PvE Stat to PvP Stat Conversions

Discussion in 'PvP & Battlegrounds' started by Caith, Jan 27, 2014.

  1. Caith Developer

    Heal Scaler is the multiplier all heals have in PvP combat, and is based on your effective level.

    Code:
    Heal Scaler
    Level 1-85 - 0.65
    Level 86-94 - 1.35
    Level 95 - 1
    The rest of these are all straight PvE attribute to PvP attribute conversions.

    PvE Value - PvP Value

    Code:
    Potency
    25 - 25
    50 - 50
    100 - 90
    125 - 110
    150 - 115
    175 - 120
    200 - 125
    300 - 180
    400 - 300
    500 - 375
    600 - 450
    700 - 525
    1000 - 650
    Code:
    Crit Bonus
    25 - 10
    50 - 15
    100 - 18
    200 - 19
    290 - 20
    300 - 150
    400 - 190
    1000 - 400
    Code:
    Ability Modifier
    50 - 50
    100 - 80
    200 - 150
    300 - 200
    400 - 225
    500 - 250
    1000 - 400
    2000 - 600
    3000 - 700
    4000 - 800
    5000 - 900
    10000 - 1000
    50000 - 7500
    Code:
    AE Auto
    25 - 25
    50 - 35
    100 - 50
    200 - 100
    Code:
    Strikethrough
    35 - 35
    50 - 40
    70 - 50
    90 - 60
    100 - 65
    Code:
    Accuracy
    35 - 35
    50 - 40
    70 - 50
    90 - 60
    100 - 65
    Code:
    Spell Doublecast
    25 - 5
    50 - 8
    75 - 11
    100 - 15
    Code:
    Flurry
    10 - 3
    20 - 4
    30 - 5
    40 - 5.5
    50 - 6
    60 - 6.5
    70 - 7
    80 - 7.5
    90 - 7.8
    100 - 8
  2. Fleshdecay Well-Known Member

    Does the heal scale include wards? I am positive wards do not scale in bg's at low level's and I'm wondering if wards scale in general at cap because while I can easily put out a 100k+ heal without any heal potency temp my group ward will average around 28-38k untemped. All of shamans passive wards from AA's are also in need of check as they ward for a max of maybe 5k.
  3. Caith Developer


    Ward scaling works a bit differently in code, so I don't have easy access to those numbers. It's something I'm working on getting my hands on.
  4. Deadlyfocus Active Member

    Thank you useful info
  5. Denzello Member

    shaman wards have been an issue even pre-tov in pvp, regardless of how much potency/cc/cb/AB etc you got, the max. amount of (group) wards never passed a certain number, saying a naked recently lv 95 dinged mystic can ward as much as a full pvp geared fella. now this is not applying to other heal classes tho.
    I mean sure, a good shaman can keep his head right above the waters, but its way less fun to play compared to the powers of druids or clerics.
  6. Luanne Active Member

    Thank you! can you do crit bouns also to 400 500 600 700 800 ?
    And, spell double attack honestly shouldn't even be used in pvp since it doesn't follow the 40% rule when it multi attacks most of the time. Conversion should be lower than flurry , and flurry should be higher in pvp for sure. Auto attack dmg should be adjust based on class type, and possible heal and ward scales different for different class types.
    Can't balance it just by putting a multiplier on heals because different classes have different heal types. Like, a reactive heal which does 1k with a 1.35 modifier doesn't gain much but a 30k single target heal gains a lot.

    When will the individual class developers go in and adjust each class to be balanced with the others? For the most part it is pretty good but I can give you at least 2-3 abilities on each class that need adjusting one way or another either not strong enough or too strong.
  7. Caith Developer

    The way the tables work will make a flat progression from the previous point to the next. In the following example, each 10 points in PvE would equal 1 point in PvP.

    Code:
    0 - 0
    100 - 10
  8. Luanne Active Member

    That doesn't seem right by looking at the table you posted above.
    485 crit bonus on my current character is 219 in PVP
    Also with your current scale 300 is 150, 400 is 190, that's not 10 points per one
    if it was 10 points per one, then 400 would be 160, but it's not.
    You have me confused now :)
  9. Caith Developer


    To put it another way, above 400 CB each point in PvE counts as .35 in PvP. So with your 485, that first 400 converts to 190, and the other 85 convert to an additional 29.75.
  10. Luanne Active Member

    so crit bonus, 500 is 225, 600 is 260, 700 is 295, 800 is 330, 900 is 365, 1000 is 400 , got it, thanks

    Potency works the same way from 400 to 700, except each point is 0.75 it looks like, and after 700 it must change to another scale?

    Where's the ability mod tradeoff point? Obviously somewhere it changes between 10k and 50k because 10k is 1k and 50k is 7500 that's not 1k ab mod per 10k pve so must be similar to the potency where the scale changes once you hit a certain amount.
  11. Fleshdecay Well-Known Member

    Ah okay, I'm hoping ward scaling can be corrected and shamans are put back on par with other priests.
    Will gladly log in to beta if you need any help testing. :)
  12. Lndi Member

    I remember seeing in a Dev response after last update that Ability Mod had been capped in PVP at 2000. Is this still the case?
  13. Savej Active Member

    Spell Double attack

    Is that doublecast or just ranged spellweapon damage?
  14. Daalilama Well-Known Member

    should be doublecast.
  15. Luanne Active Member

    Yes it was originally called spell double attack, then multi attack and now its called doublecast lol
  16. Caith Developer

    Edited for clarification.

    The numbers above are the exact numbers used in game. So, no, ability mod is not capped at 2000.
  17. Xakanis Active Member

    I just added more ability mod to my toon, and sure as smelly stuff it increased everything.

    Thanks for this post.
  18. Exur Well-Known Member

    Can I assume the following:

    200 - 30
    300 - 45
    400 - 60
    Is it eventually capped or can we keep going?
  19. Savej Active Member

    Kinda impossible to reach those numbers, so I think the point is moot currently. Unless someone has found a gear resource, there's not a chance that you can get 2100 castspeed and there's not that many slots where DC is available.
  20. Caith Developer


    No, the stats above are current pvp caps, so at 100 PvE doublecast, you are capped at 15 PvP doublecast.