Test Update 9/12/2023 - New Bugs Only

Discussion in 'Test Update Notes and Bug Roundup' started by EQ Dev, Sep 12, 2023.

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  1. Marton Augur

    Zoned randomly few times, no crashes, but for some reason font on hotkeys etc is fuzzy :(. I'll have more time tomorrow to investigate this.
  2. Quick New Member

    Also running into issues logging in. I box anywhere from two to six or more players. Just one cannot log in successfully. I've renamed my DBG file to have it create a new DBG file if this helps.

    I also notices nVIDIA has new video drivers today. I downloaded and installed them. Still same issue.

    Please tell me if there is anything else you guys need from me and I will assist.
    Hobs likes this.
  3. Kompacte_of_Test Journeyman

    new computer has i5, Windows 10 Pro 64 bit, Directx 12, never had any trouble until today. Get the error message that Failed to load the graphics DLL. Validated assets, restarted, same message. intel hd graphics 4600.
    Hobs likes this.
  4. dentenks New Member

  5. AethDW Elder

    Crash to desktop before I get to character select. Windows 10, DX 12, AMD Ryzen 5 2400G with Radeon Vega Graphics

    [Wed Sep 13 05:41:06 2023]00068:D3DXCreateEffectFromFile failed. (RenderEffects\SPL/SkinMeshCBS1_VSB.fxo)
    [Wed Sep 13 05:41:06 2023]00069:CEffect::CreateEffect [SPL/SkinMeshCBS1_VSB.fxo] failed.

    [Wed Sep 13 05:41:06 2023]00169:D3DXCreateEffectFromFile failed. (RenderEffects\SPL/RegionIce.fxo)
    [Wed Sep 13 05:41:06 2023]00170:CEffect::CreateEffect [SPL/RegionIce.fxo] failed.
    [Wed Sep 13 05:41:06 2023]00171:D3DXCreateEffectFromFile failed. (RenderEffects\SPL/SModelIce.fxo)
    [Wed Sep 13 05:41:06 2023]00172:CEffect::CreateEffect [SPL/SModelIce.fxo] failed.
    [Wed Sep 13 05:41:06 2023]00173:D3DXCreateEffectFromFile failed. (RenderEffects\SPL/SkinMeshIce.fxo)
    [Wed Sep 13 05:41:06 2023]00174:CEffect::CreateEffect [SPL/SkinMeshIce.fxo] failed.

    [Wed Sep 13 05:41:15 2023]00368:Loading frg_chr
    [Wed Sep 13 05:41:15 2023]00369:Failed to open C:\Users\Public\Daybreak Game Company\Installed Games\EverQuest\frg_chr.s3d.

    [Wed Sep 13 05:41:16 2023]00435:Loading fro_chr
    [Wed Sep 13 05:41:16 2023]00436:Failed to open C:\Users\Public\Daybreak Game Company\Installed Games\EverQuest\fro_chr.s3d.

    [Wed Sep 13 05:41:16 2023]00522:Loading aam_chr
    [Wed Sep 13 05:41:16 2023]00523:Failed to open C:\Users\Public\Daybreak Game Company\Installed Games\EverQuest\aam_chr.s3d.
    Hobs likes this.
  6. Moege Augur

    Same setup Windows 10, DX 12, AMD Ryzen 5 2400G with Radeon Vega Graphics
    Char select loaded
    Zoned into Plane of Knowledge
    Zoned into Stratos

    I do use a custom UI (AYA)
    Getting the same failures (e.g 00582:Failed to open D:\Program Files\Everquest Test\aam_chr.s3d)
    Hobs likes this.
  7. A_Mini New Member

    Immune mobs beating on bards and subsequently healers healing the bard.

    With the change to Encounter locking, someone that has mobs on them and runs by a bard with beneficial aoe (non-group) songs will train the bard. If a healer tries to heal the bard the immune mobs will then aggro onto the healers immune as well.

    This will occur from natural gameplay and doesn’t factor in those that may maliciously look to use this mechanic to train immune mobs on groups/raids.

    Some songs to use for your testing and reproduction:
    - Ancient Lcea's Lament (Scars of Velious)
    - Elemental Chorus (Shadows of Luclin)
    - Purifying Chorus (Shadows of Luclin)
    - Chorus of Replenishment (Shadows of Luclin)

    I’d recommend removing the potential of immune mobs to not impact gameplay. That or make AE PC v2 spells raid only, but that feels like a riskier change.
    AethDW likes this.
  8. I_Love_My_Bandwidth Mercslayer

    As a follow-up, I noticed a D:\EverQuest\RenderEffects11\ folder in my EverQuest directory on my computer, but the errors above appear to point to the RenderEffects folder, not RenderEffects11. Just an observation.
    Hobs and Scila like this.
  9. billsky New Member

    EDIT - My UI works now. Not sure if Daybreak fixed something or my changes fixed it.

    I did 2 things...
    1. Clicked on verify button to re-validate all my files in Advanced options -> Validate game assets -> Click on the validate button
    2. In advanced options game configuration, I deselected sound, social animations, MIP Mapping. I don't need those the way I play.

    Thank you!
    I have the same crash issue others have shared. Not sure if I missed a fix for it.

    Here are the last few lines in my dbg file, Same failed aam_chr load issue.

    [Wed Sep 13 09:49:00 2023]00581:Loading aam_chr
    [Wed Sep 13 09:49:00 2023]00582:Failed to open C:\Users\jafre\OneDrive\Desktop\EverQuest Test\aam_chr.s3d.

