Update Notes: Tuesday April 16, 2019

Discussion in 'Game Update Notes (Live)' started by Bunji, Apr 15, 2019.

Thread Status:
Not open for further replies.
  1. Caith Developer

    • Growth Fused Leggings: Primary Att increased by 1, Stamina increased by 25, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Growth Harnessed Bracers: Primary Att increased by 1, Stamina increased by 15, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Offensive Skills increased by 10.
    • Growth Harnessed Cuffs: Primary Att decreased by 3, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier decreased by 4, Offensive Skills increased by 8.
    • Growth Harnessed Shawl: Primary Att decreased by 1, Stamina increased by 25, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Offensive Skills increased by 10.
    • Growth Touched Cartaker's Armlet: Primary Att increased by 2, Stamina increased by 2, Potency increased by 2.5, Crit Bonus increased by 0.5, Crit Chance increased by 1.7, Multi Attack increased by 4.5, Offensive Skills increased by 6, Base Resists decreased by 14.
    • Growth Touched Defender's Armlet: Primary Att increased by 2, Stamina increased by 2, Potency increased by 2.5, Crit Bonus increased by 0.5, Crit Chance increased by 1.7, Ability Modifier decreased by 13, Mitigation Increase increased by 1.5, Defensive Skills increased by 7, Offensive Skills increased by 7, Base Resists decreased by 14.
    • Growth Touched Evoker's Armlet: Primary Att increased by 2, Stamina increased by 2, Potency increased by 2.5, Crit Bonus increased by 0.5, Crit Chance increased by 1.7, DPS increased by 4.6, Spell Skills increased by 6, Base Resists decreased by 14.
    • Growth Touched Wayfarer's Armlet: Primary Att increased by 2, Stamina increased by 2, Potency increased by 2.5, Crit Bonus increased by 0.5, Crit Chance increased by 1.7, DPS increased by 4.6, Offensive Skills increased by 6, Base Resists decreased by 14.
    • Grubgullet Leg Bone: Primary Att increased by 12, Stamina increased by 24, Potency increased by 0.9, Crit Chance increased by 0.6, DPS increased by 3.6, Mitigation Increase increased by 1, Defensive Skills increased by 3, Offensive Skills increased by 2.
    • Grund's Great Gavel: Primary Att increased by 39, Stamina increased by 62, Potency increased by 3.4, Crit Bonus increased by 0.6, Crit Chance increased by 2.2, Ability Modifier increased by 36, Spell Skills increased by 24.
    • Guard of Eternal Twilight: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, DPS increased by 5.6, Mitigation Increase increased by 0.6, Block decreased by 7.5, Defensive Skills increased by 12.
    • Guardian Barbute of the Djinn: Primary Att decreased by 23, Stamina decreased by 23, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.2, Haste decreased by 4.3, DPS decreased by 2.1, Max Health increased by 1.6, Defensive Skills decreased by 5, Offensive Skills increased by 5.
    • Guardian Cap of the Djinn: Primary Att decreased by 23, Stamina decreased by 23, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.2, Haste decreased by 5.6, Cast Time increased by 0.6.
    • Guardian Staff of the Djinn: Primary Att decreased by 14, Stamina decreased by 14, Potency increased by 2, Crit Bonus increased by 0.4, Crit Chance increased by 0.6, DPS increased by 5.2, Mitigation Increase increased by 2.4, Max Health increased by 3.2, Defensive Skills increased by 20.
    • Guardian's Belt of the Magi: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Cast Time increased by 1.1, Ability Modifier decreased by 27, Spell Skills increased by 10.
    • Guardian's Gloves of the Magi: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Cast Time increased by 1.1, Spell Skills increased by 10.
    • Guards belt: Primary Att decreased by 24, Stamina decreased by 23, Potency decreased by 0.1, Crit Bonus decreased by 0.5, Crit Chance decreased by 0.5, Haste increased by 1.3, Mitigation Increase increased by 1.2, Max Health increased by 0.9, Defensive Skills increased by 10.
    • Gunthak Leather Boots: Primary Att decreased by 3, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier decreased by 9, Spell Skills increased by 8.
    • Gussets of Berserk Rage: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Multi Attack increased by 0.2, Mitigation Increase increased by 0.6, Block increased by 1.2, Defensive Skills increased by 12.
    • Gussets of Carnage: Primary Att decreased by 29, Stamina decreased by 29, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS decreased by 0.2, Block increased by 0.7, Max Health increased by 1.6, Defensive Skills decreased by 2.
    • Gussets of Deflection: Primary Att decreased by 20, Stamina decreased by 20, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 8.1, Multi Attack increased by 0.8, Hate increased by 6.2, Max Health increased by 1.6.
    • Gussets of Force: Primary Att decreased by 28, Stamina decreased by 28, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Multi Attack increased by 0.8, DPS decreased by 0.1, Block increased by 0.8, Max Health increased by 1.9, Defensive Skills decreased by 1.
    • Gussets of the Angelic Soul: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Multi Attack increased by 0.2, Mitigation Increase increased by 0.6, Max Health increased by 2.6, Defensive Skills increased by 12.
    • Gussets of the Champion: Primary Att increased by 12, Stamina decreased by 14, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Reuse Time increased by 2.1, Ability Modifier decreased by 24, Mitigation Increase increased by 1.4, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Gussets of the Elven Crusader: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.2, Haste decreased by 4, Max Health increased by 1.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Gussets of the Rampart: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Multi Attack increased by 0.2, Mitigation Increase increased by 0.6, Max Health increased by 2.6, Defensive Skills increased by 12.
    • Gussets of the Somber Champion: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Multi Attack increased by 0.2, Mitigation Increase increased by 0.6, Block increased by 1.2, Defensive Skills increased by 12.
    • Gussets of Veracity: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.2, DPS increased by 2.2, Block increased by 0.7, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Hadil's Steel Talon Wristguards: Primary Att decreased by 2, Stamina increased by 24, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier decreased by 6, Spell Skills increased by 9.
    • Halberd of Havoc: Primary Att decreased by 48, Stamina decreased by 48, Potency increased by 3.2, Crit Bonus increased by 0.6, Crit Chance increased by 2, Ability Modifier decreased by 72, Offensive Skills decreased by 2.
    • Hallowed Shield of the Blade Catcher: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 0.9, Crit Chance increased by 0.1, Haste increased by 1.1, Block decreased by 5.7, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Hallowed Staff: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier decreased by 14, Spell Skills increased by 2.
    • Halo of the Scaleborn: Primary Att increased by 11, Stamina increased by 32, Potency increased by 1.8, Crit Bonus increased by 0.4, Crit Chance increased by 1.2, Ability Modifier increased by 20, Spell Skills increased by 8, Base Resists increased by 10.
    • Hammer of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, DPS decreased by 0.9, Cast Time decreased by 2, Offensive Skills increased by 9.
  2. Caith Developer

    • Hammer of Divine Truth: Primary Att decreased by 22, Stamina decreased by 22, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, DPS increased by 1, Cast Time decreased by 1.6, Offensive Skills increased by 10.
    • Hammer of Formation: Primary Att decreased by 19, Stamina decreased by 18, Potency increased by 0.3, Crit Bonus decreased by 0.4, Crit Chance increased by 0.8, Ability Modifier decreased by 39, Mitigation Increase decreased by 0.3, Max Health increased by 1.8, Defensive Skills increased by 1.
    • Hammer of Pestilence: Primary Att decreased by 28, Stamina decreased by 28, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance decreased by 0.4, Haste decreased by 7.6, DPS increased by 4.4, Offensive Skills decreased by 1.
    • Hammer of Silence: Primary Att decreased by 22, Stamina decreased by 22, Potency increased by 2, Crit Bonus increased by 0.4, Crit Chance increased by 1.4, DPS increased by 7.8, Offensive Skills increased by 2.
    • Hammer of the Lesser Faydark: Primary Att decreased by 24, Stamina decreased by 23, Potency decreased by 0.1, Crit Bonus decreased by 0.5, Crit Chance decreased by 0.5, Cast Time decreased by 2, Ability Modifier decreased by 49, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Hammer of the Quiescence Guardian: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 3, Cast Time decreased by 0.8, Offensive Skills increased by 10.
    • Hammerhall legplates: Primary Att increased by 19, Stamina increased by 23, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.1, Ability Modifier increased by 18, Block increased by 1.2, Max Health increased by 2.6, Defensive Skills increased by 12, Base Resists decreased by 2.
    • Hand of Cruelty: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Ability Modifier decreased by 13, Offensive Skills increased by 9.
    • Hand of the Godking: Primary Att decreased by 58, Stamina decreased by 58, Potency increased by 2, Crit Bonus increased by 0.4, Crit Chance increased by 1.4, Haste decreased by 17.4, Ability Modifier decreased by 74, Mitigation Increase increased by 2.4, Max Health increased by 3.2, Defensive Skills decreased by 4.
    • Handguards of Caustic Gore: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 0.2, Haste decreased by 4.9, Offensive Skills increased by 6, Spell Skills increased by 6.
    • Handguards of the Daywalker: Primary Att increased by 3, Stamina increased by 8, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Cast Time increased by 2.1, Ability Modifier increased by 16, Spell Skills increased by 9.
    • Handguards of the Steel Master: Primary Att decreased by 16, Stamina decreased by 16, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 5.8, Ability Modifier decreased by 22, Mitigation Increase increased by 1.2, Max Health increased by 1.6, Defensive Skills increased by 1.
    • Handguards of the Unseen Magics: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 0.2, Haste decreased by 4.9, Offensive Skills increased by 6, Spell Skills increased by 6.
    • Handguards of the Witchdoctor: Primary Att decreased by 2, Stamina increased by 24, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier decreased by 11, Offensive Skills increased by 9.
    • Hand-sewn Patched Ghoulskin Arms: Primary Att decreased by 11, Stamina decreased by 12, Potency decreased by 2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 2.
    • Hardened Bludgeoner of Crystal Shards: Primary Att decreased by 60, Stamina decreased by 60, Potency increased by 1.8, Crit Chance increased by 1.2, Haste decreased by 16, Cast Time decreased by 4, Offensive Skills decreased by 6.
    • Hardened Bow of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance decreased by 0.6, Haste decreased by 9.1, DPS decreased by 0.9, Offensive Skills decreased by 3.
    • Hardened Cleave of Crystal Shards: Primary Att decreased by 60, Stamina decreased by 60, Potency increased by 1.8, Crit Chance decreased by 1.2, Multi Attack increased by 0.6, DPS decreased by 9, Block increased by 1.2, Defensive Skills decreased by 15, Offensive Skills increased by 9.
    • Hardened Club of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 8, Ability Modifier decreased by 54, Hate increased by 3.3, Defensive Skills decreased by 8, Offensive Skills increased by 4.
    • Hardened Core Cestus: Primary Att decreased by 24, Stamina decreased by 24, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier decreased by 36, Hate increased by 4.8, Mitigation Increase decreased by 0.1, Defensive Skills decreased by 1.
    • Hardened Dagger of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance decreased by 0.6, Haste decreased by 9.1, Multi Attack increased by 0.3, Offensive Skills decreased by 3.
    • Hardened Defender's Breastplate: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, DPS increased by 1.8, Block increased by 0.8, Max Health increased by 1.8, Defensive Skills increased by 1.
    • Hardened Defender's Gauntlets: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.1, DPS increased by 1.8, Mitigation Increase increased by 1.3, Block increased by 0.8, Defensive Skills increased by 1.
    • Hardened Defender's Helm: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, DPS increased by 1.8, Mitigation Increase increased by 1.3, Max Health increased by 1.8, Defensive Skills increased by 1.
    • Hardened Defender's Legplates: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Ability Modifier decreased by 23, Mitigation Increase increased by 1.3, Max Health increased by 1.8, Defensive Skills increased by 1.
    • Hardened Defender's Sabatons: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, DPS decreased by 2.5, Ability Modifier decreased by 23, Block increased by 0.8, Max Health increased by 1.8, Defensive Skills increased by 1.
    • Hardened Guard's Breastplate: Primary Att increased by 6, Stamina increased by 6, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Ability Modifier increased by 19, Spell Skills increased by 12, Base Resists increased by 7.
    • Hardened Guard's Gauntlets: Primary Att increased by 11, Stamina increased by 19, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Cast Time increased by 2.7, Mitigation Increase increased by 1.9, Defensive Skills increased by 6, Spell Skills increased by 6, Base Resists increased by 7.
    • Hardened Guard's Helm: Primary Att increased by 19, Stamina increased by 19, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Multi Attack increased by 3.2, Offensive Skills increased by 12, Base Resists increased by 7.
    • Hardened Guard's Legplates: Primary Att increased by 21, Stamina increased by 6, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Ability Modifier increased by 19, Block increased by 1.2, Defensive Skills increased by 6, Spell Skills increased by 6, Base Resists increased by 4.
    • Hardened Guard's Sabatons: Primary Att increased by 19, Stamina increased by 19, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, DPS increased by 5.7, Offensive Skills increased by 12, Base Resists increased by 4.
    • Hardened Hammer of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, Multi Attack decreased by 1.5, DPS decreased by 0.9, Cast Time decreased by 2, Offensive Skills increased by 9.
    • Hardened Lava Slicer: Primary Att decreased by 6, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.8, Crit Chance increased by 0.8, DPS increased by 0.3, Offensive Skills increased by 5.
  3. Caith Developer

