1. The EverQuest forums have a new home at https://forums.everquest.com/.
    All posts and threads have been migrated over.

Unlimited Storage on Guild Banker

Discussion in 'The Veterans' Lounge' started by Dragosoni, Oct 3, 2013.

Thread Status:
Not open for further replies.
  1. Dragosoni Journeyman

    Can we get unlimited storage on guildbankers? I'm so sick of trying to figure out which alt is where I stored this tradeskill component or that quest item it's ridiculous. I would PAY for this as it would improve my playtime and game quality immensely.

    Thanks.
  2. Cloudia Augur

    Or could do as many other players have and buy a few houses to use as tradeskill storage. Make all alts co-owners for access and toss related ts items in the closet. Find a housing zone with low occupancy place all your houses in a cluster, and can share with friends if you want. Very important that the houses be close together as you will otherwise spend too much time running back and forth between them until you have a system down cold.
    Aanuvane likes this.
  3. gcubed Augur

    While it is often said that nothing is impossible and all it takes is someone to allocate the time and resources to code it, this actually is impossible. It assumes infinite disc storage on the servers, infinite ram on your game machine and the server, infinite CPU speed on your machine and the server, and infinite bandwidth when connecting to the servers; all of which are clearly impossible.

    Having said that, I wouldn't be opposed (and, off hand, can't think of any other player that would be) to having the limit on guild bank space drastically increased.
  4. Dragosoni Journeyman

    Look the items already exist on alts. Honestly I think if guild bankers UI were reworked to look like vendor NPCs where you have a line item and a quantity instead of having to store in stacks this would actually REDUCE data sizes.

    I do not believe that this storage information would stress the servers in any significant manner.

    But the current way we are forced to store items is completely insane and time consuming.
  5. gcubed Augur

    Depends on what you are attempting to do with your guild bank.

    If you set up a single member guild to store tradeskill items in the guild bank, then a vendor type of setup makes the most sense. But that is not the purpose of guilds or guild banks. Since you would be using a guild bank for an unintended purpose, you have to deal with the mechanisms put into place for the intended purpose. Could the interface be better? Yes, it could. Should SOE remove the mechanisms that enhance the guild bank for its intended purpose to accommodate people using it for an unintended purpose? No way in hell.
  6. Dragosoni Journeyman

    Not to derail the thread or anything but as I said originally can we have unlimited storage on guild bankers?
  7. gcubed Augur

    Not to derail the thread or anything, but as I originally replied:

    "While it is often said that nothing is impossible and all it takes is someone to allocate the time and resources to code it, this actually is impossible. It assumes infinite disc storage on the servers, infinite ram on your game machine and the server, infinite CPU speed on your machine and the server, and infinite bandwidth when connecting to the servers; all of which are clearly impossible.

    Having said that, I wouldn't be opposed (and, off hand, can't think of any other player that would be) to having the limit on guild bank space drastically increased."
  8. --Voodoo-- Augur

    Heh, I don't think he meant literally unlimited. But say, 10000 line items up to a quantity of 999 of each. Not technically unlimited, but more than anyone would ever likely need. (Which is not to say those numbers are particularly feasible with current code.)

    Though in terms of storage changes, I would much rather see all TS items be made stackable up to 1000, or even 100.
  9. Dragosoni Journeyman

    I'm surprised this isn't a hotbutton for more people.

    If guildbanker would be non elegant solution then perhaps a Vault NPC for storage that can be placed in houses or guildhalls whichever makes sense. Something that we can store items on that simply shows a quantity and item name without having to worry about stack sizes.

    I'd like to tradeskill more but it's so very time consuming just loggin in alts and figuring out which bag has what item etc.

    The current storage system is really clunky.

    Also can someone explain house closets to me as I don't have a house and would like to know how the storage interface works...or point me to an FAQ?

    Thanks!
  10. Caudyr Augur

    A different vault vendor for different types of items would be great.