    [Wed Sep 13 09:49:00 2023]00583:Loaded NPC with code aam from aam_chr.s3d

    [Wed Sep 13 09:49:00 2023]00584:Loading bkn_chr
    [Wed Sep 13 09:49:00 2023]00585:Loaded NPC with code bkn from bkn_chr.s3d

    [Wed Sep 13 09:49:00 2023]00586:Loading mar_chr
    [Wed Sep 13 09:49:00 2023]00587:Loaded NPC with code mar from mar_chr.s3d

    [Wed Sep 13 09:49:00 2023]00588:Loading wru_chr
    [Wed Sep 13 09:49:00 2023]00589:Loaded NPC with code wru from wru_chr.s3d

    [Wed Sep 13 09:49:00 2023]00590:Initializing cameras.
    [Wed Sep 13 09:49:00 2023]00591:Initializing lights.
    [Wed Sep 13 09:49:00 2023]00592:Initializing visual effects.
    [Wed Sep 13 09:49:00 2023]00593:Initializing target indicator.
    [Wed Sep 13 09:49:00 2023]00594:Initializing player path.
    [Wed Sep 13 09:49:00 2023]00595:performing post-load operations.
    [Wed Sep 13 09:49:00 2023]00596:Initializing precipitation system.
    [Wed Sep 13 09:49:00 2023]00597:World initialized: clz
    [Wed Sep 13 09:49:00 2023]00598:load done.

    [Wed Sep 13 09:49:00 2023]00599:Starting char select.

    [Wed Sep 13 09:49:00 2023]00600:Clearing display buffers.

    [Wed Sep 13 09:49:00 2023]00601:Display buffers cleared.

    [Wed Sep 13 09:49:02 2023]00602:Initializing character select UI.
    [Wed Sep 13 09:49:02 2023]00603:Resetting game UI.
  10. Scila Augur

    Had one toon in - gamma was dark but it settled in. Started zoning around - got bounced out in Dawnshroud original and can't get that toon back in it bounces out to desktop before getting to char select.

    Second toon on another comp never got to char select it bounced straight to desktop..
  11. Jedis Arch Mage

    I am getting weird coloration issues on Test with my 8th gen nucs, specifically noticed on inventory items. They have a blue color. The helm is interesting in that it's half gold and half blue. It's flipped between the inventory and item window, too.


    Hobs likes this.
  12. AethDW Elder

    Ya, this can't be how it's intended to work???
    B0HICA likes this.
  13. Slipdiggity New Member

    I have 2 computers and both say the same thing, failed to load the graphics DLL. I also just looked and your new graphics requirements are beyond my computer which could run 4+ instances without a problems is now not good. 25+ years of supporting this game and you now say I can not play.. Something is wrong.
    One- I will not go out and spend money to keep playing a game thats this old.
    Two- You really have shown respect for old supports of the game.
    Three- even the computer that meets these requirements won't run the game.
  14. Creator New Member

    Zoning in to FM zone works fine, roaming around also is fine. As soon as you get to the Druid spires the rock formation where druids are the game crashes and kicks me out to desktop.
  15. Iven the Lunatic

    Did saw that bug on a classic axe texture yesterday. Only the outlines and the handle were visible.
  16. Iven the Lunatic

    More bugs:
    • The roof of the class trainer hut and a few other textures in Cresecent Reach are funky colored, expecially during night (Goa party ?). A reminiscence to NoS and its fungi ? ;) That seems to be a texture loading problem at far distances. It does vanish when getting closer to the texture.
    • A pretty serious bug is when pressing the windows key in fullscreen mode. Normally the windows desktop should show up but instead only the windows taskbar does pop up (after the second windows key press since today !) and a pseudo-windowed window of EQ is visible in the background above the taskbar. When switching to other taskbar tabs/windows the EQ client does often automatically activate itself back into fullscreen mode instead of opening the desired window. (Windows 10 Pro, Ryzen 5__GE Cezanne)
    • Hotbar buttons do show the wrong icons.
    • When grabbing items from the bags they do create a twin texture with false icons on the cursor.
    On the positive side:
    • Good 3D performance on test server
    • Improved texture quality
  17. Moege Augur

    Zoned a few times
    00850: Dump generation request succeeded: C:\Crash\4878b47f-b76f-4ba1-a1b3-389831ca5301.dmp
    00851:Fatal error occurred in mainthread! (Release Client #630)

    Would love to send you the dmp file but file doesn't exist.
    Character now does the same on login, will keep it there if one of the devs wants the account/charactername send me a message.
  18. Cairbrae Developer

    Hobs, niente and Svann2 like this.
  19. CinamX New Member

    So far for me, i cant load my char, when i am to load to game screen, the game dissapears, just ends, tryed witha new test server char and she can zone and do anything, my old test chars just ends the game when im supposed to enter game, on 4 accounts
  20. Jrobale New Member

    Increase Windowed Gamma - No longer does anything. Using multiple monitors and windowed mode leaves it very dark without this option unless I adjust all of my monitors just to play EQ and then adjust back afterwards. I've tried the Enable Windowed Gamma function and the Gamma slider does absolutely nothing unless I'm in Fullscreen mode or unplug my other 3 monitors. Not as big of a deal as the crashing or not being able to play but is a deal breaker for me playing this game.
    Soapy, Ssdar and Ravanta Suffer like this.
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