    • Hardened Mallet of Crystal Shards: Primary Att decreased by 60, Stamina decreased by 60, Potency increased by 1.8, Crit Chance increased by 1.2, Haste decreased by 16, Multi Attack decreased by 3, Ability Modifier decreased by 108, Hate increased by 6.6, Defensive Skills increased by 9, Offensive Skills increased by 9.
    • Hardened Militia Breastplate: Primary Att increased by 6, Stamina increased by 6, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Multi Attack increased by 3.2, Offensive Skills increased by 12, Base Resists increased by 7.
    • Hardened Militia Gauntlets: Primary Att increased by 11, Stamina increased by 19, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, DPS increased by 5.7, Hate increased by 7.9, Defensive Skills increased by 6, Offensive Skills increased by 6, Base Resists increased by 7.
    • Hardened Militia Helm: Primary Att increased by 19, Stamina increased by 19, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Ability Modifier increased by 19, Offensive Skills increased by 6, Spell Skills increased by 6, Base Resists increased by 7.
    • Hardened Militia Legplates: Primary Att increased by 21, Stamina increased by 6, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Haste increased by 2.4, Offensive Skills increased by 6, Spell Skills increased by 6, Base Resists increased by 4.
    • Hardened Militia Sabatons: Primary Att increased by 19, Stamina increased by 19, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Haste increased by 2.4, Max Health increased by 2.7, Defensive Skills increased by 6, Offensive Skills increased by 6, Base Resists increased by 4.
    • Hardened Overseer Breastplate: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Cast Time increased by 0.7, Ability Modifier decreased by 38, Offensive Skills increased by 10.
    • Hardened Overseer Gauntlets: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.1, Cast Time increased by 0.7, Offensive Skills increased by 10.
    • Hardened Overseer Helm: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Haste decreased by 4.7, Ability Modifier decreased by 38, Offensive Skills increased by 10.
    • Hardened Overseer Legplates: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Haste decreased by 6.2, Cast Time increased by 0.7, Offensive Skills increased by 10.
    • Hardened Overseer Sabatons: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.1, Haste decreased by 4.7, Ability Modifier decreased by 38, Offensive Skills increased by 10.
    • Hardened Sorcerer's Dagger of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 9.1, DPS decreased by 4.5, Cast Time decreased by 2, Ability Modifier decreased by 40, Spell Skills increased by 9.
    • Hardened Staff of Crystal Shards: Primary Att decreased by 60, Stamina decreased by 60, Potency increased by 1.8, Crit Chance decreased by 1.2, Cast Time decreased by 4, Ability Modifier decreased by 80, Spell Skills decreased by 6.
    • Hardened Sword of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 8, Multi Attack decreased by 1.5, DPS decreased by 4.5, Max Health increased by 1.4, Defensive Skills increased by 4, Offensive Skills decreased by 8.
    • Hardened Wand of Crystal Shards: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 9.1, Cast Time decreased by 0.3, Spell Skills decreased by 3.
    • Hat of Illumination: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Ability Modifier decreased by 27, Spell Skills increased by 4.
    • Hat of Jarring Impact: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Ability Modifier decreased by 27, Spell Skills increased by 4.
    • Hat of Runed Silk: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Ability Modifier decreased by 27, Spell Skills increased by 4.
    • Hat of the Bombast: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Haste decreased by 4.9, Offensive Skills increased by 4.
    • Hat of the Concussive: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Ability Modifier decreased by 27, Spell Skills increased by 4.
    • Hat of the Vortex: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Haste decreased by 4.9, Offensive Skills increased by 4.
    • Hateful Barb of Copper Rivets: Primary Att increased by 2, Stamina increased by 1, Potency decreased by 0.1, Crit Bonus decreased by 1.5, Crit Chance increased by 1.2, Ability Modifier increased by 19, Spell Skills increased by 8.
    • Hateful Helm of Fate: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 0.6, Crit Bonus decreased by 1, Crit Chance increased by 0.8, Cast Time increased by 2, Spell Skills increased by 3.
    • Hazed Earring of Despair: Primary Att decreased by 24, Stamina decreased by 24, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Cast Time increased by 0.5, Spell Skills increased by 11, Base Resists decreased by 23.
    • Hazed Hoop of Insight: Primary Att decreased by 24, Stamina decreased by 24, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, DPS increased by 0.8, Spell Skills decreased by 1, Base Resists decreased by 23.
    • Headwrap of Dillusion: Primary Att decreased by 4, Stamina decreased by 1, Potency increased by 0.1, Crit Bonus decreased by 1.9, Crit Chance increased by 0.8, DPS decreased by 4.7, Ability Modifier decreased by 23, Spell Skills increased by 10.
    • Headwrap of Structured Participation: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance decreased by 0.6, Multi Attack increased by 0.3, DPS decreased by 4.5, Block increased by 0.6, Max Health increased by 1.4, Defensive Skills decreased by 3.
    • Heavy Brass Priest's Ankh: Primary Att decreased by 11, Stamina decreased by 10, Potency decreased by 0.8, Crit Bonus decreased by 1.1, Crit Chance increased by 0.2, DPS decreased by 2.7, Spell Skills increased by 4.
    • Helm of Ahk Atum: Primary Att decreased by 19, Stamina decreased by 19, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Cast Time increased by 0.4, Ability Modifier increased by 16, Spell Skills increased by 1.
    • Helm of Ancient Wisdom: Primary Att decreased by 28, Stamina decreased by 28, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Multi Attack increased by 0.8, DPS decreased by 0.1, Cast Time decreased by 2, Offensive Skills increased by 11.
    • Helm of Caustic Gore: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Ability Modifier decreased by 27, Offensive Skills increased by 6, Spell Skills decreased by 2.
    • Helm of Dark Sanctity: Primary Att decreased by 28, Stamina decreased by 28, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance decreased by 0.4, Cast Time increased by 0.1, Ability Modifier increased by 16, Spell Skills decreased by 1.
    • Helm of Devotion: Primary Att decreased by 24, Stamina decreased by 23, Potency decreased by 0.1, Crit Bonus decreased by 0.5, Crit Chance increased by 0.7, DPS decreased by 0.9, Mitigation Increase decreased by 0.7, Block increased by 0.7.
    • Helm of Fervor: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste increased by 1.3, Block increased by 0.7, Defensive Skills increased by 5, Offensive Skills decreased by 2.
  4. Caith Developer

    • Helm of Impending Darkness: Primary Att decreased by 4, Stamina decreased by 7, Potency increased by 1.1, Crit Bonus decreased by 1.7, Crit Chance increased by 0.8, Haste decreased by 0.4, Mitigation Increase increased by 1.3, Max Health increased by 1.8, Defensive Skills increased by 3.
    • Helm of Intrigue: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.3, Ability Modifier increased by 14, Spell Skills increased by 2.
    • Helm of Structured Participation: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, Multi Attack increased by 0.3, DPS decreased by 4.5, Cast Time decreased by 2, Ability Modifier decreased by 54, Offensive Skills increased by 9.
    • Helm of the Chromatic Cobra: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.2, AE Auto increased by 0.3, Offensive Skills increased by 10.
    • Helm of the Cursed: Primary Att decreased by 28, Stamina decreased by 28, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Cast Time increased by 0.1, Ability Modifier decreased by 38, Spell Skills decreased by 1.
    • Helm of the Forgotten Rage: Primary Att increased by 13, Stamina increased by 13, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Flurry increased by 1.5, Mitigation Increase increased by 1.9, Max Health increased by 2.7, Defensive Skills increased by 9.
    • Helm of the Gnomeland Protector: Primary Att increased by 1, Stamina increased by 15, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Ability Modifier increased by 15, Spell Skills increased by 6.
    • Helm of the Jin'Tat Battlepriest: Primary Att decreased by 10, Stamina decreased by 10, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 5, Cast Time decreased by 1.2, Offensive Skills increased by 10.
    • Helm of the Lost Crusader: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 3.4, Max Health increased by 1.6, Defensive Skills increased by 4, Offensive Skills decreased by 3.
    • Helm of the Protector: Primary Att decreased by 25, Stamina decreased by 25, Potency increased by 1, Crit Bonus increased by 0.2, Haste decreased by 6.5, DPS increased by 1.3, Offensive Skills increased by 10.
    • Helm of the Scaleborn: Primary Att decreased by 19, Stamina decreased by 18, Potency increased by 0.3, Crit Bonus decreased by 0.4, Crit Chance decreased by 0.3, Haste decreased by 7, Ability Modifier decreased by 54, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Helm of the Tribal Leader: Primary Att increased by 16, Stamina increased by 19, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier increased by 14, Max Health increased by 1.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Helm of the Unseen Magics: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Ability Modifier decreased by 27, Offensive Skills increased by 6, Spell Skills decreased by 2.
    • Helmet of Structured Participation: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance decreased by 0.6, DPS decreased by 0.9, Cast Time decreased by 2, Offensive Skills increased by 9.
    • Heretic's Fetish Ring: Primary Att decreased by 2, Stamina decreased by 3, Potency decreased by 0.2, Crit Bonus decreased by 0.8, Crit Chance increased by 0.8, DPS increased by 1.9, Offensive Skills increased by 6, Base Resists decreased by 18.
    • Highlander's Longsword: Primary Att decreased by 11, Stamina decreased by 11, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS increased by 1.2, Hate increased by 3.8, Mitigation Increase increased by 1.2, Defensive Skills increased by 10.
    • Highwayman's Bronze-Trimmed Chain Gloves of Silent Death: Primary Att decreased by 20, Stamina decreased by 19, Potency increased by 0.2, Crit Bonus decreased by 0.4, Crit Chance increased by 0.7, AE Auto decreased by 0.3, Haste decreased by 8.5, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Gloves of the Bloodsinger: Primary Att decreased by 11, Stamina decreased by 11, Potency increased by 0.9, Haste decreased by 4.9, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Helmet of Silent Death: Primary Att decreased by 20, Stamina decreased by 19, Potency increased by 0.2, Crit Bonus decreased by 0.4, Crit Chance increased by 0.7, Haste decreased by 7.2.
    • Highwayman's Bronze-Trimmed Chain Helmet of the Bloodsinger: Primary Att decreased by 10, Stamina decreased by 10, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 4.7, DPS decreased by 2.4, Offensive Skills increased by 10.
    • Highwayman's Bronze-Trimmed Chain Leggings of Silent Death: Primary Att decreased by 20, Stamina decreased by 19, Potency increased by 0.2, Crit Bonus decreased by 0.4, Crit Chance decreased by 0.4, AE Auto decreased by 0.3, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Leggings of the Bloodsinger: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 3.2, Ability Modifier decreased by 27, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Shoes of Silent Death: Primary Att decreased by 20, Stamina decreased by 19, Potency increased by 0.2, Crit Bonus decreased by 0.4, Crit Chance increased by 0.7, Haste decreased by 7.2.
    • Highwayman's Bronze-Trimmed Chain Spaulders of Silent Death: Primary Att decreased by 20, Stamina decreased by 19, Potency increased by 0.2, Crit Bonus decreased by 0.4, Crit Chance decreased by 0.4, Haste decreased by 7.2, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Spaulders: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 4.3, DPS increased by 2.2, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Tunic of Deftness: Primary Att decreased by 10, Stamina decreased by 10, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 4.6, DPS decreased by 2.2, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Tunic of Silent Death: Primary Att decreased by 20, Stamina decreased by 19, Potency increased by 0.2, Crit Bonus decreased by 0.4, Crit Chance increased by 0.7, Accuracy decreased by 1.2, Haste decreased by 7.2, Offensive Skills increased by 9.
    • Highwayman's Bronze-Trimmed Chain Tunic: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 2.9, Offensive Skills increased by 2.
    • Highwayman's Bronze-Trimmed Vambraces: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 0.9, Crit Chance increased by 0.1, AE Auto increased by 0.3, Offensive Skills increased by 2.
    • Highwayman's Chain Gloves of Deftness: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 0.5, Crit Bonus decreased by 0.3, Crit Chance decreased by 0.2, Multi Attack increased by 2, Offensive Skills increased by 1.
    • Highwayman's Chain Gloves: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 0.9, Crit Chance increased by 0.1, Haste increased by 1.1, Offensive Skills increased by 2.
    • Highwayman's Chain Helmet: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, Haste decreased by 3.6, DPS decreased by 1.6, Offensive Skills increased by 9.
    • Highwayman's Chain Leggings of Silent Death: Primary Att decreased by 6, Stamina decreased by 6, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Ability Modifier decreased by 12, Offensive Skills increased by 2.
    • Highwayman's Chain Leggings: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.2, DPS increased by 2, Offensive Skills increased by 9.
    • Highwayman's Chain Shoes: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.2, Haste decreased by 3.6, Offensive Skills increased by 9.
    • Highwayman's Chain Spaulders of Silent Death: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 0.5, Crit Bonus decreased by 0.3, Crit Chance increased by 0.7, Haste decreased by 7.3, Multi Attack decreased by 1, Offensive Skills increased by 9.
  5. Caith Developer

