina decreased by 9, Potency decreased by 1.4, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, Haste decreased by 1.3, Spell Skills increased by 4.
    • Imbued Rosewood Bo Staff: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Cast Time increased by 2, Max Health increased by 1.2, Defensive Skills increased by 8, Spell Skills increased by 8.
    • imbued rosewood bo staff: Primary Att increased by 10, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Rosewood Buckler: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 0.6, Crit Bonus decreased by 1.3, Crit Chance increased by 0.2, Cast Time increased by 1, Block decreased by 20, Defensive Skills increased by 4, Spell Skills decreased by 7.
    • Imbued Rosewood Buckler: Primary Att increased by 6, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued rosewood buckler: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Rosewood Cudgel: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued rosewood cudgel: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Hate increased by 4.5, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Rosewood Fighting Baton: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued rosewood fighting baton: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Rosewood Great Staff: Primary Att decreased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • imbued rosewood great staff: Primary Att increased by 21, Stamina increased by 19, Potency increased by 1.4, Crit Chance increased by 0.4, Reuse Time increased by 1.4, Spell Skills increased by 16.
    • Imbued Rosewood Knotted Club: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • imbued rosewood knotted club: Primary Att increased by 11, Stamina increased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Mitigation Increase increased by 0.4, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Rosewood Longbow: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • imbued rosewood longbow: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • Imbued Rosewood Pike: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills increased by 16.
    • imbued rosewood pike: Primary Att increased by 13, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 16.
    • Imbued Rosewood Quarter Staff: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued rosewood quarter staff: Primary Att increased by 10, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Rosewood Round Shield: Primary Att increased by 6, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued rosewood roundshield: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Rosewood Short Bow: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued rosewood short bow: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Hate increased by 4.5, Block increased by 0.3, Defensive Skills increased by 8.
    • imbued rosewood spellbinder's staff: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Haste increased by 0.2, Max Health increased by 1.2, Defensive Skills increased by 8, Offensive Skills increased by 8.
    • imbued rosewood spellbinder's staff: Primary Att increased by 23, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Offensive Skills increased by 16.
    • Imbued Sandalwood Round Shield: Mitigation Increase increased by 0.4.
    • Imbued Sandalwood Wand: Offensive Skills decreased by 4, Spell Skills decreased by 2.
    • imbued savant's bloomers: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Cast Time decreased by 1, Spell Skills increased by 2.
    • imbued savant's vest: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Scaled Leather Bandolier: Primary Att decreased by 4, Stamina decreased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
  2. Caith Developer

