Discussion in 'Bug Reports' started by Jonasin, Dec 9, 2020.
The mission gives a raid timer for combat cooldown.
Also, zone mobs repop, which may or may not be intended.
Sure hope this makes it on the radar for fixing in January.
And for one more point, the zone booted us out about 30 minutes (give or take) after we killed Zlandicar, not giving us much time to try farming clickies.
It's supposed to. You can clear the instance before running the mission
I haven't tried lately. But when I did things repopped so I didn't continue and haven't tried since. I thought perhaps if you cleared some/all of the zone the encounter might get easier for a low dps group (maybe no adds, that would be nice). Doesn't seem to be the case. My group's DPS is enough to burn it now, so /shrug.
It's good to have one burn mission.
ToV had 2 burn missions, so /shrug. But yeah, it's nice to have one quick DPS-check mission, even if that wasn't quite the intent by the dev team when they didn't test or listen to player feedback.
Simple, farm first, kill later
Yeah It was a dumb complaint. I think I was just still frustrated about the OOC timer!
The issue with the raid timer should be fix with the update.
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