    • Highwayman's Chain Tunic of Silent Death: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 0.5, Crit Bonus decreased by 0.3, Crit Chance increased by 0.7, AE Auto decreased by 0.2, Offensive Skills increased by 1.
    • Highwayman's Silver-Trimmed Chain Leggings of the Bloodsinger: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 6.2, DPS increased by 1.7, Offensive Skills increased by 1.
    • Highwayman's Silver-Trimmed Chain Tunic of the Bloodsinger: Primary Att decreased by 18, Stamina decreased by 18, Potency increased by 0.9, Crit Chance decreased by 0.1, Haste decreased by 5.5.
    • Highwayman's Vambraces of Silent Death: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 0.5, Crit Bonus decreased by 0.3, Crit Chance increased by 0.7, Multi Attack decreased by 1, Offensive Skills increased by 1.
    • Highwayman's Vambraces: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.2, Haste decreased by 3.2, Offensive Skills increased by 9.
    • Hisatvak Skyshredder: Primary Att decreased by 46, Stamina decreased by 46, Potency increased by 3.4, Crit Bonus increased by 0.6, Crit Chance decreased by 0.2, Haste decreased by 18.2, Ability Modifier decreased by 72.
    • Hoarfrost Chain Stompers: Primary Att decreased by 6, Stamina decreased by 4, Potency decreased by 0.5, Crit Bonus decreased by 1.4, Crit Chance increased by 0.8, Cast Time increased by 2, Spell Skills increased by 3.
    • Hollow Bone Necklace: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Cast Time increased by 1.9, Mitigation Increase increased by 1.2, Block increased by 0.7, Defensive Skills increased by 3.
    • Hollowhandled Knife: Primary Att decreased by 5, Stamina decreased by 4, Potency decreased by 0.1, Crit Bonus decreased by 1.5, Crit Chance increased by 0.8, Ability Modifier decreased by 40, Offensive Skills increased by 8.
    • Holy Barbute of Fortitude: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.1, Ability Modifier decreased by 23, Offensive Skills increased by 10.
    • Holy Cuirass of Fortitude: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Ability Modifier increased by 15, Block increased by 0.8, Max Health increased by 1.8, Defensive Skills increased by 1.
    • Holy Gauntlets of Fortitude: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.1, Haste decreased by 4.7, DPS decreased by 2.5, Offensive Skills increased by 10.
    • Holy Greaves of Fortitude: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Cast Time increased by 0.7, Offensive Skills increased by 10.
    • Holy Sabatons of Fortitude: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.1, Cast Time increased by 0.7, Offensive Skills increased by 10.
    • Holy Symbol of Nature: Primary Att increased by 21, Stamina increased by 31, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.1, Haste increased by 2.4, Offensive Skills increased by 12, Base Resists increased by 10.
    • Honey Covered Mail Coat: Primary Att increased by 19, Stamina increased by 17, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.1, Haste increased by 2.4, Mitigation Increase increased by 1.9, Defensive Skills increased by 6, Offensive Skills increased by 6, Base Resists increased by 10.
    • Honorbow: Primary Att decreased by 24, Stamina decreased by 23, Potency decreased by 0.1, Crit Bonus decreased by 0.5, Crit Chance increased by 0.7, DPS increased by 3.9, Mitigation Increase decreased by 0.7, Max Health increased by 0.9, Defensive Skills decreased by 1.
    • Honored Lucanic Cleave: Primary Att decreased by 6, Stamina decreased by 7, Potency increased by 0.3, Crit Bonus decreased by 0.9, Crit Chance increased by 1.2, Multi Attack decreased by 6.4, Mitigation Increase increased by 1.9, Max Health increased by 2.7, Defensive Skills increased by 7.
    • Honored Royal Sword: Primary Att decreased by 6, Stamina decreased by 7, Potency increased by 0.3, Crit Bonus decreased by 0.9, Crit Chance increased by 1.2, Multi Attack decreased by 6.4, Block increased by 1.2, Max Health increased by 2.7, Defensive Skills increased by 7.
    • Hood of Husbandry: Primary Att decreased by 6, Stamina increased by 9, Potency increased by 0.9, Crit Chance increased by 0.6, Haste increased by 1.1.
    • Hood of Structured Participation: Primary Att decreased by 30, Stamina decreased by 30, Potency increased by 0.9, Crit Chance increased by 0.6, DPS decreased by 4.5, Cast Time decreased by 2, Ability Modifier decreased by 40, Spell Skills decreased by 3.
    • Hood of the Gamut: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Haste decreased by 4.9, Offensive Skills increased by 4.
    • Hoop of Crawling Growth: Primary Att decreased by 24, Stamina decreased by 23, Potency decreased by 0.1, Crit Bonus decreased by 0.5, Crit Chance decreased by 0.5, Ability Modifier decreased by 49, Offensive Skills increased by 4, Spell Skills decreased by 6, Base Resists decreased by 27.
    • Hoop of Endless Time: Primary Att decreased by 28, Stamina decreased by 28, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance decreased by 0.4, Cast Time increased by 0.1, Ability Modifier increased by 16, Spell Skills decreased by 1, Base Resists decreased by 24.
    • Hoop of Finger Bones: Primary Att decreased by 3, Stamina decreased by 2, Potency decreased by 0.4, Crit Bonus decreased by 1.4, Crit Chance increased by 0.8, Haste increased by 1.5, Offensive Skills increased by 7, Base Resists decreased by 18.
    • Hoop of Harmony: Primary Att increased by 19, Stamina increased by 30, Potency increased by 1.6, Crit Bonus increased by 0.3, Crit Chance increased by 1, Ability Modifier increased by 18, Spell Skills increased by 11, Base Resists decreased by 8.
    • Hoop of Harpy Talons: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.2, Multi Attack increased by 1.8, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 9, Base Resists decreased by 16.
    • Hoop of Scalding Sight: Primary Att decreased by 2, Stamina increased by 24, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier decreased by 6, Offensive Skills increased by 9.
    • Hoop of Shadowed Thought: Primary Att decreased by 5, Stamina decreased by 4, Potency decreased by 0.4, Crit Bonus decreased by 1.3, Crit Chance increased by 0.8, DPS increased by 2.5, Spell Skills increased by 9, Base Resists decreased by 18.
    • Hoop of Sparks: Primary Att decreased by 1, Stamina decreased by 2, Potency increased by 0.1, Crit Bonus decreased by 1.2, Crit Chance increased by 1.2, Cast Time increased by 2.7, Spell Skills increased by 9, Base Resists decreased by 18.
    • Hoop of Strangled Hold: Primary Att decreased by 10, Stamina decreased by 10, Potency increased by 0.9, Crit Chance increased by 0.6, Reuse Time increased by 1.6, Spell Skills increased by 2, Base Resists decreased by 18.
    • Hoop of Tested Waters: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 0.9, Crit Chance increased by 0.6, DPS increased by 1.8, Hate increased by 5.7, Defensive Skills increased by 4, Offensive Skills increased by 4, Base Resists decreased by 17.
    • Hoop of the Brilliant Sun: Primary Att decreased by 18, Stamina decreased by 18, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, DPS increased by 4.4, Flurry increased by 1.1, Offensive Skills increased by 2, Base Resists decreased by 20.
    • Hoop of the Crocodile: Primary Att decreased by 3, Stamina decreased by 3, Potency increased by 2.5, Crit Bonus increased by 0.5, Crit Chance increased by 1.7, DPS decreased by 2.5, Cast Time increased by 2.4, Ability Modifier decreased by 38, Spell Skills increased by 14, Base Resists decreased by 14.
    • Hoop of the Darkness: Primary Att decreased by 5, Stamina decreased by 1, Potency decreased by 0.5, Crit Bonus decreased by 1.1, Crit Chance increased by 0.8, Offensive Skills increased by 7, Base Resists decreased by 18.
  6. Caith Developer

