Definitely Tynnonium is the most common. Then Incarnadite and shadow quartz possibly? Out of 15 keys I got 14 Tynno, 1 Incarn and no SQ. I've found 3 key quests so far. Snappy the burynai is in giant's walk, the book flies around, and the goblin nightmare is at nighttime in game only by the crypt of dalnir.
I believe Tynonnium is the equivalent of the "gold key" from ToT. Mostly junk. Ellah there is one from a flying book that hovers around Giants Walk thru Warsliks Woods. I did another one too but for the life of me I can't remember where I found it.
There is also the timed Frillik tide key quest on the beach North of the Elf Gardens. I have yet to determine how to do it in the time given, considering you waste a good minute to minute and a half just getting out of the cell (With a total of 5 minutes to complete it). I haven't come even close to beating that one yet.
I did the goblin nightmare last night and got 5 keys from it. 3 Tynnoniums, 1 Incarnadite and 1 Shadow Quartz. Now to figure out where the chests are. EQ2Maps is slowly getting filled out but no chests are marked yet...at least as of last night. The 5 keys was probably an introductory offer to the new key quests unless that is the norm for all key quests in KA or the norm for just this particular key quest.
just now on AB I found a tynnonium chest in the path out of crusader's cave (near the ascension trainer in the side offshoot), a shadow quartz chest in giant's walk, and an incarnadite chest up by twark. Obviously there will be more locations, but it's a start point. When I figure out how to submit my POI to EQ2Map, i will - I've got quest updates, names and chests marked up on my own copy.
There is also a clickable plant in the elf city that gives one. That said the quest seems bugged to the point you can't complete it. The clickable crystals are not updating on the portion where you have to click 100 of them. Suggest folks verify on that and /bug report it.
If it helps, I've completed this quest multiple times with no troubles. You click the crystals themselves, which then releases glowy pink dust bits that float up and away (10 per crystal). Grab those to update the quest; you can be flying while you harvest them (sometimes they go into the tree, just fly up a bit and you can grab them as they come out). There seem to be more crystals than you need, so if some get away, head to another one and keep going. A trick that helps a lot: the 'f' key. It's the default mapping for "Trigger Default Action"...put your cursor on the object, hit 'f', and it will do the default action (like harvest), so instead of click-click-click-click, it's f f f f f f f f f. (That was the trick that helped me shoot down seagulls in Tranquil Sea, too.) (The funniest part is waiting for the on-screen updates to catch up...I'll have all the plants healthy and the quest completed and turned in, and it's still counting the dust. )
Thanks for the heads up..I wasn't seeing them. I usually run with particle effect at the absolute minimum but I've finding its causing issues this xpac which is a likely culprit to why I wasn't seeing them
Been trying to look for the starter for this today, any tips? I'm updating EQ2Maps now with PoI and was flying around looking for this one to update.
1. Kill an Obulus Remnant outside crypt at night 782, -128, -582 2. a broken barrel -323, -242, -849 3. a slain Nye'Caelona elf 308, -245, -221 4. a dying plant -187, 91, -270 These are the ones I have found so far. I know there are more, can anyone direct me to their locations?
Hey folks, there are 6 key quests (there is an achievement for all the 6). I made some video tutorials for the key quests. Video-Quality is not the best and the sound is german only, sorry for that, but i mainly did it for my guildmates on the fly after receiving many questions about these quests. However, i show the quest position on map at the beginning of every video and most interesting stuff should be viewable For most key quests there are some prerequisites, not absolutely sure about every single one (correct me, if i am wrong), but as far as i know: A Goblin Nightmare requires 8pm or later (night time) for the ghosts to spawn A wandering tome for the Obulus Opus is only active at day time and can be tracked if you ask the greenmist guards in the south Little Whiskersnapper requires his language For Memories of the Frillik Tide you have to complete the Frillik Tide questline before The two Nye'Caelona quests require a certain amount of positive faction for Nye'Caelona
I watched the video, was a good tutorial. Since I can't understand what you're saying in the video, how do you move so fast once you're in the crate? I always get stopped twice by the captain's attention, you move fast enough it only happens once.
Most probably you step in the crate while crouching, that slows you down. Except from that, try to get a feeling for the reaction time which is granted, thats roughly 2 seconds so you can use at least the half of it, giving a few more meters.