In old classic certain tradeskills (like blacksmithing) had high trivials for cheap easy to make stuff. Then when luclin hit they became a LOT harder as the trivials were downscaled. What are tradeskills like on progression servers? Do they stick to the classic mode of progression or are they streamlined based on the way servers are now?
TLP tradeskills are like live, spell research is however a funky one as the rule about what you can research when is inconsistent over time.
Also alchemy is different on TLP can make some of the older recipes iirc but some of the newer ones are also allowed to be made it's a weird one