Update! I tried my first trial last night, Wending Ways. I got my bottom handed to me multiple times. I think my tanking and DPS are just not quite there. I did eventually finish it, but it took me about 3 hours. Obviously knowing the layout helps, too. I died a few times because my characters were bugged out on the portals and ended up falling into the center, and I died without a corpse and had to go back to guild lobby, summon, rez, etc. I was also trying to teleport my chars one at a time and didn't realize there were trash mobs on the other side, so they ended up killing me at first until I realized I could invis. It was a mess. The fire boss was a pain in my rear and killed me twice, at least. Once I got him pretty low, and I just didn't have any discs to help me stay alive, even with the shaman spot healing on top of my merc healer. The final time I killed him, I got lucky. He never gave the emote for invulnerability, so I just kept going without having to drag him to another brazier. Despite the periods of invulnerability, this guy just has a stupid high amount of hit points. I think I tanked him for 20 minutes on the final try when I killed him. The lightning boss was just tough because malo/slow/cripple would never land. I pushed through and got this one with greater ease than fire, but it was also a long fight. My SK died when the mob was at 2%, so the mage pet tanked, and I had to manually fire off nukes with the mage and some nukes with the shaman. Good enough for me! I had water next, and this was probably the easiest of the fights. Several toons got low on life, but none died. Earth was last, and it was about as tough as water, but without any deaths. I tried to use VP on the shaman to push back the split mobs, but it didn't work, so I had the mage reckless servant and mage pet with Fortification tank one while the SK tanked the other. This worked fairly well. All in all, it was about 3 hours because of all the deaths on fire or when I fell into the center and died (it happened to both my mage and my SK). It was a lot of re-buffing, invising, etc. I got the lamp to improve the progression Dissident abilities, and I got a head slot upgrade for the SK. I got one of the spell upgrades, too. Everything else was not an upgrade. What is the next easiest trial? I Otherwise, 'm guessing I may need to complete fire fight mission for the item that lets me get into instanced Smoke, and I skip the actual mission but go into Empyr to farm named mobs while the task is up. Is that correct?