    • Hoop of the Enlightened: Primary Att decreased by 1, Stamina decreased by 2, Potency increased by 0.3, Crit Bonus decreased by 1.1, Crit Chance increased by 1.2, DPS increased by 4.7, Spell Skills increased by 9, Base Resists decreased by 18.
    • Hoop of the Floating Isle: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Haste decreased by 4.9, Offensive Skills increased by 4, Base Resists decreased by 22.
    • Hoop of the Frenzied Growth: Primary Att increased by 5, Stamina increased by 5, Potency increased by 2.5, Crit Bonus increased by 0.5, Crit Chance increased by 1.7, Cast Time increased by 2.7, Ability Modifier decreased by 30, Spell Skills increased by 14, Base Resists decreased by 12.
    • Hoop of the Great Nest: Primary Att decreased by 14, Stamina decreased by 13, Potency increased by 0.9, Crit Bonus decreased by 0.3, Crit Chance increased by 1.2, Flurry increased by 1.5, Mitigation Increase increased by 1.9, Max Health increased by 2.1, Defensive Skills increased by 12, Base Resists decreased by 22.
    • Hoop of the Roosting Harpy: Primary Att decreased by 3, Stamina decreased by 3, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Flurry increased by 1, Offensive Skills increased by 3, Base Resists decreased by 13.
    • Hoop of the Sand Raptor: Primary Att decreased by 6, Stamina decreased by 6, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS increased by 2.7, Mitigation Increase increased by 1.2, Defensive Skills increased by 4, Offensive Skills decreased by 3.
    • Hoop of the Silent Clan: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, DPS increased by 2, Offensive Skills increased by 9, Base Resists decreased by 16.
    • Hoop of the Sky: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 0.2, DPS increased by 5.6, Offensive Skills increased by 4, Base Resists decreased by 22.
    • Hoop of the Vampire Lord: Primary Att decreased by 15, Stamina decreased by 15, Potency increased by 0.5, Crit Bonus decreased by 0.3, Crit Chance increased by 0.7, Cast Time increased by 0.4, Ability Modifier decreased by 45, Spell Skills increased by 9, Base Resists decreased by 24.
    • Hoop of the Were: Primary Att decreased by 11, Stamina decreased by 11, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS decreased by 3, Ability Modifier decreased by 21, Hate increased by 6.2, Mitigation Increase increased by 1.2, Defensive Skills increased by 10, Base Resists decreased by 19.
    • Hoop of True Strike: Primary Att decreased by 25, Stamina decreased by 25, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Cast Time increased by 0.5, Ability Modifier decreased by 44, Offensive Skills decreased by 1, Base Resists decreased by 21.
    • Hoops of Ravaged Spirits: Primary Att decreased by 7, Stamina decreased by 7, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS increased by 3.9, Offensive Skills increased by 2, Base Resists decreased by 15.
    • Horn of Corruption: Primary Att increased by 12, Stamina increased by 31, Potency increased by 1.7, Crit Bonus increased by 0.3, Crit Chance increased by 1.2, Haste increased by 2.4, Offensive Skills increased by 10.
    • horned leather belt: Primary Att increased by 3, Stamina increased by 3, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Multi Attack increased by 1.4, Ability Modifier decreased by 22, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Horned Leather Boots: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, Haste increased by 1, Mitigation Increase increased by 0.6, Block increased by 0.3, Defensive Skills increased by 1.
    • Horned Leather Bracers: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, Ability Modifier increased by 3, Mitigation Increase increased by 0.6, Block increased by 0.3, Defensive Skills increased by 1.
    • Horned Leather Gloves: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, Haste increased by 1, Hate increased by 1.2, Block increased by 0.3, Defensive Skills increased by 1.
    • Horned Leather Pants: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, Haste increased by 1, Hate increased by 1.2, Mitigation Increase increased by 0.6, Defensive Skills increased by 1.
    • Horned Leather Shoulder Pads: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, Multi Attack increased by 0.9, Mitigation Increase increased by 0.6, Block increased by 0.3, Defensive Skills increased by 1.
    • Horned Leather Skullcap: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, Haste increased by 1, Mitigation Increase increased by 0.6, Block increased by 0.3, Defensive Skills increased by 1.
    • Horned Leather Tunic: Primary Att increased by 3, Stamina increased by 4, Potency increased by 0.2, Crit Chance increased by 0.4, DPS increased by 1.4, Mitigation Increase increased by 0.6, Block increased by 0.3, Defensive Skills increased by 1.
    • Horn-plated Shoulderpads: Primary Att decreased by 6, Stamina decreased by 6, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.4, DPS increased by 2.8, Offensive Skills increased by 10.
    • Howling Hoop: Primary Att decreased by 22, Stamina decreased by 22, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Haste decreased by 4.1, DPS decreased by 2.1, Base Resists decreased by 19.
    • Hunter's Chipped Dragon Bone Armlet: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 1.2, Crit Bonus decreased by 0.2, Crit Chance increased by 1.1, Haste decreased by 7.3, DPS increased by 2.4, Offensive Skills increased by 12, Base Resists decreased by 22.
    • Hyvaito's Gold Woven Shoulder Pads: Primary Att decreased by 27, Stamina decreased by 27, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, DPS decreased by 3.6, Ability Modifier decreased by 34, Mitigation Increase increased by 1.2, Max Health increased by 1.6, Defensive Skills decreased by 1.
    • Hyvaito's Gold Woven Wristguards: Primary Att decreased by 27, Stamina decreased by 27, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 7.8, Ability Modifier decreased by 34, Block decreased by 1.5, Max Health increased by 1.6, Defensive Skills decreased by 1.
    • Hyvaito's Retribution: Primary Att decreased by 27, Stamina decreased by 27, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Haste decreased by 6.5, Cast Time decreased by 1.7, Offensive Skills decreased by 1.
    • Ice Dragon Statuette: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, Cast Time increased by 0.9, Spell Skills increased by 2.
    • Ice Pelting Bow of the Keep: Primary Att decreased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance decreased by 1.8, Ability Modifier decreased by 9, Offensive Skills increased by 5.
    • Icechain Spaulders: Primary Att decreased by 4, Stamina decreased by 6, Potency decreased by 2.4, Crit Bonus decreased by 1.7, Crit Chance increased by 0.8, Haste increased by 1.5, Offensive Skills decreased by 4.
    • Ice-crusted band: Primary Att decreased by 5, Stamina decreased by 2, Crit Bonus decreased by 0.7, Crit Chance increased by 0.8, DPS decreased by 1.2, Ability Modifier decreased by 25, Spell Skills increased by 10, Base Resists decreased by 18.
    • Icicle Fistwraps: Primary Att increased by 20, Stamina increased by 20, Potency increased by 1.1, Crit Bonus increased by 0.2, Crit Chance decreased by 0.2, Haste decreased by 1, Ability Modifier decreased by 10, Mitigation Increase increased by 1.3, Block increased by 0.8, Defensive Skills increased by 7.
    • Icy Keep Entrusted Claymore: Primary Att increased by 20, Stamina increased by 26, Potency increased by 2.2, Crit Bonus increased by 0.4, Crit Chance increased by 0.6, Ability Modifier increased by 5, Max Health increased by 3.6, Defensive Skills increased by 10, Offensive Skills increased by 10.
    • Idol of Inspired Blaze: Primary Att decreased by 9, Stamina decreased by 9, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier decreased by 15, Spell Skills increased by 2.
  7. Caith Developer

    • Idol of the Mental Guardian: Primary Att decreased by 8, Stamina decreased by 8, Potency increased by 0.9, Crit Chance increased by 0.6, Cast Time increased by 0.8, Spell Skills increased by 2.
    • Idol of the Sun Gazer: Primary Att increased by 4, Stamina increased by 24, Potency increased by 0.9, Crit Chance increased by 0.6, Ability Modifier increased by 14, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Illuminated Orb of Fire: Primary Att decreased by 6, Stamina decreased by 6, Potency increased by 1, Crit Bonus increased by 0.2, Crit Chance increased by 0.7, Multi Attack increased by 2, Max Health increased by 1.6, Defensive Skills decreased by 3, Offensive Skills decreased by 3.
    • Illuminated Sphere of Growth: Primary Att decreased by 1, Stamina increased by 2, Potency increased by 0.4, Crit Bonus decreased by 1.3, Crit Chance increased by 1.1, DPS decreased by 0.1, Offensive Skills increased by 12.
    • Illusionary Chain Boots: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, DPS decreased by 5.9, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Chain Boots: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, DPS decreased by 5.9, Block increased by 0.7, Max Health increased by 1.6, Defensive Skills increased by 9.
    • Illusionary Chain Boots: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.4, DPS decreased by 0.5, Offensive Skills increased by 1.
    • Illusionary Chain Bracers: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 2.6, Multi Attack decreased by 3.6, Offensive Skills increased by 9.
    • Illusionary Chain Bracerss: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 0.8, Offensive Skills increased by 10.
    • Illusionary Chain Bracerss: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, Reuse Time increased by 1.8, Spell Skills increased by 9.
    • Illusionary Chain Breastplate: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 0.8, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Chain Breastplate: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 1, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Chain Breastplate: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Haste decreased by 4.5, Multi Attack decreased by 8.1, Offensive Skills increased by 7.
    • Illusionary Chain Gauntlets: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, DPS decreased by 5.9, Max Health increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Chain Gauntlets: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 5.9, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Chain Gauntlets: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.4, DPS decreased by 0.5, Offensive Skills increased by 9.
    • Illusionary Chain Helm: Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 5.9, Ability Modifier increased by 15, Spell Skills increased by 10.
    • Illusionary Chain Helm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, DPS decreased by 5.9, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Chain Helm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 3.6, DPS decreased by 6.7, Offensive Skills increased by 5.
    • Illusionary Chain Leggings: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Chain Leggings: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Mitigation Increase increased by 1.2, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Chain Leggings: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Multi Attack decreased by 8.1, Offensive Skills increased by 9.
    • Illusionary Chain Mantle: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, DPS decreased by 5.9, Offensive Skills increased by 10.
    • Illusionary Chain Mantle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, DPS decreased by 5.9, Offensive Skills increased by 9.
    • Illusionary Chain Mantle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.3, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 8.1, DPS decreased by 5.6, Offensive Skills increased by 9.
    • Illusionary Cloth Boots: Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time increased by 0.4, Spell Skills increased by 10.
    • Illusionary Cloth Boots: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Cast Time decreased by 1.6, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Cloth Boots: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 6.1, Spell Skills increased by 9.
    • Illusionary Cloth Bracers: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Ability Modifier decreased by 167, Spell Skills increased by 9.
    • Illusionary Cloth Bracerss: Crit Chance increased by 0.7, Reuse Time increased by 1.1, Ability Modifier decreased by 14, Offensive Skills increased by 10.
    • Illusionary Cloth Bracerss: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Reuse Time decreased by 0.9, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Cloth Gauntlets: Crit Chance increased by 0.7, DPS decreased by 1.7, Cast Time decreased by 1.6, Reuse Time decreased by 0.9, Offensive Skills increased by 10.
    • Illusionary Cloth Gauntlets: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 2, Cast Time decreased by 1.6, Reuse Time decreased by 0.9, Offensive Skills increased by 9.
    • Illusionary Cloth Gauntlets: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 2.7, Spell Skills increased by 9.
    • Illusionary Cloth Helm: Crit Chance increased by 0.7, DPS decreased by 1.7, Spell Skills increased by 10.
    • Illusionary Cloth Helm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 2, Block increased by 0.7, Max Health increased by 1.6, Defensive Skills increased by 9.
    • Illusionary Cloth Helm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 10.8, Spell Skills increased by 9.
    • Illusionary Cloth Leggings: Crit Chance increased by 0.7, Haste decreased by 3.2, Reuse Time increased by 1.1, Ability Modifier decreased by 14, Max Health increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Cloth Leggings: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Reuse Time increased by 0.9, Ability Modifier decreased by 14, Block increased by 0.7, Max Health increased by 1.6, Defensive Skills increased by 9.
    • Illusionary Cloth Leggings: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Haste decreased by 4.8, Ability Modifier decreased by 58, Spell Skills increased by 9.
    • Illusionary Cloth Mantle: Crit Chance increased by 0.7, DPS decreased by 1.7, Spell Skills increased by 10.
  8. Caith Developer

