Warlords Grasp

Discussion in 'The Veterans' Lounge' started by EqEqEq, Mar 31, 2015.

  1. EqEqEq Elder

    TheQxx likes this.
  2. Dre. Altoholic

    Similar fix for Battle Leap would be nice, too.
    JupiterKnight likes this.
  3. Riou EQResource

    They list SK since in the spell data they are SK level 254 :p (254 is what AA are set to level at, usually for AA this doesn't really matter though)
  4. Slasher Augur

  5. JupiterKnight Journeyman

    Wish I could like this a dozen times...
  6. Repthor Augur

    they are well aware if the issues with warlords grasp battle leap, divine call just to name a few gravity/jump abilitys. the reason for this is it pull the mobs or you to the center of your or the mobs hit box there now range check avilible other then where the modle is located all other areas are invalid ancor spots. thats why we tend to fly thru modles of modles fly thru us cuz they land center of our modle then turn around to face and take 1 step to acomplish this. old eq code ftw

    theres a work around to not get hit from behind when ua ctivate said ability strafe a step to the left anf right and the mob will try to follow you and will end up in front of you its silly but it works
  7. Triconix Augur

    After using warlord's grasp, use Press The Attack. Works like a charm.
  8. JupiterKnight Journeyman

    Hmm.. Wonder if using Press the Attack would also work as you are incoming on a Battle Leap..
  9. Koryu Professional Roadkill

    Positioning issues for Warlord's Grasp and Battle Leap have been addressed by Elidroth previously, basically as unfixable. When we eventually get ranked of Hastened War Stomp, or manage to convince devs that Hastened Leap should apply to stomp, you can stop using Battle Leap anyway.