My guild has successfully Tank mezzed the six tank mezzables, and had all the mezzables locked down, and for two nights in a row now, the tank mezzables (which we have been killing first) have been instantly respawning as soon as they are killed. We had two people punching each Mezzed mob for the duration of the time that we started killing the non mezzables. Is there any possibility of the devs looking into this event? Seems extremely buggy, when the whole goal is to kill all twelve of the councilmen before the 5 minute 45 second time frame? We have been beating our heads against this for half a week now, learning the event. We finally have it figured out, but something seems extremely broken. Thanks much!