    • Illusionary Cloth Mantle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 2, Hate increased by 6.1, Block increased by 0.7, Defensive Skills increased by 9.
    • Illusionary Cloth Mantle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.3, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 11, Spell Skills increased by 9.
    • Illusionary Cloth Robe: Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 5.9, Reuse Time increased by 1.1, Block increased by 0.8, Max Health increased by 1.8, Defensive Skills increased by 10.
    • Illusionary Cloth Robe: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 2, Reuse Time decreased by 0.9, Hate increased by 6.1, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Cloth Robe: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Multi Attack decreased by 6.1, DPS decreased by 6.1, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Leather Boots: Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 1.7, Offensive Skills increased by 10.
    • Illusionary Leather Boots: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 5.9, Cast Time increased by 1.8, Spell Skills increased by 9.
    • Illusionary Leather Boots: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 6.6, DPS decreased by 7.7, Hate increased by 5.7, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Illusionary Leather Bracers: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 6.6, Hate increased by 5.7, Mitigation Increase increased by 1, Defensive Skills increased by 4.
    • Illusionary Leather Bracerss: Crit Chance increased by 0.7, Haste decreased by 1.7, Offensive Skills increased by 10.
    • Illusionary Leather Bracerss: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Spell Skills increased by 9.
    • Illusionary Leather Breastplate: Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 5.9, Cast Time increased by 2, Spell Skills increased by 10.
    • Illusionary Leather Breastplate: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 2, Offensive Skills increased by 9.
    • Illusionary Leather Breastplate: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Haste decreased by 14.9, DPS decreased by 16, Block increased by 0.6, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Illusionary Leather Gauntlets: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, Offensive Skills increased by 10.
    • Illusionary Leather Gauntlets: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Hate increased by 6.1, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Leather Gauntlets: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.8, Block increased by 0.6, Max Health increased by 1.4, Defensive Skills increased by 4.
    • Illusionary Leather Helm: Crit Chance increased by 0.7, Haste increased by 1.5, Hate increased by 6.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Illusionary Leather Helm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS increased by 3.9, Offensive Skills increased by 9.
    • Illusionary Leather Helm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Ability Modifier increased by 14, Hate increased by 5.7, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Illusionary Leather Leggings: Crit Chance increased by 0.7, Cast Time increased by 2, Max Health increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Leather Leggings: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Leather Leggings: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, AE Auto increased by 0.3, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 3.
    • Illusionary Leather Mantle: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, Hate increased by 6.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Illusionary Leather Mantle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Offensive Skills increased by 9.
    • Illusionary Leather Mantle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.3, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 6.1, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Illusionary Oathtakers Bangle: Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time decreased by 1.6, Ability Modifier increased by 1, Block increased by 0.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Illusionary Oathtakers Bangle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time increased by 0.2, Ability Modifier decreased by 14, Spell Skills increased by 9.
    • Illusionary Oathtakers Bangle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste increased by 0.5, Ability Modifier decreased by 82, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Oathtakers Buckler: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Offensive Skills increased by 9.
    • Illusionary Oathtakers Buckler: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 4.5, Spell Skills increased by 9.
    • Illusionary Oathtakers Charm: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, Ability Modifier increased by 15, Spell Skills increased by 10.
    • Illusionary Oathtakers Charm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Oathtakers Charm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 1.2, Multi Attack decreased by 14.3, Block increased by 0.6, Max Health increased by 1.4, Defensive Skills increased by 9.
    • Illusionary Oathtakers Cloak: Crit Chance increased by 0.7, Haste decreased by 1.7, Multi Attack decreased by 3, Cast Time decreased by 1.6, Offensive Skills increased by 10.
    • Illusionary Oathtakers Cloak: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, Cast Time increased by 0.2, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Oathtakers Cloak: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 6.8, Multi Attack decreased by 3, Offensive Skills increased by 9.
    • Illusionary Oathtakers Earring: Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time increased by 0.4, Ability Modifier decreased by 14, Spell Skills increased by 10.
    • Illusionary Oathtakers Earring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time decreased by 1.6, Spell Skills increased by 9.
  9. Caith Developer

    • Illusionary Oathtakers Earring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 5.3, Ability Modifier decreased by 43, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Oathtakers Girdle: Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 1.7, Offensive Skills increased by 10.
    • Illusionary Oathtakers Girdle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 2, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Oathtakers Girdle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 12.1, DPS decreased by 8.5, Offensive Skills increased by 9.
    • Illusionary Oathtakers Mace: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Mitigation Increase increased by 1.2, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Oathtakers Mace: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.1, Spell Skills increased by 9.
    • Illusionary Oathtakers Ring: Crit Chance increased by 0.7, Haste decreased by 1.7, Ability Modifier decreased by 14, Offensive Skills increased by 10.
    • Illusionary Oathtakers Ring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Spell Skills increased by 9.
    • Illusionary Oathtakers Ring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 3.8, Ability Modifier decreased by 113, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Oathtakers Staff: Primary Att decreased by 2, Stamina decreased by 2, Crit Chance increased by 1.4, DPS decreased by 4, Offensive Skills increased by 18.
    • Illusionary Oathtakers Staff: Primary Att decreased by 22, Stamina decreased by 22, Potency decreased by 2.5, Crit Bonus decreased by 4.3, Crit Chance increased by 1.2, DPS decreased by 6.5, Spell Skills increased by 18.
    • Illusionary Oathtakers Torque: Crit Chance increased by 0.3, DPS decreased by 1.7, Offensive Skills increased by 10.
    • Illusionary Oathtakers Torque: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.3, DPS decreased by 2, Max Health increased by 1.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Oathtakers Torque: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.4, Crit Bonus decreased by 2.1, Crit Chance decreased by 0.4, DPS decreased by 5.6, Spell Skills increased by 2.
    • Illusionary Oathtakers Wand: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Mitigation Increase increased by 1.2, Max Health increased by 1.6, Defensive Skills increased by 9.
    • Illusionary Oathtakers Wand: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Ability Modifier decreased by 221, Offensive Skills increased by 9.
    • Illusionary Plate Boots: Crit Chance increased by 0.7, Cast Time increased by 0.4, Spell Skills increased by 10.
    • Illusionary Plate Boots: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Cast Time increased by 0.2, Spell Skills increased by 9.
    • Illusionary Plate Boots: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Reuse Time increased by 1.6, Spell Skills increased by 9.
    • Illusionary Plate Bracers: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Cast Time increased by 1.7, Spell Skills increased by 9.
    • Illusionary Plate Bracerss: Crit Chance increased by 0.7, Ability Modifier increased by 15, Spell Skills increased by 10.
    • Illusionary Plate Bracerss: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Reuse Time increased by 1.8, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Plate Breastplate: Crit Chance increased by 0.7, Haste decreased by 1.7, Multi Attack decreased by 3, Cast Time decreased by 1.6, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Plate Breastplate: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, Cast Time increased by 0.2, Spell Skills increased by 9.
    • Illusionary Plate Breastplate: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Haste decreased by 4, Multi Attack decreased by 4, Cast Time increased by 1.7, Spell Skills increased by 9.
    • Illusionary Plate Gauntlets: Crit Chance increased by 0.7, DPS decreased by 1.7, Reuse Time decreased by 0.9, Offensive Skills increased by 10.
    • Illusionary Plate Gauntlets: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 5.9, Reuse Time increased by 0.9, Spell Skills increased by 9.
    • Illusionary Plate Gauntlets: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 1, Spell Skills increased by 9.
    • Illusionary Plate Helm: Crit Chance increased by 0.7, DPS decreased by 1.7, Cast Time decreased by 1.6, Offensive Skills increased by 10.
    • Illusionary Plate Helm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 5.9, Cast Time increased by 0.2, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Plate Helm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 1.6, Spell Skills increased by 9.
    • Illusionary Plate Leggings: Crit Chance increased by 0.7, Haste decreased by 1.7, Spell Skills increased by 10.
    • Illusionary Plate Leggings: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Offensive Skills increased by 9.
    • Illusionary Plate Leggings: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 4.2, Crit Chance increased by 0.6, Haste decreased by 3.4, Spell Skills increased by 9.
    • Illusionary Plate Mantle: Crit Chance increased by 0.7, DPS decreased by 1.7, Offensive Skills increased by 10.
    • Illusionary Plate Mantle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 2, Max Health increased by 1.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Plate Mantle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.3, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 7.7, Spell Skills increased by 9.
    • Illusionary Protectors Bangle: Crit Chance increased by 0.7, DPS decreased by 1.7, Ability Modifier decreased by 14, Hate increased by 6.4, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Illusionary Protectors Bangle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 5.9, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Bangle: Primary Att decreased by 12, Stamina decreased by 14, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 0.1, Ability Modifier decreased by 42, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Protectors Bow: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Spell Skills increased by 9.
    • Illusionary Protectors Bow: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Broadsword: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Block increased by 0.7, Max Health increased by 1.6, Defensive Skills increased by 9.
  10. Caith Developer

    • Illusionary Protectors Broadsword: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.1, Spell Skills increased by 9.
    • Illusionary Protectors Charm: Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 5.9, Cast Time increased by 2, Spell Skills increased by 10.
    • Illusionary Protectors Charm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, DPS decreased by 5.9, Offensive Skills increased by 9.
    • Illusionary Protectors Charm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 13.6, DPS decreased by 4.9, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Protectors Cloak: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, Offensive Skills increased by 10.
    • Illusionary Protectors Cloak: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Spell Skills increased by 9.
    • Illusionary Protectors Cloak: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 18.8, Offensive Skills increased by 9.
    • Illusionary Protectors Earring: Crit Chance increased by 0.7, Ability Modifier increased by 1, Spell Skills increased by 10.
    • Illusionary Protectors Earring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Offensive Skills increased by 9.
    • Illusionary Protectors Earring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Ability Modifier decreased by 22, Spell Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Protectors Girdle: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 0.8, Max Health increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Protectors Girdle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, Cast Time increased by 1.8, Spell Skills increased by 9.
    • Illusionary Protectors Girdle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 1.2, Multi Attack decreased by 14.3, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Greatsword: Primary Att decreased by 2, Stamina decreased by 2, Crit Chance increased by 1.4, AE Auto decreased by 0.4, Spell Skills increased by 18.
    • Illusionary Protectors Greatsword: Primary Att decreased by 22, Stamina decreased by 22, Potency decreased by 2.5, Crit Bonus decreased by 4.3, Crit Chance increased by 1.2, AE Auto decreased by 4, Mitigation Increase increased by 2, Block increased by 1.2, Defensive Skills increased by 18.
    • Illusionary Protectors Handwraps: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Spell Skills increased by 9.
    • Illusionary Protectors Handwraps: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 5.8, Max Health increased by 1.4, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Protectors Knuckles: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Offensive Skills increased by 9.
    • Illusionary Protectors Knuckles: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Ring: Crit Chance increased by 0.7, Haste decreased by 3.2, Ability Modifier increased by 1, Spell Skills increased by 10.
    • Illusionary Protectors Ring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Ability Modifier decreased by 14, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Ring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 17.4, Ability Modifier decreased by 15, Spell Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Protectors Satchel: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Block increased by 0.7, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Satchel: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.1, Offensive Skills increased by 9.
    • Illusionary Protectors Shield: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste increased by 1.3, Strikethrough increased by 1.4, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Protectors Shield: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS increased by 3.6, Strikethrough increased by 0.8, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Protectors Staff: Primary Att decreased by 2, Stamina decreased by 2, Crit Chance increased by 1.4, Multi Attack decreased by 2, Spell Skills increased by 18.
    • Illusionary Protectors Staff: Primary Att decreased by 22, Stamina decreased by 22, Potency decreased by 2.5, Crit Bonus decreased by 4.3, Crit Chance increased by 1.2, Multi Attack decreased by 10.1, Block increased by 1.2, Max Health increased by 2.8, Defensive Skills increased by 18.
    • Illusionary Protectors Torque: Crit Chance increased by 0.3, Multi Attack decreased by 0.8, Offensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Protectors Torque: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.3, Multi Attack decreased by 1, Block increased by 0.7, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Protectors Torque: Primary Att decreased by 12, Stamina decreased by 14, Potency decreased by 3.4, Crit Bonus decreased by 2.1, Crit Chance decreased by 0.4, Multi Attack decreased by 14.9, Offensive Skills increased by 9.
    • Illusionary Stalkers Bangle: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, DPS decreased by 1.7, Offensive Skills increased by 10.
    • Illusionary Stalkers Bangle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 3, DPS decreased by 2, Max Health increased by 1.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Stalkers Bangle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 6.4, Multi Attack decreased by 5.1, DPS decreased by 6.4, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Stalkers Bow: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 2, Block increased by 0.7, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Stalkers Bow: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 3.3, Offensive Skills increased by 9.
    • Illusionary Stalkers Charm: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 0.8, Offensive Skills increased by 10.
    • Illusionary Stalkers Charm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 1, Offensive Skills increased by 9.
    • Illusionary Stalkers Charm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 7.1, Multi Attack decreased by 12, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Stalkers Cloak: Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 0.8, Offensive Skills increased by 10.
  11. Caith Developer

