1. EQ is good vs evil vs neutral, however lately it seems like all the content is played as good race. Ex. I'm an Iksar, I go through expansion playing as the people who slaughter Iksar, it doesn't follow my Evil race. So how about paths, similar to DoN, let me slaughter High Elves in my instances not Iksars, Trolls, and Ogres. Could be raid paths too, good and evil raids, if raiders beat everything they could always grind the faction to change their good/evil path and do the other paths raid. Of course time consuming but you have an option of something different to do for the next 6 months after its beaten on day 1 of the release. The raid guilds who take awhile to beat the raids, well there going to beat whichever good/evil raid path they are on, its not suppose to be both paths to be beaten, its just something extra to do, completionist thing. Sick of being Evil race and killing Evil race mobs being forced into the Good. Let me kill High Elves and be Evil race. 2. Level 100 Heroic character is coming right? Is there going to be new content for them? A road to the max level at the time? Right now its pretty much, find some high level to Gribbles you. Find some high level to do EoK content for you and they PL you. 106 to 115 is High Level PLing you even more doing ToV content. It's basically find someone High Level and they do stuff for you. Level 100 isn't going to be steam rolling through EoK, Frontier Mountains. Level 100 will be eaten alive Level 106 isn't going to be steam rolling through ToV. Level 106 will be eaten alive This requires a high level doing it for you. So I'd like to see just 1 new zone (level range 100 to 115, emphasis on level 100) or really good Hero achievement rewards, like gives you crazy xp when you do quests that you can actually do, not requiring a high level to do it for you. Because basically your level 100, 100 gear is easily replaced by Conflagrant which is 6 levels away. Is TBM unlocked or you have to go do the progression for it to unlock the gear, the quests are scaled and its rough for 100, I think 95 is the toughest for the scaling of that progression/quests. Then this leads back to a High Level as to go do it for you, because a 100 molo or maybe even duo is going to be having a hard time especially if they are new to the game, because the golems in Into the Temple B they hit like trucks, and adds getting pulled tends to happen as well. Into the Temple B is no newbie/intro to EQ quest to do. People stay at lvl 75, just because of the buffs from DS and being able to steamroll through TBM and scaled content, but lvl 100, the buffs aren't super helpful anymore, they help but not as much as being lvl 75 and mob taking 15-30% damage everytime they touch you. 3. Gear, tradeskill and T1 group drops. Why is it the way it is now since TBL? As in TS gear I need to get a drop from a named. T1 nameds they drop that drop plus/or the T1 group gear, which all you do is put in your emblem. But the TS is gear better. Both require killing the T1 named. PLUS on top of the T1 its No Drop. Why can't either the T1 group drops be TRADEABLE. Or the TS gear NOT REQUIRE a drop from a named or mission. Pretty screwed if you can't do a named or a mission. Can't get the T1 group because its NO TRADE, can't get the TS gear because its locked behind some drop you need. Why? Make a mission pretty chill, no having to kills nameds that are crazy, no having to deal with adds. Just a 6 hour lockout timer is all I have to worry about. This is something I would look forward to everytime I login. Something end game for me to look forward to doing daily if you know you know mission. But I'd rather have T1 GROUP gear TRADEABLE and/or the TS not require a drop from named or mission. OR even better, two tiers of tradeskill, one where you need the DROP and one where it doesn't need a DROP. Both for GROUP geared tradeskill, not raids. So T1 T2 tradeskill gear. 4. Storyline, I'd like to invest in story, feel like I'm following something. I feel like story/lore doesn't really happen much anymore. Like people know ToL its to get Aten Ha Ra, but thats it. I'd like to follow some heroic NPCs, maybe some zone metas, like what other games do, where say every 3 hours, Innoruuk is going to go start his campaign, depending on how everyone in those does determines how far he gets and the rewards everyone in that zone gets from it. So basically your in your groups or in a raid. Follow the meta, try and make it a success. Everyone even if they are not in your group, everyone who participated in the subtasks, like defend the city, attack this and beat them before the timer runs out. Even if they not grouped, just who participated in it. They all get rewards. I'd like to see stuff like this. So even if someone is terrible, they there they trying, probably no one wants to group or maybe people are more willing to group now. They get meta rewards, maybe 15% xp or they get the DROP for the TS gear, so they can actually use the TS gear. PLUS its a meta, its a story, Innoruuk is doing something text is showing your involved. It's not just raiders who actually do/involved in meaningful story, group casuals, whoever they are involved too now!