    • Imbued Scaled Leather Bandolier: Primary Att decreased by 5, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Scaled Leather Fistwraps: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued scaled leather fistwraps: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Scaled Leather Pants: Primary Att decreased by 8, Stamina decreased by 9, Potency increased by 0.7, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, DPS decreased by 3.4, Block increased by 0.3, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Scaled Leather Pouch: Primary Att increased by 21, Stamina decreased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Scaled Leather Pouch: Primary Att increased by 21, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Block increased by 0.3, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Scaled Leather Satchel: Primary Att decreased by 4, Stamina decreased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Scaled Leather Satchel: Primary Att decreased by 5, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Scaled Leather Sheath: Primary Att increased by 21, Stamina decreased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • Imbued Scaled Leather Sheath: Primary Att increased by 21, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Scaled Leather Tunic: Primary Att decreased by 8, Stamina decreased by 9, Potency increased by 0.7, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Hate increased by 4.5, Max Health increased by 0.6, Defensive Skills increased by 5.
    • imbued topaz ring of intelligence: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued topaz ring of stamina: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued topaz ring of wisdom: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Tranquil Cambric Pantaloons: Primary Att decreased by 15, Stamina decreased by 12, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Imbued Tranquil Cambric Robe: Primary Att decreased by 15, Stamina decreased by 12, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Imbued Tranquil Windcloth Pantaloons: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Tranquil Windcloth Robe: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Vanadium Band of Agility: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 1, Crit Bonus decreased by 0.2, Crit Chance decreased by 0.5, Haste decreased by 1.4, Offensive Skills decreased by 2, Base Resists decreased by 2.
    • Imbued Vanadium Band of Agility: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, Multi Attack decreased by 2.2, DPS decreased by 4.4, Ability Modifier increased by 11, Spell Skills increased by 8, Base Resists decreased by 17.
    • Imbued Vanadium Band of Stamina: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 1, Crit Bonus decreased by 0.2, Crit Chance decreased by 0.5, Multi Attack decreased by 1.3, Mitigation Increase decreased by 0.9, Block decreased by 0.5, Defensive Skills decreased by 2, Base Resists decreased by 2.
    • Imbued Vanadium Band of Stamina: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, Haste increased by 0.1, Max Health increased by 0.6, Defensive Skills increased by 3, Offensive Skills increased by 1, Base Resists decreased by 17.
    • Imbued Vanadium Band of Strength: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 1, Crit Bonus decreased by 0.2, Crit Chance decreased by 0.5, Haste decreased by 1.4, Mitigation Increase decreased by 0.9, Block decreased by 0.5, Defensive Skills decreased by 2, Base Resists decreased by 2.
    • Imbued Vanadium Band of Strength: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Max Health increased by 0.6, Defensive Skills increased by 3, Offensive Skills increased by 1, Base Resists decreased by 17.
    • Imbued Veil of Condensed Sunlight: Primary Att decreased by 14, Stamina decreased by 13, Potency increased by 0.9, Crit Bonus decreased by 0.3, Crit Chance increased by 1.2, DPS decreased by 4.1, Ability Modifier decreased by 35, Spell Skills increased by 12.
    • Imbued Veil of the Dawn Soldier: Primary Att decreased by 14, Stamina decreased by 13, Potency increased by 0.9, Crit Bonus decreased by 0.3, Crit Chance increased by 0.1, Cast Time increased by 2.7, Block increased by 1.2, Max Health increased by 2.1, Defensive Skills increased by 12.
    • Imbued Veil of the Day: Primary Att decreased by 14, Stamina decreased by 13, Potency increased by 0.9, Crit Bonus decreased by 0.3, Crit Chance increased by 1.2, DPS decreased by 4.1, Ability Modifier decreased by 35, Offensive Skills increased by 6, Spell Skills increased by 6.
    • Imbued Veil of the Ghoul Summoner: Primary Att decreased by 16, Stamina decreased by 16, Potency increased by 1, Crit Bonus increased by 0.2, Cast Time increased by 0.6, Spell Skills increased by 1.
    • Imbued Veil of the Immortal Castle: Primary Att decreased by 20, Stamina decreased by 20, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Cast Time increased by 0.3, Ability Modifier decreased by 43, Offensive Skills increased by 10.
    • Imbued Veil of the Lupine Warrior: Primary Att decreased by 20, Stamina decreased by 20, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance decreased by 0.3, Haste decreased by 6.4, Mitigation Increase increased by 1.2, Max Health increased by 1.6, Defensive Skills increased by 10.
    • Imbued Veil of the Plainstalker: Primary Att decreased by 20, Stamina decreased by 20, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 7.7, DPS increased by 0.5, Ability Modifier decreased by 43, Offensive Skills increased by 10.
    • Imbued Veil the Dawn Chaser: Primary Att decreased by 14, Stamina decreased by 13, Potency increased by 0.9, Crit Bonus decreased by 0.3, Crit Chance increased by 1.2, Haste decreased by 6.1, Offensive Skills increased by 3.
    • imbued windcloth blouse: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued windcloth pantaloons: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Block increased by 0.3, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Windcloth Pantaloons: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
  3. Caith Developer