    • Illusionary Stalkers Cloak: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Multi Attack decreased by 1, Offensive Skills increased by 9.
    • Illusionary Stalkers Cloak: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 14.4, Multi Attack decreased by 8.3, Offensive Skills increased by 9.
    • Illusionary Stalkers Dagger: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, DPS decreased by 5.9, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Stalkers Dagger: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 3.5, DPS increased by 0.1, Offensive Skills increased by 9.
    • Illusionary Stalkers Earring: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, Ability Modifier decreased by 14, Block increased by 0.8, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Illusionary Stalkers Earring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Stalkers Earring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 6.1, Ability Modifier decreased by 76, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Stalkers Girdle: Crit Chance increased by 0.7, Multi Attack decreased by 0.8, DPS decreased by 5.9, Mitigation Increase increased by 1.3, Defensive Skills increased by 5, Offensive Skills increased by 5.
    • Illusionary Stalkers Girdle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 2, Max Health increased by 1.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Stalkers Girdle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 6.9, DPS decreased by 14.5, Ability Modifier increased by 14, Spell Skills increased by 9.
    • Illusionary Stalkers Longsword: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, DPS decreased by 2, Max Health increased by 1.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Illusionary Stalkers Longsword: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS decreased by 3.3, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Stalkers Ring: Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 5.9, Ability Modifier increased by 1, Spell Skills increased by 10.
    • Illusionary Stalkers Ring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 5.9, Spell Skills increased by 9.
    • Illusionary Stalkers Ring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 5.1, DPS decreased by 7.2, Ability Modifier decreased by 34, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Stalkers Round Shield: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Stalkers Round Shield: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 2.4, Offensive Skills decreased by 5.
    • Illusionary Stalkers Satchel: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, DPS decreased by 2, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Stalkers Satchel: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 1.6, DPS decreased by 3.4, Offensive Skills increased by 9.
    • Illusionary Stalkers Torque: Crit Chance increased by 0.3, Multi Attack decreased by 3, DPS decreased by 5.9, Cast Time increased by 2, Spell Skills increased by 10.
    • Illusionary Stalkers Torque: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.3, Multi Attack decreased by 1, DPS decreased by 5.9, Mitigation Increase increased by 1.2, Max Health increased by 1.6, Defensive Skills increased by 9.
    • Illusionary Stalkers Torque: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.4, Crit Bonus decreased by 2.1, Crit Chance decreased by 0.4, Multi Attack decreased by 6.4, DPS decreased by 9.2, Cast Time increased by 1.7, Spell Skills increased by 9.
    • Illusionary Thaumaturgists Bangle: Crit Chance increased by 0.7, Cast Time increased by 0.4, Ability Modifier decreased by 14, Spell Skills increased by 10.
    • Illusionary Thaumaturgists Bangle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Cast Time increased by 0.2, Ability Modifier decreased by 14, Offensive Skills increased by 9.
    • Illusionary Thaumaturgists Bangle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Ability Modifier decreased by 72, Mitigation Increase increased by 1, Defensive Skills increased by 4, Spell Skills increased by 4, Base Resists decreased by 23.
    • Illusionary Thaumaturgists Charm: Crit Chance increased by 0.7, Haste decreased by 1.7, Hate increased by 6.4, Mitigation Increase increased by 1.3, Defensive Skills increased by 10.
    • Illusionary Thaumaturgists Charm: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Spell Skills increased by 9.
    • Illusionary Thaumaturgists Charm: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 9.7, Mitigation Increase increased by 1, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Thaumaturgists Cloak: Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time increased by 0.4, Spell Skills increased by 10.
    • Illusionary Thaumaturgists Cloak: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 3.2, Cast Time increased by 0.2, Offensive Skills increased by 9.
    • Illusionary Thaumaturgists Cloak: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 6.7, Offensive Skills increased by 9.
    • Illusionary Thaumaturgists Earring: Crit Chance increased by 0.7, Cast Time decreased by 1.6, Ability Modifier increased by 1, Spell Skills increased by 10.
    • Illusionary Thaumaturgists Earring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Cast Time decreased by 1.6, Spell Skills increased by 9.
    • Illusionary Thaumaturgists Earring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Ability Modifier decreased by 72, Offensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Thaumaturgists Girdle: Crit Chance increased by 0.7, Haste decreased by 1.7, Spell Skills increased by 10.
    • Illusionary Thaumaturgists Girdle: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Haste decreased by 1.9, Spell Skills increased by 9.
    • Illusionary Thaumaturgists Girdle: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Haste decreased by 9.7, Offensive Skills increased by 9.
    • Illusionary Thaumaturgists Orb: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 1.
    • Illusionary Thaumaturgists Orb: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 2.4, Spell Skills decreased by 5.
  12. Caith Developer

    • Illusionary Thaumaturgists Ring: Crit Chance increased by 0.7, Multi Attack decreased by 3, Ability Modifier increased by 1, Max Health increased by 1.8, Defensive Skills increased by 5, Spell Skills increased by 5.
    • Illusionary Thaumaturgists Ring: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Multi Attack decreased by 3, Spell Skills increased by 9.
    • Illusionary Thaumaturgists Ring: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Multi Attack decreased by 3, Ability Modifier decreased by 73, Mitigation Increase increased by 1, Max Health increased by 1.4, Defensive Skills increased by 9, Base Resists decreased by 23.
    • Illusionary Thaumaturgists Rod: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Cast Time increased by 0.2, Mitigation Increase increased by 1.2, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Thaumaturgists Rod: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, Cast Time increased by 1.7, Spell Skills increased by 9.
    • Illusionary Thaumaturgists Staff: Primary Att decreased by 2, Stamina decreased by 2, Crit Chance increased by 1.4, Cast Time increased by 0.4, Spell Skills increased by 18.
    • Illusionary Thaumaturgists Staff: Primary Att decreased by 22, Stamina decreased by 22, Potency decreased by 2.5, Crit Bonus decreased by 4.3, Crit Chance increased by 1.2, Cast Time increased by 3.4, Spell Skills increased by 18.
    • Illusionary Thaumaturgists Torque: Crit Chance increased by 0.3, Multi Attack decreased by 0.8, Spell Skills increased by 10.
    • Illusionary Thaumaturgists Torque: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.3, Multi Attack decreased by 1, Offensive Skills increased by 9.
    • Illusionary Thaumaturgists Torque: Primary Att decreased by 12, Stamina decreased by 12, Potency decreased by 3.4, Crit Bonus decreased by 2.1, Crit Chance decreased by 0.4, Multi Attack decreased by 3.5, Spell Skills increased by 4.
    • Illusionary Thaumaturgists Wand: Primary Att decreased by 1, Stamina decreased by 1, Crit Chance increased by 0.7, Cast Time increased by 0.2, Block increased by 0.7, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Illusionary Thaumaturgists Wand: Primary Att decreased by 11, Stamina decreased by 11, Potency decreased by 1.2, Crit Bonus decreased by 2.1, Crit Chance increased by 0.6, DPS increased by 3.6, Offensive Skills increased by 9.
    • Imbued Producer's Bloomers: Primary Att decreased by 8, Stamina decreased by 9, Potency decreased by 1.4, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Adamantine Bastard Sword: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills increased by 16.
    • imbued adamantine bastard sword: Primary Att increased by 10, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Cast Time increased by 2, Offensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Adamantine Battle Axe: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Block increased by 0.3, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued adamantine battle axe: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Battle Hammer: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Flurry increased by 0.5, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued adamantine battle hammer: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Mitigation Increase increased by 0.4, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Adamantine Brigandine Coat: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Adamantine Brigandine Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • imbued adamantine chainmail coat: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Block increased by 0.3, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Adamantine Chainmail Coat: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Offensive Skills increased by 2.
    • imbued adamantine chainmail leggings: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Adamantine Chainmail Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, DPS increased by 1.8, Offensive Skills increased by 2.
    • Imbued Adamantine Claws: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued adamantine claws: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Adamantine Crescent Axe: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine crescent axe: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Adamantine Dagger: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine dagger: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Devout Cuirass: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Mitigation Increase increased by 0.8, Block increased by 0.4, Defensive Skills increased by 2.
    • Imbued Adamantine Devout Greaves: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Hate increased by 1.7, Block increased by 0.4, Defensive Skills increased by 2.
    • Imbued Adamantine Dirk: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued adamantine dirk: Primary Att increased by 21, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Adamantine Double Headed Axe: Primary Att decreased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 16.
    • imbued adamantine double headed axe: Primary Att increased by 10, Stamina increased by 8, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Offensive Skills increased by 16.
  13. Caith Developer

    • imbued adamantine executioner's axe: Primary Att decreased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills increased by 16.
    • imbued adamantine executioner's axe: Primary Att increased by 22, Stamina increased by 18, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Adamantine Falchion: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • imbued adamantine falchion: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Adamantine Flail: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued adamantine flail: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Adamantine Great Flail: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • imbued adamantine great flail: Primary Att increased by 10, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 16.
    • Imbued Adamantine Great Mace: Primary Att decreased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 16.
    • imbued adamantine great mace: Primary Att increased by 22, Stamina increased by 18, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Adamantine Great Sword: Primary Att decreased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • imbued adamantine great sword: Primary Att increased by 22, Stamina increased by 18, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Max Health increased by 1.2, Defensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Adamantine Halberd: Primary Att increased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Multi Attack increased by 1.8, Offensive Skills increased by 16.
    • imbued adamantine halberd: Primary Att increased by 42, Stamina increased by 18, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Adamantine Javelin: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine javelin: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • Imbued Adamantine Karabela: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine karabela: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Adamantine Katar: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, AE Auto increased by 0.1, Hate increased by 4.5, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued adamantine katar: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • Imbued Adamantine Kite Shield: Primary Att increased by 6, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine kite shield: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Knuckles: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued adamantine knuckles: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Adamantine Kris: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued adamantine kris: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Adamantine Kukri: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued adamantine kukri: Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Adamantine Leafblade: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued adamantine leafblade: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Block increased by 0.3, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Adamantine Long Sword: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued adamantine long sword: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Mace: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine mace: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued Adamantine Maul: Primary Att decreased by 42, Stamina decreased by 44, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Multi Attack increased by 1.8, Block increased by 0.6, Max Health increased by 1.2, Defensive Skills increased by 16.
    • imbued adamantine maul: Primary Att increased by 22, Stamina increased by 18, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Offensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Adamantine Melodic Coat: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Offensive Skills increased by 2.
    • Imbued Adamantine Melodic Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Offensive Skills increased by 2.
  14. Caith Developer

