Hello mathemagics specialists, I have two quick questions about Improved Healing foci on items, I assume they work exactly the same as Improved Damage type ones ? 1. A random roll of X% per direct heal, X being between the 1-Y margin where Y is the upper limit displayed in the focus description ? 2. The 5% malus per level above the cap is not a flat -5% applied to Y, but means, your focus becomes inactive 20 levels higher ? To take a simple example as I am on TLPs, the Yaël range item for priests with Improved Healing III has Y=20 (1 to 20% stronger direct heal per cast) and has no effect at all anymore when you reach level 80 (theoretically speaking and not taking into account healing AAs) ?