    • Imbued Windcloth Robe: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Cast Time increased by 0.9, Spell Skills increased by 2.
    • Imbued Woven Horned Leather Pants: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Woven Horned Leather Tunic: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Woven Scaled Pants: Primary Att decreased by 15, Stamina decreased by 12, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Imbued Woven Scaled Tunic: Primary Att decreased by 15, Stamina decreased by 12, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Immaculate Golden Breastplate: Primary Att decreased by 4, Stamina increased by 24, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier decreased by 16, Spell Skills increased by 9.
    • Immovable Barbute: Primary Att decreased by 25, Stamina decreased by 25, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 6.9, DPS increased by 1, Ability Modifier decreased by 46, Hate increased by 6.2, Defensive Skills increased by 5, Offensive Skills decreased by 6.
    • Imperfect Tundra Crystal Shard: Primary Att decreased by 1, Stamina decreased by 3, Crit Bonus decreased by 0.9, Crit Chance increased by 0.8, DPS increased by 4.3, Offensive Skills increased by 1, Spell Skills increased by 1, Base Resists decreased by 18.
    • Imperial Amulet of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Amulet of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Amulet of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Amulet of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Amulet of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Amulet of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Amulet of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Amulet of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Amulet of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Amulet of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Amulet of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Amulet of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Amulet of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Amulet of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Amulet of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Amulet of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Amulet of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Amulet of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Amulet of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Amulet of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Amulet of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Amulet of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Amulet of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Amulet of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Amulet of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Amulet of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Amulet of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
  4. Caith Developer

    • Imperial Armguards of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Armguards of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Armguards of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Armguards of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Armguards of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Armguards of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Armguards of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Armguards of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Armguards of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Armguards of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Armguards of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Armguards of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Armguards of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Armguards of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Armguards of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Armguards of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Armguards of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Armguards of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Armguards of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Armguards of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Armguards of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Armguards of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Armguards of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Armguards of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Armguards of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Armguards of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Armguards of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Band of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Band of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Band of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Band of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Band of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Band of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Band of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Band of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
  5. Caith Developer

    • Imperial Band of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Band of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Band of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Band of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Band of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Band of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Band of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Band of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Band of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Band of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Band of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Band of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Band of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Band of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Band of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Band of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Band of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Band of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Band of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Belt of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Belt of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Belt of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Belt of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Belt of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Belt of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Belt of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Belt of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Belt of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Belt of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Belt of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Belt of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Belt of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Belt of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Belt of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
  6. Caith Developer

    • Imperial Belt of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Belt of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Belt of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Belt of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Belt of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Belt of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Belt of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Belt of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Belt of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Belt of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Belt of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Belt of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Boots of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Boots of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Boots of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Boots of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Boots of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Boots of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Boots of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Boots of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Boots of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Boots of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Boots of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Boots of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Boots of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Boots of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Boots of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
  7. Caith Developer

    • Imperial Boots of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Boots of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Boots of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Boots of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Boots of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Boots of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Bow of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Bow of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Bow of Clouds: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bow of Concentration: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bow of Devotion: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Bow of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bow of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Bow of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Bow of Knowledge: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bow of Light: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Bow of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Bow of Prophets: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bow of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bow of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Bow of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bow of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Bow of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Bow of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Bow of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bow of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Bow of the Oceans: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Bow of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bow of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Bow of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Bow of the Tempest: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Bow of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bow of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Bracers of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
  8. Caith Developer

    • Imperial Bracers of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Bracers of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Bracers of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bracers of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Bracers of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bracers of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Bracers of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Bracers of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Bracers of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Bracers of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Bracers of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Bracers of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bracers of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Bracers of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Bracers of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Bracers of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Bracers of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Bracers of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Bracers of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Bracers of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bracers of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bracers of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bracers of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Bracers of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Bracers of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Bracers of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Breastplate of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Breastplate of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Breastplate of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Breastplate of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Breastplate of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Breastplate of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Breastplate of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
  9. Caith Developer

