Fixed Internally Yelinak and Random Loot

Discussion in 'Resolved' started by ViciousEQ, Aug 27, 2021.

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  1. Jackson New Member

    obviously you're joking. yelinak takes 2 groups and you can run a coth mage to clear only like 6 mobs and no previous bosses are required to be killed.

    vulak requires all the Lord and lady's to be dead and also requires at least 36 toons.

    I would love to see someone kill vulak with even 36 or less. 2 groups can kill yelinak in 1 hour. I don't think 2 groups could even get vulak to 98%

    nice try though. you're obviously joking or have never killed either boss in the last 6 years.
  2. theonepercent Augur

    Requiring more people doesn't mean something is harder.
  3. Jackson New Member

    But, nothing you said was correct. Not a single thing you said was correct. Not one thing.

    Yelinak does not require clearing all the trash up to him. Yelinak is easier than Vulak.

    I don't care what technicalities you put them into of well just because Yelinak is done with 12 and Vulak can't be done with 12... yah that does kind of mean Yelinak is easier and Vulak is more difficult.

    How would you like to measure the difficulty of Yelinak vs Vulak? Go ahead and set the bar and we can compare your way.

    It's really not even a close one. You're arguing in bad faith and it's easy to tell when the comparison isn't even close. Vulak puts out more DPS and has more HP and more regen. Even if we take out the NTOV clear and just Vulak V. Yelinak... No sane person would try to argue that they are basically just as difficult as one another.

    Where exactly are you getting this "Vulak is no more difficult than Yelinak" statement?
  4. theonepercent Augur

    Nonsense. Both bosses have agro prebuilt by a pet then get summon tanked while the dps afk autoattacks. Needing a few more afk people to out dps more regen is not in any way harder.

    If you want loot to be tiered by difficulty T1 should be Lord Vyemm and T2 should be every other MoTM mob in the expansion.
  5. Jackson New Member

    The fact you can do Yelinak with 12 people and you need more than 3x that for Vulak, is enough of a reason they don't "deserve" to share loot, which is what we were discussing. Difficulty, in this sense, yes, it has everything to do with how many people it takes to kill. If AoW only took 12 people to kill, he would not be in the top tier. Guilds run infinite Yelinak splits. You can run 3-4x more Yelinak splits than Vulak splits.

    You're stuck on what you deem "difficult". It's not about you. It's about reality and time/effort. The same 50 toons you use to kill Vulak, you can do 3 Yelinaks with.

    The fact that Yelinak CAN be killed with 12 directly means he is more difficult than Vulak. No matter how hard you try, you cannot kill Vulak with 12 toons. You know why? Because it is too difficult to do with only 12 toons. You know who is not too difficult to kill with 12 toons? Lord Yelinak. It really doesn't matter that "all you have to do is add 24 afk characters to kill Vulak".

    It's like you have an issue with the world Difficult.

    Do you not understand that if Mob 1 has 100k hp and hits for 1000, and mob 2 has 1 million HP and hits for 2000... that mob #2 is more difficult? No matter how you slice it brother. Yes, obviously it takes more people to kill Vulak. That counts as more difficult. No one said which mechanics were more difficult. You're somehow missing the fact that requiring more people does indeed make something more difficult than something else.

    What might be mixing you up is that you probably don't see either fight as "difficult." But, the discussion was not whether either fight was difficult. It was that they were the same difficulty. It's easy to tell by the numbers, that they are not the same difficulty.
  6. theonepercent Augur

    With how the fights are done...no a mob that his for 2000 is not any harder than a mob that hits for 1000.
    And HP means nothing for difficulty unless the fight has actual mechanics which would give people more chances to screw up which doesn't until maybe OoW?
    No it doesn't.
  7. ShaggyG Lorekeeper


    While I won't argue about him being stupid easy with trash loot, I do think that he should be on there just because it leaves a target small guilds can hit and still get some decent vulak loot, not because it is even on the level of any of the weaker t1 targets, even tormax is harder. Having him on t1 answers all the complaints about small guilds not having access to vulak loot with tier system however, while not being overwhelming in the amount of loot a small group can get. But yes he is by far the easiest target on that list and barely worth t1.

    That being said I'm just saying as a temporary solution to the 4 yeli problem, until it can be patched, it would be better to just take him off the random loot table so we don't get screwed on our other t1 kills without the return of being able to split yeli 3+ times to make up for all the yeli loot we're getting.
    Bobbybick likes this.
  8. Faydark New Member


    I don't know enough about it to say which type of Yeli's we encountered, but on Thornblade, on our first go at Yeli in an AoC instance, we got two spawned right from the moment the instance opened, stacked on top of each other.

    One was a loot pinata, and the other only had about 6 or so items.
  9. ShaggyG Lorekeeper

    2 Tunares, 2 Cts, equals 1 tunare, 1 vulak and like 10 yelis worth of loot, it's horrible.....
  10. ViciousEQ Elder

    Any update on this? Velious is flying by on our limited 6 weeks left..and this is still a big issue.
    Xygorx likes this.
  11. acidic Journeyman

    That's mischief baby
  12. ViciousEQ Elder

    [IMG]

    @ngreth any update?

    Still as bad as ever, I refuse to believe 3 out of 4 Yelinak's have been removed from Random loot.

    Also its kind of absurd that when only Yelinak loot rolls we have no shot at bonus loot?
    sikraaz likes this.
  13. Rayar New Member

    Here was our Tuesday night raids:

    AoW - Yelinak loot
    Tormax - Yelinak loot
    2x Tunare - Yelinak loot
    1 of 2 CT - Yelinak loot

    Please look into this. Incredibly frustrating way to spend an entire night.
    sikraaz likes this.
  14. Yteran Lorekeeper

    Even If it was totally, totally random, we wouldn't be seeing anywhere near this much yelinak junk.

    With the way the loot is right now, it's not worth hours of time for 60+ people per raid force to pursue it. Come on. Fix it.
  15. taliefer Augur

    add another Yelinak to the vulak pile. Everyone gets a yeli
    Xygorx likes this.
  16. ViciousEQ Elder

    [IMG]


    WHY IS THIS BEING IGNORED
    Yteran likes this.
  17. Tutu New Member

    This is still happening and it is a huge problem. AOW, CT, Vulak - ALL Yelinak loot? come on this is .
  18. Ruiner Elder

    Yelinak loot tables are currently making the raid scene on thornblade and mischief just awful. We need a hotfix before people stop logging in.
  19. AvenueKyoo New Member

    Even if there is a hot fix to completely remove Yelinak from all random loot tables, that would be better than the current situation. Please help
  20. Berg New Member

    After a lot of work last night and this morning, we downed Cazic and Vulak and, in each case, got Yelinak loot (minus the head and neck, of course). This is incredibly frustrating. Please fix this.
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