Test Update 6/22/16 - Patch Notes and Discussions

Discussion in 'Test Update Notes and Bug Roundup' started by Hludwolf, Jun 21, 2016.

  1. Hludwolf Developer

    June 21, 2016

    *** Items ***

    - Activated items with unlimited charges that cure your target of disease, corruption, curse, or poison counters have been modified to cure the caster if the caster's target is not a valid recipient of the cure spell.
    - The Shield of the Immaculate has had its cast time returned to instantaneous but now has a 1 second recast time.

    *** Quests & Events ***

    - The 5th Anniversary Scavenger Hunt items will now drop in the Hardcore Heritage version of Lower Guk.
    - Added achievements to track progression toward access to Anguish, the Fallen Palace.
    - Added an achievement for completing the Eron's Jewelry quest line.
    - Phinigel players now have access to the instance of the post-Sleeper version of Sleeper's Tomb.
    - Warden Hanvar's adds will not cease spawning until he is killable.
    - Corrected a bug that caused 'An Epic Retelling' to award the wrong items.
    - Damsel of Decay (Group and Raid) - Made several tuning adjustments to the raid and mission:
    - - The bokon believers are no longer immune to fling and gravitate effects.
    - - The bokon believers in the raid event have had their level reduced from 105 to 104.
    - - The bokon believers are now much less likely to break free from root effects.
    - - Increased the periodic damage timer of the Tendrils of Pestilence traps from 1 second to 2 seconds.
    - - Modified the Withering mechanic such that plate tank classes (warriors, paladins, and shadowknights) will not be hit with Withering Physicality as their first debuff, though they are still susceptible if Withering Faith is cured.

    *** NPCs ***

    - Fixed a problem that could cause rares in Velketor's Labyrinth and Dragon Necropolis to drop twice their intended loot at certain points in progression.

    *** Progression Servers ***

    - Essence of Sunlight now drops from the appropriate NPCs when Velious unlocks.
    - The Improved Invisibility spell is researchable in Velious and later. Everlasting Breath, Yaulp V, and Circle of Seasons are researchable in Luclin and later.
    - It is now possible to bind affinity to the Plane of Mischief until it converts to the revamped version.
    - The Great Divide instance for the Ring War is now available on Phinigel.
    - Made changes to cultural tradeskills to allow most of the cultural available in Velious to be made in Velious on progression servers. Note: The troll made weapons were not available until Luclin and will continue to be locked until then.
    - It should now be possible to spawn Dain Frostreaver IV by handing Chamberlain Krystorf your Runed Coldain Prayer Shawl.
    - Trakanon will now drop Undead Dragongut Strings. The Undead Bard will no longer spawn.
    - Bosses in the Plane of Fear 2.0 instance will now correctly get Mitigation of the Mighty III instead of Mitigation of the Mighty I.

    *** Tradeskills ***

    - Corrected an issue with a tradeskill achievement.
    - Items that were flagged as usable in tradeskills that were not part of any active recipe have had their tradeskill flag removed. This does not impact tradeskill containers or tradeskill trophies which are flagged in this manner in order to fit inside of tradeskill component containers.
    - Infected Rat Livers, Tundra Kodiak Meat, and Filthy Ape Liver now stack to 20. Filthy Ape Liver and Beautiful Tiger Hide are now flagged as tradeskill.

    June 22, 2016

    *** Miscellaneous ***

    - Addressed a world server crashing issue.
    - Significantly changed the internal handling and processing of guilds and fellowships.

    - The EverQuest Team
    Gyurika Godofwar likes this.
  2. Duffy New Member

    The test server is down.
  3. gotwar Augur

    Server going up and down, apparently.

    Also, evidently I still have a character logged into the server, as it's trying to boot it when I try to enter. Fun times.
  4. Eangel Elder

    Any update on when test might be back up?
  5. --Voodoo-- Augur

    I think there's a typo in the patch notes. Should read: "Added a world server crashing issue."
  6. Duffy New Member

    The test server has been down for 24 hours. During this time, it appears the server/services are recycling/restarting as logins work for a short while but once your loaded into the world, many things are broken such as: contents of guild management window (empty), unable to form groups, unable to zone, game mechanics not working, unable to perform searches (/who all <search-criteria>), rollbacks on disconnect, etc. During the hardware failure several weeks ago, it was mentioned the test server monitoring would be enabled, is the restart/recycling behavior an indication this was setup and the test server has suffered another hardware failure? A small inkling of transparency would go a long way.
  7. DeadRagarr Journeyman

    Test server? More like....REST server.

    But yup down again
  8. JChan Developer

    Sorry folks. There was an issue with achievements this weekend and we're working to push out a new build now to address the issue. We'll be bringing down the server later today.
  9. Duffy New Member

    Test is down again. It started with being unable to zone and five minutes later, all players were disconnected.
  10. Iceberg New Member

    Wow This is getting to be a joke, all weekend down and all day Monday up and down, makes one think why bother even logging in.
  11. Gevre New Member

    Server is now "Up", but getting immediate "You have been disconnected" black screen after first Everquest load screen before character select loads. Was seeing similar symptoms before the server went down when trying to swap toons (with a boxed toon still in game).

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