    • Imperial Breastplate of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Breastplate of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Breastplate of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Breastplate of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Breastplate of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Breastplate of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Breastplate of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Breastplate of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Breastplate of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Breastplate of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Breastplate of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Breastplate of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Breastplate of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Breastplate of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Breastplate of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Breastplate of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Breastplate of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Breastplate of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Breastplate of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Breastplate of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Buckler of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Buckler of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Buckler of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Buckler of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Buckler of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Buckler of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Buckler of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Buckler of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Buckler of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Buckler of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Buckler of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Buckler of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
  10. Caith Developer

    • Imperial Buckler of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Buckler of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Buckler of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Buckler of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Buckler of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Buckler of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Buckler of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Buckler of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Buckler of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Buckler of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Buckler of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Buckler of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Buckler of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Buckler of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Buckler of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Chaps of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Chaps of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Chaps of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Chaps of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Chaps of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Chaps of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Chaps of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Chaps of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Chaps of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Chaps of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Chaps of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Chaps of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Chaps of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Chaps of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Chaps of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Chaps of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Chaps of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Chaps of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
  11. Caith Developer

    • Imperial Chaps of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Chaps of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Chaps of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Chaps of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Chaps of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Chaps of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Chaps of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Chaps of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Chaps of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Collar of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Collar of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Collar of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Collar of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Collar of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Collar of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Collar of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Collar of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Collar of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Collar of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Collar of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Collar of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Collar of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Collar of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Collar of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Collar of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Collar of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Collar of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Collar of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Collar of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Collar of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Collar of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Collar of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Collar of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Collar of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
  12. Caith Developer

    • Imperial Collar of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Collar of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Cowl of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Cowl of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Cowl of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Cowl of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Cowl of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Cowl of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Cowl of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Cowl of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Cowl of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Cowl of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Cowl of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Cowl of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Cowl of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Cowl of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Cowl of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Cowl of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Cowl of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Cowl of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Cowl of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Cowl of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Cowl of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Cowl of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Cowl of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Cowl of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Cowl of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Cowl of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Cowl of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Dagger of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Dagger of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Dagger of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
  13. Caith Developer

    • Imperial Dagger of Concentration: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Dagger of Devotion: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Dagger of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Dagger of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Dagger of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Dagger of Knowledge: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Dagger of Light: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Dagger of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Dagger of Prophets: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Dagger of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Dagger of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Dagger of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Dagger of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Dagger of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Dagger of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Dagger of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Dagger of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Dagger of the Oceans: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Dagger of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Dagger of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Dagger of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Dagger of the Tempest: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Dagger of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Dagger of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Earring of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Earring of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Earring of Clouds: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Earring of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Earring of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Earring of Elements: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Earring of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Earring of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Earring of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Hate increased by 7.4, Mitigation Increase increased by 1.8, Defensive Skills increased by 11.
    • Imperial Earring of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
  14. Caith Developer

    • Imperial Earring of Mirrors: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Earring of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Earring of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Earring of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Earring of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Earring of the Gambler: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Earring of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Earring of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Earring of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Earring of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Earring of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Earring of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Earring of the Stoic: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Earring of the Sun: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Earring of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Earring of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Earring of Vision: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Gauntlets of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Gauntlets of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Gauntlets of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Gauntlets of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Gauntlets of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Gauntlets of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Gauntlets of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Gauntlets of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Gauntlets of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Gauntlets of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Gauntlets of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Gauntlets of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
  15. Caith Developer

    • Imperial Gauntlets of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Gauntlets of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Gauntlets of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Gauntlets of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gauntlets of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Gauntlets of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Gauntlets of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Gauntlets of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Gloves of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Gloves of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Gloves of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11.
    • Imperial Gloves of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Gloves of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11.
    • Imperial Gloves of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Gloves of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Gloves of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Gloves of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Gloves of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gloves of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Gloves of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Gloves of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11.
    • Imperial Gloves of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Gloves of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Gloves of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gloves of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Gloves of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Gloves of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Gloves of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Gloves of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
    • Imperial Gloves of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Gloves of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11.
  16. Caith Developer

