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The King's Court HA not adjusting all mobs level

Discussion in 'Bug Reports' started by GrandOpener, Feb 21, 2023.

  1. GrandOpener Elder

    Just tried to run the heroic adventure "The King's Court" from "Rozz T`Ver" with a pair of characters at level 75 and 76. (FV server, in case that matters.) Everything was going smoothly, with mobs spawning in a tight 74 to 77 level range, when we got to a mage NPC (just before the part where you spy on the king) and "Olavn V`Retta pet" spawned red con. I thought that was mildly weird but didn't con before pulling and quickly found out that it had spawned at level 97ish, was quadding for 3800ish, and absolutely wrecked the party before we could even react.

    Not sure if this only applies to only this mission or to HA NPC pets in general, but it's a pretty rude surprise for anyone who attempts it below about 95.
    Brickhaus and Bernel like this.
  2. Bernel Augur

    Oh, I remember that pet well. Died a few times before I gave up and just invis'ed passed it. There are two pets in that HA that are at a fixed level regardless of your level. One is near the balcony and one is on the ramp down to the final room. I have not noticed this problem in other HA's. I think it's just the King's Court HA that has this problem. After you listen in on the King, you can just invis down to the final room rather than fight your way there. I think the King may also be at a fixed level rather than modified to the level of the group. I seem to remember agroing him by standing too close to the balcony and getting insta-killed by him. It'd be nice if they fixed this since having the group insta-wipe from a random mob 20+ levels higher just before the final step is a major bummer.