How are guilds handling raids as far as faction is concerned? Do you guys just hit targets for a particular faction? Rotate factions every once in a while? Kill everything and screw faction?
Only faction that is hard to fix is Coldain. Wish you could turn in Kromrif heads or Toes for +Coldain, seems like a bit of an oversight as 4 Giant Warrior Helms for +50Faction is pretty bad compared to the other faction's version of repeatable turnins. The only way I've really found to raise it is mass slaughtering kromrif side of Kael or the giant fort of EW, but there's only so many spawns and a single Dain -coldain hit will put you back 200-300Giants worth of grinding. RIP my dreams of 10th ring.
My guild kills everything, we have no guild sanctioned reputation. Our members camp out, gate, or get themselves killed at the very end of bosses if preserving reputation.
You can repeat the first 2 steps of the coldain shawl to do exactly that. It's not a good ratio, but it's better than nothing?
If someone's running a ring war, you can get a fairly good amount in the couple hours. Not sure exactly how it stacks up to other sources though.