    • Imperial Gloves of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Gloves of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Gloves of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Gloves of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Great Spear of Battle: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great Spear of Beasts: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Max Health increased by 4.8, Defensive Skills increased by 11, Offensive Skills increased by 11, In Combat HP Regen decreased by 3.
    • Imperial Great Spear of Clouds: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Spear of Concentration: Primary Att increased by 33, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Spear of Devotion: Primary Att increased by 23, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great Spear of Elements: Primary Att increased by 60, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great Spear of Fangs: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great Spear of Grace: Primary Att increased by 60, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Block increased by 2.2, Max Health increased by 4.8, Defensive Skills increased by 22.
    • Imperial Great Spear of Knowledge: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Offensive Skills increased by 22.
    • Imperial Great Spear of Light: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Spell Skills increased by 22.
    • Imperial Great Spear of Mirrors: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Spell Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great Spear of Prophets: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Offensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great Spear of Storms: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Flurry increased by 2.8, Offensive Skills increased by 22.
    • Imperial Great Spear of Survival: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22, In Combat HP Regen decreased by 3.
    • Imperial Great Spear of the Deep: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22.
    • Imperial Great Spear of the Gambler: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Offensive Skills increased by 22.
    • Imperial Great Spear of the Guardian: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great Spear of the Iron-heart: Primary Att increased by 33, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Spear of the Knight: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, AE Auto increased by 1, Offensive Skills increased by 22.
    • Imperial Great Spear of the Nimble: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, AE Auto increased by 1, Mitigation Increase increased by 3.6, Max Health increased by 4.8, Defensive Skills increased by 22, In Combat HP Regen decreased by 3.
    • Imperial Great Spear of the Oceans: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Flurry increased by 2.8, Offensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great Spear of the Soldier: Primary Att increased by 23, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Spear of the Stoic: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22.
    • Imperial Great Spear of the Sun: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Spell Skills increased by 22.
    • Imperial Great Spear of the Tempest: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great Spear of the Tree: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Reuse Time increased by 5.6, Spell Skills increased by 22.
    • Imperial Great Spear of Vision: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Offensive Skills increased by 22.
    • Imperial Great Staff of Battle: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Block increased by 2.2, Defensive Skills increased by 11, Spell Skills increased by 11, In Combat Mana Regen decreased by 3.
    • Imperial Great Staff of Beasts: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22, In Combat HP Regen decreased by 3.
    • Imperial Great Staff of Clouds: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Offensive Skills increased by 22.
  17. Caith Developer

