Update Bugs 03/11/15

Discussion in 'Test Update Notes and Bug Roundup' started by JChan, Mar 11, 2015.

  1. Iila Augur

    I have a SS from when Kunark came out that looks almost exactly like that.
  2. Iila Augur

    [IMG]

    That bug is kinda old!
    Dzarn, guado, Spellfire and 4 others like this.
  3. ZeeZer0 Journeyman

    Liquid Courage has a bug in it. During the last part where you escort Buzoan to safety. I told Buzoan to 'stop' while dealing with adds and he wouldn't move afterwards. This was after the first set of ambush mobs on the field of strife before he got to the second ambush.
    There are a couple of posts on Alla's where others have had the same issue. Tried all of his commands, leave, move, go, stop. No luck.
  4. MiataDriver Augur

    EQ suddenly locking up now about 25% of the time when I zone. Not crashing like it still does sometimes, just locks up completely, never comes back. I have to kill the task and restart it to get in, then it works fine until I take a chance on zoning again.
  5. MiataDriver Augur

    Korucst's Royal Pain task appears to be bugged sometimes. I got to the step that says "Open the library door" I have both of the foraged items. When I click on the door, it says I should speak to korucust, but does not update the task. I speak to Korucust, all he does is tell me I should be killing the tainted, or offer for me to leave the task. I have killed all 23, that step updated. I can talked to others that completed the task, and they say clicking the door is supposed to update the task.
  6. Fran New Member

    Hung app during zoning crash....
    Have had this happen the other day, toon was zoning and got the crash message but just kept trying tyo zone rather than crashing, had to kill the app and restart.
  7. Fran New Member

    During the new anniversary quest Pirates of Timorous Deep I looted the Treasure Map, I kept getting a short path with no chest no nada at the end of the path. About the 7th time I redid the find by clicking the map if finally gave me a much longer path that did go to a chest. Right when I was about to type /open we were kicked to pok and it said the shared task ended. It had only been just over 2 hrs into the quest (not 6) and I got booted early with no loot.
  8. segap Augur


    For the short path, did you look at your map? The path often goes under the terrain and is invisible for big chunks. The map marks an X and the full path.
  9. Crystilla Augur

    Yeah the big red X will be on your map window so you can just use that instead of the yellow glowing path to find the treasure.
  10. Schadenfreude Augur

  11. CrazyLarth Augur

  12. Yinla Ye Ol' Dragon

    Pirates of Timorous Deep - clicked the map - followed the trail, got the big yellow pillar when you find the treasure - no chest spawned.

    Clicked the map a few times and it always took me to the same spot and no chest. :(
  13. Barton The Mischievous

    Bugs- Mob Dropped only items available on Vendors in PoK with unlimited quantities
    Deepwater Ink- Can be use to max Alchemy with all vendor bought items also used in poison
    Nodding Blue Lily-Can be use to max Alchemy with all vendor bought items also used in poison
    Crystallized Sulpher- Poison use
    Dust of Decay - Poison use
    Fungus Clump - Poison use
    Nardoo - Poison use
    Phosphorous Powder - Poison use
    Rock Fern - Poison Use
    Tainted Planar Essence - Poison use

    Located on Toxicologist Huey, and Loran Thu' Leth
    As only the Deepwater Ink and the Noddin Blue Lilies can be use to max out a skill (I don't think the others go to max and/or need other drops for poison I could have missed a recipe though) I would guess it was decided to make these easier to obtain for poison making the problem is that you can max Alchemy with the Deepwater Ink and Nodding Blue Lily completely with store bought items

    Bugs- Missing Items
    Blank Emblem- no longer on any PoK merchant and as it was only on PoK merchants no longer in game - Used to make Emblem of --------------
    such as Emblem of Air, Emblem of Fire etc 8 recipes total.
    ModRanger likes this.
  14. ModRanger Lorekeeper

    The item "Blank Emblem" is also used for the tailoring part of the Aid Grimel quest, so this quest cannot be completed.