    • Imbued Adamantine Morning Star: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued adamantine morning star: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Adamantine Plate Cuirass: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Adamantine Plate Greaves: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Adamantine Rapier: Primary Att increased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • imbued adamantine rapier: Primary Att increased by 21, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Adamantine Reverent Coat: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Adamantine Reverent Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Ability Modifier increased by 4, Spell Skills increased by 2.
    • Imbued Adamantine Ritual Dagger: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued adamantine ritual dagger: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • Imbued Adamantine Scepter: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Flurry increased by 0.5, Offensive Skills increased by 8.
    • imbued adamantine scepter: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Scimitar: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, AE Auto increased by 0.1, Offensive Skills increased by 8.
    • imbued adamantine scimitar: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Mitigation Increase increased by 0.4, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Adamantine Scourge: Primary Att increased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued adamantine scourge: Primary Att increased by 21, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Adamantine Scythe: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 16.
    • imbued adamantine scythe: Primary Att increased by 10, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Adamantine Short Spear: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued adamantine short spear: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Adamantine Short Sword: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued adamantine short sword: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Sledgehammer: Primary Att decreased by 5, Stamina decreased by 7, Potency decreased by 1.2, Crit Bonus decreased by 2.6, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills decreased by 2.
    • Imbued Adamantine Spear: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued adamantine spear: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Offensive Skills increased by 8.
    • Imbued Adamantine Stiletto: Primary Att decreased by 21, Stamina increased by 20, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine stiletto: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Adamantine Tomahawk: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • imbued adamantine tomahawk: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Block increased by 0.3, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued Adamantine Tower Shield: Primary Att increased by 6, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued adamantine tower shield: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Adamantine Trident: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • imbued adamantine trident: Primary Att increased by 26, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, AE Auto increased by 0.2, Offensive Skills increased by 16.
    • imbued adamantine vanguard cuirass: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Adamantine Vanguard Cuirass: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Block increased by 0.4, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • imbued adamantine vanguard greaves: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • Imbued Adamantine Vanguard Greaves: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, DPS increased by 1.8, Hate increased by 1.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Adamantine Voulge: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
  15. Caith Developer

    • imbued adamantine voulge: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued Adamantine War Axe: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued adamantine war axe: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Adamantine War Hammer: Primary Att decreased by 42, Stamina increased by 40, Potency decreased by 2.6, Crit Bonus decreased by 4, Crit Chance increased by 0.4, Haste increased by 0.2, Max Health increased by 1.2, Defensive Skills increased by 8, Offensive Skills increased by 8.
    • imbued adamantine war hammer: Primary Att increased by 10, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Offensive Skills increased by 16.
    • imbued azurite band of agility: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued azurite band of stamina: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued azurite band of strength: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Cambric Blouse: Primary Att decreased by 8, Stamina decreased by 9, Potency decreased by 1.4, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, Haste decreased by 1.3, Spell Skills increased by 4.
    • Imbued Cambric Pantaloons: Primary Att decreased by 8, Stamina decreased by 9, Potency decreased by 1.4, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued cobalt bastard sword: Primary Att increased by 4, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Multi Attack increased by 1.8, Offensive Skills increased by 16.
    • Imbued Cobalt Battle Axe: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued cobalt battle axe: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt battle hammer: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Brigandine Coat: Primary Att decreased by 9, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 8.
    • Imbued Cobalt Brigandine Leggings: Primary Att decreased by 9, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Chainmail Coat: Primary Att decreased by 8, Stamina decreased by 9, Potency decreased by 1.4, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, DPS decreased by 7.9, Offensive Skills increased by 5.
    • Imbued Cobalt Chainmail Coat: Primary Att decreased by 9, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Spell Skills increased by 8.
    • Imbued Cobalt Chainmail Leggings: Primary Att decreased by 10, Stamina decreased by 10, Potency decreased by 0.9, Crit Bonus decreased by 3, Crit Chance increased by 0.2, Haste decreased by 3.4, DPS decreased by 8.1, Offensive Skills increased by 8.
    • Imbued Cobalt Chainmail Leggings: Primary Att decreased by 9, Stamina decreased by 6, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Imbued Cobalt Claw: Primary Att increased by 21, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued cobalt claw: Primary Att increased by 21, Stamina increased by 1, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Crescent Axe: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Offensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt crescent axe: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued cobalt dagger: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Dagger: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Cobalt Dagger: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued Cobalt Dirk: Primary Att increased by 17, Stamina increased by 17, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Mitigation Increase increased by 0.4, Max Health increased by 0.6, Defensive Skills increased by 8.
    • imbued cobalt dirk: Primary Att increased by 18, Stamina increased by 17, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt double headed axe: Primary Att increased by 4, Stamina increased by 2, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Offensive Skills increased by 8, Spell Skills increased by 8.
    • imbued cobalt executioner's axe: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Max Health increased by 1.2, Defensive Skills increased by 8, Offensive Skills increased by 8.
    • Imbued Cobalt Falchion: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Offensive Skills increased by 8.
    • imbued cobalt falchion: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • imbued cobalt flail: Primary Att increased by 2, Stamina increased by 1, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Block increased by 0.3, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Cobalt Great Flail: Primary Att increased by 2, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills increased by 16.
    • imbued cobalt great flail: Primary Att increased by 4, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 8, Spell Skills increased by 8.
    • imbued cobalt great mace: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 16.
    • imbued cobalt great sword: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Cobalt Great Sword: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Cobalt Halberd: Primary Att increased by 42, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, AE Auto increased by 0.2, Offensive Skills increased by 16.
  16. Caith Developer

    • imbued cobalt halberd: Primary Att increased by 42, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Multi Attack increased by 1.8, Offensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Cobalt Javelin: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued cobalt javelin: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Karabela: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • imbued cobalt karabela: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Katar: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued cobalt katar: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Mitigation Increase increased by 0.4, Block increased by 0.3, Defensive Skills increased by 8.
    • Imbued Cobalt Kite Shield: Primary Att increased by 10, Stamina increased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8, Base Resists increased by 6.
    • Imbued Cobalt Kite Shield: Primary Att increased by 11, Stamina increased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4, Base Resists increased by 6.
    • Imbued Cobalt Knuckles: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Hate increased by 4.5, Mitigation Increase increased by 0.4, Defensive Skills increased by 8.
    • imbued cobalt knuckles: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Cobalt Kris: Offensive Skills decreased by 5, Spell Skills decreased by 4.
    • Imbued Cobalt Kris: Primary Att increased by 2, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued cobalt kris: Primary Att increased by 2, Stamina increased by 1, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Cobalt Kukri: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued cobalt kukri: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Cobalt Leafblade: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt leafblade: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt long sword: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Cobalt Long Sword: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Cobalt Long Sword: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • imbued cobalt mace: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • Imbued Cobalt Maul: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Offensive Skills increased by 8, Spell Skills increased by 8.
    • imbued cobalt maul: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Multi Attack increased by 1.8, Mitigation Increase increased by 0.8, Defensive Skills increased by 8, Offensive Skills increased by 8.
    • imbued cobalt morning star: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Pike: Primary Att increased by 2, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Offensive Skills increased by 16.
    • Imbued Cobalt Pike: Primary Att increased by 4, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Multi Attack increased by 1.8, Block increased by 0.6, Defensive Skills increased by 8, Offensive Skills increased by 8.
    • Imbued Cobalt Rapier: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued cobalt rapier: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Cobalt Reverent Coat: Primary Att decreased by 9, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 6, Offensive Skills increased by 8.
    • Imbued Cobalt Reverent Leggings: Primary Att decreased by 9, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 6, Offensive Skills increased by 8.
    • imbued cobalt ritual dagger: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • Imbued Cobalt Ritual Dagger: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued cobalt scepter: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Hate increased by 4.5, Block increased by 0.3, Defensive Skills increased by 8.
    • Imbued Cobalt Scimitar: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Hate increased by 4.5, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt scimitar: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued cobalt scourge: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Scourge: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
    • Imbued Cobalt Scythe: Primary Att increased by 2, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Offensive Skills increased by 16.
    • imbued cobalt scythe: Primary Att increased by 4, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills increased by 16.
    • Imbued Cobalt Short Spear: Offensive Skills decreased by 5, Spell Skills decreased by 4.
    • imbued cobalt short spear: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
  17. Caith Developer

    • Imbued Cobalt Short Spear: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • imbued cobalt short sword: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Hate increased by 4.5, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Short Sword: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Sledge: Offensive Skills decreased by 10, Spell Skills decreased by 8.
    • Imbued Cobalt Sledgehammer: Primary Att decreased by 9, Stamina decreased by 11, Potency decreased by 1.4, Crit Bonus decreased by 2.8, Crit Chance increased by 0.4, DPS decreased by 5.3, Spell Skills increased by 6.
    • Imbued Cobalt Spear: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued cobalt spear: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • Imbued Cobalt Stiletto: Primary Att increased by 1, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Reuse Time increased by 0.7, Spell Skills increased by 8.
    • imbued cobalt stiletto: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Cobalt Tomahawk: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • imbued cobalt tomahawk: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Cobalt Tower Shield: Primary Att increased by 10, Stamina increased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8, Base Resists increased by 6.
    • Imbued Cobalt Tower Shield: Primary Att increased by 10, Stamina increased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Block increased by 0.3, Defensive Skills increased by 4, Offensive Skills increased by 4, Base Resists increased by 6.
    • Imbued Cobalt Tower Shield: Primary Att increased by 11, Stamina increased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8, Base Resists increased by 6.
    • Imbued Cobalt Trident: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Cast Time increased by 2, Spell Skills increased by 16.
    • imbued cobalt trident: Primary Att increased by 16, Stamina increased by 14, Potency increased by 1.4, Crit Chance increased by 0.4, Flurry increased by 1, Offensive Skills increased by 16.
    • Imbued Cobalt Vanguard Cuirass: Primary Att decreased by 5, Stamina decreased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Imbued Cobalt Vanguard Cuirass: Primary Att decreased by 8, Stamina decreased by 9, Potency increased by 0.7, Crit Bonus decreased by 3.2, Crit Chance increased by 0.2, DPS increased by 2.2, Mitigation Increase increased by 0.4, Block increased by 0.3, Defensive Skills increased by 5.
    • Imbued Cobalt Vanguard Greaves: Primary Att decreased by 5, Stamina decreased by 10, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 8.
    • Imbued Cobalt Vanguard Greaves: Primary Att decreased by 8, Stamina decreased by 9, Potency increased by 0.7, Crit Bonus decreased by 2.9, Crit Chance increased by 0.2, Haste decreased by 2.3, DPS decreased by 8.1, Mitigation Increase increased by 0.4, Max Health increased by 0.6, Defensive Skills increased by 8.
    • imbued cobalt voulge: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Cobalt Voulge: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8.
    • Imbued Cobalt War Axe: Primary Att increased by 1, Stamina increased by 1, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt war axe: Primary Att increased by 2, Stamina increased by 1, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • imbued cobalt warhammer: Primary Att increased by 4, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, DPS increased by 4.4, Mitigation Increase increased by 0.8, Max Health increased by 1.2, Defensive Skills increased by 16.
    • Imbued Dexterous Horned Leather Pants: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, DPS increased by 1.8, Mitigation Increase increased by 0.8, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Dexterous Horned Leather Tunic: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Block increased by 0.4, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Dexterous Scaled Pants: Primary Att decreased by 15, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued Dexterous Scaled Tunic: Primary Att decreased by 15, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Horned Leather Bandolier: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued horned leather bandolier: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued Horned Leather Fist Wraps: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Cast Time increased by 1, Max Health increased by 0.6, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued horned leather fist wraps: Primary Att increased by 11, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • imbued horned leather pants: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Horned Leather Pants: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Hate increased by 1.7, Mitigation Increase increased by 0.8, Defensive Skills increased by 2.
    • Imbued Horned Leather Pouch: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Ability Modifier increased by 11, Hate increased by 4.5, Max Health increased by 0.6, Defensive Skills increased by 8.
    • Imbued horned leather pouch: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Horned Leather Satchel: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued horned leather satchel: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8.
  18. Caith Developer

