I missed the warrior chat the other night so I figured I would post it here. Would be possible/plausible to give warriors a tanking/dps stances like most other games now days? But to even things out make it so warriors can only switch b/w the two every 30mins or hr keeping them from being over powering. This could be done so it makes warriors have more options for group/raid dps roles when there is no need for us to tank b/c of extra tanks. It would be nice to group with other tank friends or participate in raids and not be a sink b/c even clerics can out dps us. Bring us in line to match other melees regular dps but maybe only half to 1/4 of their burst damage. This could be worked to give warriors use of 2handed weapons or dual wield again (b/c sword/shield is more dps now than either of those). Could also work out ways to make it so warriors could be a interrupt, slight debuffers (like accuracy debuff ect) when others are tanking by lowering our aggro while in dps stance. AA/Spell request (and off topic from that, aa wise can we get battle leap/stun leap reconfigured so they are just short hop animation making them usable w/o messing up positioning, leaving the regular leap aa for the long jumps) Someone had mentioned taking flash of anger off the timer with group ac buff and dodge buff, I'd like to see that. Maybe take Ridcule's mitigation temp buff off the same line as clerics mitigation buff line b/c right now (and even in voa as a warrior I had to block the mitigation buff so it would not over ride the clerics leaving it useable as a taunt.) Can we get the timers on endurance spells, 7th wind(wind line) and rest separated? The Wind line is useless as it is b/c it is more beneficial to continue using the Rest line b/c it has a short reuse timer. Possible to get an AA line to reuse to reduce Storm wheel blades and some more aa for reduced aoe taunt? I'd think it be nice to make it so warriors are better able to keep aggro on multiple mobs w/o switching targets while pally/sk stay ahead in single target aggro if they use stuns on top of their aggro abilities. Although warrior's are not getting upgrades to finishing blow can we increase it to a mob being at 40 percent or 50 percent hp before it has a chance to activate? It would actually make it useful. How about a group mage hunter buff that absorbs half of what our self mage hunter buff does? A prebuff aa to absorb damage on a sinlge target for xamount so to help keep person from dieing? They have some things like this in EQ2. Can we get a detachable timer for skills? The hotkey skills window just takes up space over regular hotbar but the timer is still useful. Maybe a reuse timer (in larger white font) pop up bubble when highlighting abilities on cool down? (not needed persay but would be nice) Also can we cut the AAxp needed for leadership aa cut in like half? I mean those would be nice to have and be useful but just tedious messy mentor system to get them over regular xp/aaxp and takes much more xp to get them than regular aa as of now. Alright that is more than enough blabber. Rem peoples they are just ideas.