    Many other POP era items for quests were sold exclusively in POK as well so there may be other conflicts as well. Please consider undoing the POK vendor revamp.
    Ishtass likes this.
  15. svann Augur

    That sounds like what happens when someone else has already used a map in that instance. Is it possible one of your group mates nicked your treasure?
  16. Warpeace Augur

    What makes anyone think its a bug, maybe its an intended change? Would be nice if a Dev commented on it though. Its a game and that let 2 more TS get easier to complete.
    Yinla likes this.
  17. Yinla Ye Ol' Dragon

    Would be nice to get it confirmed either way.
  18. Barton The Mischievous

    Well if it is an intended change it is significant as formerly Devs have stated they did not want any Tradeskill to be able to be maxed out completely via all vendor bought components. They have held that stance for 16 years so that would be a big change
  19. Brudal Augur

    Irae Faycite Shard: Demolishing Axe Throw is not increasing the damage of the skill; recorded the same max hit with and without the shard equipped. The Axe Throw line was previously spell damage based, the line was changed in TDS to be a throwing attack but the Irae is trying to add spell damage. Bug report was submitted. The skill itself was unusable until the December 2014 patch, guessing none tested the shard to see if it was actually working once the skill was usable without being avoided.

    Hope this can be fixed to increase the base damage by 5% as intended or a viable alternative to the shard made available; unfortunately I have bought the shard twice now (once with TDS release and again after the skill fix); irritating to spend that much plat on a placebo.
  20. Koryu Professional Roadkill

    Arx Mentis raid event #1
    Is it intentional for the same person to get targeted by multiple 135K nukes at the same time? This is basically death-touching people, and there's not much that can be done about it from the player's side. The emotes seem to be linked to aggro, so tanks frequently get targeted by several Pillar of Claws nukes at the same time.

    Your anti-kiting mechanics look like they're being enforced too strictly. Captain Tita uses Tendon Cut on the main tank any time he is even slightly outside of melee range. With the tank moving slowly and allowing her to get melee hits in while moving her into position, sometimes Tita casts Tendon Cut anyway and then Flash of Anger/Fortitude/Deflection suddenly do nothing at all against her. Meanwhile, the praetor august can summon from 100%, and will frequently cast the Eldritch Binding on you before summoning you. If they summon and run at the same speed as players, what's the point of the instant snare? And if the summoning/snaring is supposed to be for anti-kiting purposes, why is there a melee slow attached to that debuff?

    My guild has beaten this event 10 times now, so this isn't out of frustration, but rather because the mechanics don't look to be working right or in a way that makes sense.

    Armored Battle Cats:
    Battle Cat Mount particle effects are wrong. I use the Cerulean cat. There is a rotating sparkle effect sticking out of the cat behind its left eye, and I can no longer see the smokey breath or the smokey paws. Previews of the Bronze and Crimson cats show no particle effects at all, not even misplaced sparkles. I don't even want to ride my Battle Cat anymore because it looks broken, and I paid the Collector's Edition difference pretty much for this mount. Here are some pictures for comparison, the first one is recent/wrong and the second one is old/correct:
    [IMG]
    [IMG]

    Marketplace:
    The new Meldrath's Claw Ornament appears to be held at the wrong angle, off by 90 degrees.

    Dragorn War Mask:
    The dragorn illusion will hold weapons backwards once again, if you submerge in water deep enough to trigger the swimming animation. Running across a river is usually sufficient enough.

    General Illusion Bug:
    Entering a non-player race illusion makes your helm invisible once you remove the illusion. You have to remove the helmet and put it back to restore the helm graphic.

    NPC appearance:
    The "smoke" animated texture for the tirun models is not animating. The purple sparkle particle effect is just fine, but the smoke is frozen in place like a GIF stuck on the first frame.
    Ishtass likes this.