    • Imbued Horned Leather Sheath: Primary Att decreased by 21, Stamina decreased by 22, Potency decreased by 1.3, Crit Bonus decreased by 2, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Max Health increased by 0.6, Defensive Skills increased by 4, Offensive Skills increased by 4.
    • Imbued horned leather sheath: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Spell Skills increased by 4.
    • imbued horned leather tunic: Primary Att increased by 14, Stamina increased by 13, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Horned Leather Tunic: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.5, Crit Bonus increased by 0.2, Crit Chance increased by 0.5, Haste increased by 1.2, Mitigation Increase increased by 0.8, Block increased by 0.4, Defensive Skills increased by 2.
    • Imbued Indium Kris: Offensive Skills decreased by 4, Spell Skills decreased by 2.
    • Imbued Indium Short Spear: Offensive Skills decreased by 4, Spell Skills decreased by 2.
    • Imbued Ironwood Bo Staff: Primary Att increased by 10, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Spell Skills increased by 16.
    • Imbued Ironwood Buckler: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, DPS decreased by 9.7, Ability Modifier increased by 11, Block decreased by 20, Defensive Skills increased by 4, Spell Skills increased by 1.
    • Imbued Ironwood Buckler: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, DPS increased by 2.2, Offensive Skills increased by 8, Base Resists increased by 6.
    • Imbued Ironwood Buckler: Primary Att increased by 9, Stamina increased by 8, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8, Base Resists increased by 6.
    • Imbued Ironwood Cudgel: Primary Att increased by 5, Stamina increased by 4, Potency increased by 0.7, Crit Chance increased by 0.2, Flurry increased by 0.5, Offensive Skills increased by 8.
    • Imbued Ironwood Cudgel: Primary Att increased by 6, Stamina increased by 5, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Ironwood Fighting Baton: Primary Att increased by 5, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Cast Time increased by 1, Spell Skills increased by 8.
    • Imbued Ironwood Fighting Baton: Primary Att increased by 6, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Offensive Skills increased by 8.
    • Imbued Ironwood Greatstaff: Primary Att increased by 18, Stamina increased by 16, Potency increased by 1.4, Crit Chance increased by 0.4, Ability Modifier increased by 22, Offensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Ironwood Knotted Club: Primary Att increased by 10, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Ironwood Knotted Club: Primary Att increased by 9, Stamina increased by 8, Potency increased by 0.7, Crit Chance increased by 0.2, AE Auto increased by 0.1, Offensive Skills increased by 8.
    • Imbued Ironwood Long Bow: Primary Att increased by 2, Stamina increased by 1, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued Ironwood Long Bow: Primary Att increased by 3, Stamina increased by 2, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 8.
    • Imbued Ironwood Quarter Staff: Primary Att increased by 10, Stamina increased by 9, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 8.
    • Imbued Ironwood Round Shield: Primary Att increased by 8, Stamina increased by 7, Potency increased by 0.7, Crit Chance increased by 0.2, Haste increased by 0.1, Mitigation Increase increased by 0.4, Defensive Skills increased by 4, Offensive Skills increased by 4, Base Resists increased by 6.
    • Imbued Ironwood Round Shield: Primary Att increased by 9, Stamina increased by 8, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 8, Base Resists increased by 6.
    • Imbued Ironwood Short Bow: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Mitigation Increase increased by 0.4, Block increased by 0.3, Defensive Skills increased by 8.
    • Imbued Ironwood Short Bow: Primary Att increased by 2, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Ironwood Short Bow: Primary Att increased by 3, Stamina increased by 20, Potency increased by 0.7, Crit Chance increased by 0.2, Ability Modifier increased by 11, Block increased by 0.3, Defensive Skills increased by 4, Spell Skills increased by 4.
    • Imbued Ironwood Spellbinder's Staff: Primary Att increased by 9, Stamina increased by 40, Potency increased by 1.4, Crit Chance increased by 0.4, Haste increased by 0.2, Offensive Skills increased by 8, Spell Skills increased by 8.
    • Imbued Ironwood Wand: Offensive Skills decreased by 5, Spell Skills decreased by 4.
    • Imbued Pearl Ring of Intelligence: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 1, Crit Bonus decreased by 0.2, Crit Chance decreased by 0.5, Reuse Time decreased by 2, Spell Skills decreased by 2, Base Resists decreased by 2.
    • Imbued Pearl Ring of Intelligence: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, Ability Modifier increased by 11, Spell Skills increased by 7, Base Resists decreased by 17.
    • Imbued Pearl Ring of Stamina: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 1, Crit Bonus decreased by 0.2, Crit Chance decreased by 0.5, Multi Attack decreased by 1.3, Offensive Skills decreased by 2, Base Resists decreased by 2.
    • Imbued Pearl Ring of Stamina: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, Haste increased by 0.1, Offensive Skills increased by 1, Spell Skills increased by 2, Base Resists decreased by 17.
    • Imbued Pearl Ring of Wisdom: Primary Att decreased by 3, Stamina decreased by 4, Potency decreased by 1, Crit Bonus decreased by 0.2, Crit Chance decreased by 0.5, Cast Time decreased by 1, Spell Skills decreased by 2, Base Resists decreased by 2.
    • Imbued Pearl Ring of Wisdom: Primary Att decreased by 4, Stamina decreased by 5, Potency decreased by 0.7, Crit Bonus decreased by 1.4, Crit Chance increased by 0.2, Multi Attack increased by 0.9, Offensive Skills increased by 1, Spell Skills increased by 2, Base Resists decreased by 17.
    • Imbued Primevil Chain Boots: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Chain Bracers: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Block increased by 0.5, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Chain Breastplate: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 2.
    • Imbued Primevil Chain Gauntlets: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Hate increased by 1.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Chain Helm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
  19. Caith Developer

    • Imbued Primevil Chain Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Chain Mantle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Cloth Boots: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 2.
    • Imbued Primevil Cloth Bracers: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Block increased by 0.5, Defensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Cloth Gauntlets: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Cloth Helm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Cloth Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Cloth Mantle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Cloth Robe: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Leather Boots: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Leather Bracers: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Hate increased by 1.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Leather Breastplate: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Block increased by 0.5, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Leather Gauntlets: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Hate increased by 1.7, Mitigation Increase increased by 0.7, Defensive Skills increased by 2.
    • Imbued Primevil Leather Helm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Cast Time decreased by 2, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Leather Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Leather Mantle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Oathtakers Bangle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Offensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Oathtakers Buckler: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Oathtakers Charm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Oathtakers Cloak: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 2.
    • Imbued Primevil Oathtakers Earring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Spell Skills increased by 2, Base Resists increased by 3.
    • Imbued Primevil Oathtakers Girdle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Hate increased by 1.7, Mitigation Increase increased by 0.7, Defensive Skills increased by 2.
    • Imbued Primevil Oathtakers Mace: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Oathtakers Ring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Hate increased by 1.7, Defensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Oathtakers Staff: Primary Att increased by 12, Stamina increased by 12, Potency increased by 1.4, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, DPS increased by 3.4, Hate increased by 3.4, Defensive Skills increased by 2, Offensive Skills increased by 2.
    • Imbued Primevil Oathtakers Torque: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Oathtakers Wand: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Offensive Skills increased by 2.
    • Imbued Primevil Plate Boots: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Mitigation Increase increased by 0.7, Block increased by 0.5, Defensive Skills increased by 2.
    • Imbued Primevil Plate Bracers: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Reuse Time decreased by 2, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Spell Skills increased by 1.
    • Imbued Primevil Plate Breastplate: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Plate Gauntlets: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Plate Helm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Hate increased by 1.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Plate Leggings: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Mitigation Increase increased by 0.7, Block increased by 0.5, Defensive Skills increased by 2.
  20. Caith Developer

    • Imbued Primevil Plate Mantle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Bangle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Protectors Bow: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Block increased by 0.5, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Protectors Broadsword: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Charm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Cloak: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Earring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Offensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Protectors Girdle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Greatsword: Primary Att increased by 12, Stamina increased by 12, Potency increased by 1.4, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, AE Auto increased by 0.4, Offensive Skills increased by 2, Spell Skills increased by 2.
    • Imbued Primevil Protectors Handwraps: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Knuckles: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Ring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Block increased by 0.5, Defensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Protectors Satchel: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Protectors Shield: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 3.4, Strikethrough increased by 1, Hate increased by 1.7, Defensive Skills increased by 7.
    • Imbued Primevil Protectors Staff: Primary Att increased by 12, Stamina increased by 12, Potency increased by 1.4, Crit Bonus increased by 0.2, Crit Chance increased by 0.8, Multi Attack increased by 2.4, Mitigation Increase increased by 1.4, Block increased by 1, Defensive Skills increased by 4.
    • Imbued Primevil Protectors Torque: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 2.
    • Imbued Primevil Stalkers Bangle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Offensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Stalkers Bow: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Stalkers Charm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Block increased by 0.5, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Stalkers Cloak: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Hate increased by 1.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Stalkers Dagger: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Stalkers Earring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Hate increased by 1.7, Defensive Skills increased by 1, Spell Skills increased by 1, Base Resists increased by 3.
    • Imbued Primevil Stalkers Girdle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Mitigation Increase increased by 0.7, Block increased by 0.5, Defensive Skills increased by 2.
    • Imbued Primevil Stalkers Longsword: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Stalkers Ring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Offensive Skills increased by 2, Base Resists increased by 3.
    • Imbued Primevil Stalkers Round Shield: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Multi Attack increased by 1.2, Mitigation Increase increased by 0.7, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Stalkers Satchel: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Stalkers Torque: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, DPS increased by 1.7, Offensive Skills increased by 2.
    • Imbued Primevil Thaumaturgists Bangle: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Spell Skills increased by 2, Base Resists increased by 3.
    • Imbued Primevil Thaumaturgists Charm: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Offensive Skills increased by 2.
    • Imbued Primevil Thaumaturgists Cloak: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Haste increased by 1.1, Block increased by 0.5, Defensive Skills increased by 1, Offensive Skills increased by 1.
    • Imbued Primevil Thaumaturgists Earring: Primary Att increased by 6, Stamina increased by 6, Potency increased by 0.7, Crit Bonus increased by 0.1, Crit Chance increased by 0.4, Ability Modifier increased by 4, Hate increased by 1.7, Defensive Skills increased by 1, Offensive Skills increased by 1, Base Resists increased by 3.
Thread Status:
Not open for further replies.