    • Imperial Great Staff of Concentration: Primary Att increased by 33, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Offensive Skills increased by 22.
    • Imperial Great Staff of Devotion: Primary Att increased by 23, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Mitigation Increase increased by 3.6, Defensive Skills increased by 11, Offensive Skills increased by 11.
    • Imperial Great Staff of Elements: Primary Att increased by 23, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great Staff of Fangs: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, AE Auto increased by 1, Offensive Skills increased by 22.
    • Imperial Great Staff of Grace: Primary Att increased by 60, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Mitigation Increase increased by 3.6, Defensive Skills increased by 11, Offensive Skills increased by 11.
    • Imperial Great Staff of Knowledge: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Flurry increased by 2.8, Offensive Skills increased by 22.
    • Imperial Great Staff of Light: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Offensive Skills increased by 22.
    • Imperial Great Staff of Mirrors: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Mitigation Increase increased by 3.6, Block increased by 2.2, Defensive Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great Staff of Prophets: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Offensive Skills increased by 22.
    • Imperial Great Staff of Storms: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Max Health increased by 4.8, Defensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great Staff of Survival: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Max Health increased by 4.8, Defensive Skills increased by 11, Spell Skills increased by 11, In Combat HP Regen decreased by 3.
    • Imperial Great Staff of the Deep: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Staff of the Gambler: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Staff of the Guardian: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great Staff of the Iron-heart: Primary Att increased by 33, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great Staff of the Knight: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great Staff of the Nimble: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Spell Skills increased by 22, In Combat HP Regen decreased by 3.
    • Imperial Great Staff of the Oceans: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Staff of the Soldier: Primary Att increased by 23, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Staff of the Stoic: Primary Att increased by 33, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great Staff of the Sun: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Spell Skills increased by 22.
    • Imperial Great Staff of the Tempest: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Block increased by 2.2, Defensive Skills increased by 11, Offensive Skills increased by 11, In Combat Mana Regen decreased by 3.
    • Imperial Great Staff of the Tree: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22.
    • Imperial Great Staff of Vision: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Mitigation Increase increased by 3.6, Max Health increased by 4.8, Defensive Skills increased by 22.
    • Imperial Great-axe of Battle: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 11, Spell Skills increased by 11, In Combat Mana Regen decreased by 3.
    • Imperial Great-axe of Beasts: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Offensive Skills increased by 11, Spell Skills increased by 11, In Combat HP Regen decreased by 3.
    • Imperial Great-axe of Clouds: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22.
    • Imperial Great-axe of Concentration: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Spell Skills increased by 22.
    • Imperial Great-axe of Devotion: Primary Att increased by 60, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Mitigation Increase increased by 3.6, Max Health increased by 4.8, Defensive Skills increased by 22.
    • Imperial Great-axe of Elements: Primary Att increased by 60, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Block increased by 2.2, Max Health increased by 4.8, Defensive Skills increased by 22.
    • Imperial Great-axe of Fangs: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Offensive Skills increased by 22.
    • Imperial Great-axe of Grace: Primary Att increased by 60, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Mitigation Increase increased by 3.6, Max Health increased by 4.8, Defensive Skills increased by 22.
    • Imperial Great-axe of Knowledge: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22.
  18. Caith Developer

    • Imperial Great-axe of Light: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Mitigation Increase increased by 3.6, Max Health increased by 4.8, Defensive Skills increased by 22.
    • Imperial Great-axe of Mirrors: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Mitigation Increase increased by 3.6, Defensive Skills increased by 11, Offensive Skills increased by 11, In Combat Mana Regen decreased by 3.
    • Imperial Great-axe of Prophets: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Spell Skills increased by 22.
    • Imperial Great-axe of Storms: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Block increased by 2.2, Defensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great-axe of Survival: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22, In Combat HP Regen decreased by 3.
    • Imperial Great-axe of the Deep: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Reuse Time increased by 5.6, Spell Skills increased by 22.
    • Imperial Great-axe of the Gambler: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Block increased by 2.2, Defensive Skills increased by 11, Offensive Skills increased by 11.
    • Imperial Great-axe of the Guardian: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Multi Attack increased by 5.8, Offensive Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great-axe of the Iron-heart: Primary Att increased by 33, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Max Health increased by 4.8, Defensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great-axe of the Knight: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, AE Auto increased by 1, Offensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great-axe of the Nimble: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 36, Spell Skills increased by 22, In Combat HP Regen decreased by 3.
    • Imperial Great-axe of the Oceans: Primary Att increased by 33, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Spell Skills increased by 22.
    • Imperial Great-axe of the Soldier: Primary Att increased by 23, Stamina increased by 33, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, DPS increased by 10.6, Offensive Skills increased by 22.
    • Imperial Great-axe of the Stoic: Primary Att increased by 60, Stamina increased by 23, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great-axe of the Sun: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Block increased by 2.2, Defensive Skills increased by 11, Spell Skills increased by 11.
    • Imperial Great-axe of the Tempest: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Cast Time increased by 5, Spell Skills increased by 22, In Combat Mana Regen decreased by 3.
    • Imperial Great-axe of the Tree: Primary Att increased by 23, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Haste increased by 4.4, Offensive Skills increased by 22.
    • Imperial Great-axe of Vision: Primary Att increased by 60, Stamina increased by 60, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier increased by 21, Offensive Skills increased by 22.
    • Imperial Greaves of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5, Base Resists increased by 1, In Combat Mana Regen decreased by 5.
    • Imperial Greaves of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 11, Base Resists increased by 1, In Combat HP Regen decreased by 5.
    • Imperial Greaves of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5, Base Resists increased by 1.
    • Imperial Greaves of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 1, In Combat Mana Regen decreased by 5.
    • Imperial Greaves of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Offensive Skills increased by 5, Base Resists increased by 1.
    • Imperial Greaves of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, Base Resists increased by 1, In Combat HP Regen decreased by 5.
  19. Caith Developer