    • Tradeskill Vault for tradeskill items. This could work similar to how guild bank works...just maybe with more slots than it.
    • Hero's Forge Vault for Hero's Forge items. This would work like a currency vendor, where it would store the amount of each hero's forge item in the NPC as a counter...rather than have them individually stacked.
    • Collectibles Vault for Collectibles. This would work like how guild bank works, probably...except it would have more slots than it. It could probably work as a 'currency vendor' of sorts as well...but it may be better to have it work as how the guild bank works.
    • Spells Vault for Spells. This would work akin to how guild bank works, just with more slots than it. Would let people store the rank 2 spells/spell fragments they get in there for the guild.
    The ones that would function 'like a currency vendor' could actually work like the Patterns NPCs in PoK up by the library, where they will store patterns for you...except int his case they would store Hero's Forge items. Could have a significant cap of like...100 or 200 for each item, so that after that they'll say "I cannot hold anymore." instead.
    I still think being able to 'bundle' Hero's Forge sets into a container to create a clickable item that will re-summon the set would be great. The clickable item could stack. This would also solve most issues...though if they just made the darn Hero's Forge items stack themselves, then it would be much easier, too. -_-
    Fanra, Axxius, Braveheart and 3 others like this.
  11. Dragosoni Journeyman

    Love your ideas Caudyr
  12. Geroblue Augur

    800 in each type Caudyr mentions.
  13. Taurline New Member

    The guild banker interface sucks. Add a better UI and storage capability will = winning
  14. Machen New Member

    Not actually true, because there is not an infinite quantity of items that could be put into the guild bank. There is a finite maximum rate at which items can enter the world. The guild bank code would not need to be any more capable of holding infinite items than the server itself is.
  15. gcubed Augur

    There are practical limits, technical limits and theoretical limits. You are speaking of a theoretical limit which is constantly increasing as long as one character is in game and looting corpses. But in order to have "Unlimited Storage" you have to remove all limits on that storage, even if you can only fill the storage at a set rate.
    Xianzu_Monk_Tunare likes this.
  16. Cloudia Augur

    okay to sidetrack about current house vaults. You buy a plot in a housing zone place a pile of coin in escrow to keep rent payed for a number of weeks then either from loyalty vendor SC or the merchant in zone buy a house to place on your plot. read the description on the house you want it will stat how many items it can hold and how many of those can be of type ANY, these are the vault storage slots
    A 3 room house from loyalty or SC typically has 500 spaces 300 of them in vault, with no added upkeep to the plot rent.
    You do need to log owner in on some sort of regular basis and keep rent paid up or everything gets packed into an eviction crate and mailed to you freeing plot for somebody else
    The plot owner can set permissions allowing other to see place and remove items from vault or lot, either setting guild or a group of friends with permissions up to co-owner that can add others at need.
    Having a few houses in a cluster is handy, but remember this is extended vault space like your bank so lore items in house do count for looting. You can designate a house for smithing tailoring or general TS with ability to store 300 stacks and anyone with permissions can then add or remove stuff as needed.
  17. Machen New Member

    Semantics. If you can store every single item that exists in game in a single guild's bank, it would be legitimate to advertise that as unlimited storage. And there is no reason such a thing would be impossible to code or implement--those items have to exist in some inventory somewhere, may just as easily all be the same inventory.
  18. Smak Augur

    I agree with caudyr, I think the most important would be a tradeskill vault. In a guild there should be an option to have every tradeskill flagged item sent directly to the tradeskill vault when its looted. In a way how collections work in gw2. And allow anyone in the guild to use or remove the tradeskill items from that vault when making things. Maybe with a parameter able to be set that you can only remove as much of a particular item as you deposit, if someone abuses the generosity of the guild vault.

    In the guild hall there should be a large placeable crate that hero forged augments can be tossed into.

    Maybe a desk or bookshelf with stacks of spell scrolls.

    I have not used collectibiles yet myself, so I don't know the importance of them yet.
  19. Sebbina Augur

    I tend to discourage saving Rkii spells, most folk level quickly enough that the tradable Rkii will have limited use and the high end ones 85+ are no trade. A few assistant guild bankers who can store Trade skill materials and Heroes Forge, and collectibles would be nice, (I don't really pick up HF stuff anymore).
    Xianzu_Monk_Tunare likes this.
  20. Xianzu_Monk_Tunare Augur

    Ignoring the technical side of why unlimited storage is unrealistic, the simple reason why guild banks will never have unlimited storage is that it would in turn give every single player unlimited storage by extension. Everyone would also go and make a guild just for the bank. People can use other people's guilds for the ports and such, but an unlimited guild bank would end up being unlimited banking for all.

    Caudyr has the right idea with the vaults though; or something along those lines.
Thread Status:
Not open for further replies.