Nope. Getting dances to work on all the skeletons would take too long. It took a month just to gets sit to work.
You got Mocap balls in the mail? Stick them onto Gninja when he isn't paying attention and I'm sure you can find something in expac to use that for
We would have shown it today with a rider, but I created an awesome bug that makes the player lose their left arm and the head and neck twist to looking longingly over their right shoulder.
I have a question--why are the Iksar in Kunark so big as compared to the player character Iksar? Is it meant to be taken literally, that there's some explanation based in Sathir experimenting on his subjects, or is it just a game mechanic to make the NPCs and mobs stand out? Not all of them are super-sized, but many Iksar quest NPCs in Kunark are anywhere from a head taller than normal player character Iksar (even at max height slider), to twice their size. A few are even taller than ogres. I mean I kinda think it's supposed to be taken literally, considering the original Rise of Kunark art featured an Iksar fighting a Gorowyn Sarnak, the second largest race in the game, and being the same size of it...but I'd kinda like this question definitively answered.