    • Imperial Greaves of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 1.
    • Imperial Greaves of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 1, In Combat Mana Regen decreased by 5.
    • Imperial Greaves of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Block increased by 1.1, Defensive Skills increased by 5, Offensive Skills increased by 5, Base Resists increased by 1, In Combat HP Regen decreased by 5.
    • Imperial Greaves of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 1.
    • Imperial Greaves of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, Base Resists increased by 1, In Combat Mana Regen decreased by 5.
    • Imperial Greaves of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Greaves of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11, Base Resists increased by 1.
    • Imperial Handguards of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Handguards of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Handguards of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Handguards of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11.
    • Imperial Handguards of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11.
    • Imperial Handguards of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Handguards of Fangs: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Handguards of Grace: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Handguards of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Block increased by 1.1, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Handguards of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11.
    • Imperial Handguards of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Handguards of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Handguards of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Flurry increased by 1.4, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Handguards of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Handguards of the Deep: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11.
    • Imperial Handguards of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Hate increased by 7.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Handguards of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Handguards of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11.
  20. Caith Developer

    • Imperial Handguards of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Block increased by 1.1, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Handguards of the Nimble: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Handguards of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Handguards of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Handguards of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Handguards of the Sun: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Spell Skills increased by 11.
    • Imperial Handguards of the Tempest: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Handguards of the Tree: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Handguards of Vision: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Mitigation Increase increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Helm of Battle: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5, Base Resists increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Helm of Beasts: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 5, In Combat HP Regen decreased by 5.
    • Imperial Helm of Clouds: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Hate increased by 7.4, Max Health increased by 2.4, Defensive Skills increased by 11.
    • Imperial Helm of Concentration: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Max Health increased by 2.4, Defensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 5.
    • Imperial Helm of Devotion: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 5, Spell Skills increased by 5, Base Resists increased by 5.
    • Imperial Helm of Elements: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11.
    • Imperial Helm of Fangs: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Hate increased by 7.4, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Helm of Grace: Primary Att increased by 30, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Mitigation Increase increased by 1.8, Block increased by 1.1, Defensive Skills increased by 11.
    • Imperial Helm of Knowledge: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of Light: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of Mirrors: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, In Combat Mana Regen decreased by 5.
    • Imperial Helm of Prophets: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 3, Offensive Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of Storms: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of Survival: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Multi Attack increased by 2.9, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Helm of the Deep: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Max Health increased by 2.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Imperial Helm of the Gambler: Primary Att increased by 12, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Imperial Helm of the Guardian: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 5, In Combat Mana Regen decreased by 5.
    • Imperial Helm of the Iron-heart: Primary Att increased by 12, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 2.5, Spell Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of the Knight: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 5.3, Offensive Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of the Nimble: Primary Att increased by 30, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, In Combat HP Regen decreased by 5.
    • Imperial Helm of the Oceans: Primary Att increased by 6, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, AE Auto increased by 0.5, Mitigation Increase increased by 1.8, Max Health increased by 2.4, Defensive Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of the Soldier: Primary Att increased by 6, Stamina increased by 12, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Haste increased by 2.2, Offensive Skills increased by 11, Base Resists increased by 5.
    • Imperial Helm of the Stoic: Primary Att increased by 30, Stamina increased by 6, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Reuse Time increased by 2.8, Spell Skills increased by 11, Base Resists increased by 5.
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